Strolen\s Citadel content. 
The Black Legion
Plots  (Duty)   (Multi-Storyline)
Scrasamax's comment on 2006-01-26 10:49 PM
The sheer scope of the Prophecies can only be eclipsed by their quality. Go to Comment
Samuel "Shoutin' Sam" Randall
NPCs  (Minor)   (Combative)
Scrasamax's comment on 2006-01-26 08:11 AM
Not too bad, Just the sort of hard fightin, hard drinking, SOB to have on your side in a shoot-out. Good history. Go to Comment
Band of Wash
Items  (Jewelry)   (Campaign Defining)
Scrasamax's comment on 2006-01-25 03:31 PM
An absolutely stunning story wrapped in a bad name. I liked the presentation format of an oral tradition that reveals a dichotomy of the perceived story, and the real story. Kudos to you Wildcorn for the dark version of Le Morte de Arthur

If the name didn't make me think of a shard of the storm laundry tool, I would rate this higher, but as it is, 4 is all I can grant. Go to Comment
Tagma Drakontas
Society/ Organizations  (Natural)   (World Wide)
Scrasamax's comment on 2006-01-25 08:35 AM
While I find the basic premise of dragon-human cooperation questionable, this is a good quality post Dozus. I like the amount of time and attention that went into the details of the Tagma, ranging from dress, to the bonding ceremony. If this is your first post, I'd like to see what else you can put up. Go to Comment
Tagma Drakontas
Society/ Organizations  (Natural)   (World Wide)
Scrasamax's comment on 2006-01-25 03:39 PM
The basis of my questioning of Dragon-Human relations stems from the easily made connection with Dragonlance, and Anne McCaffrey's Pern novels. I also have tried to keep dragons and players at arms distance, so to speak, to keep the mystery and mystique of the dragons alive in the face of player experience.

Still, as Morn says, Great Job. Go to Comment
Lifeforms  (Intelligent Species)   (Any)
Scrasamax's comment on 2006-01-27 08:59 AM
Better than expected, the Obak'e have an almost desperate feel to them, to be deserving of pity as Gollum in LotR was. Go to Comment
Lifeforms  (Intelligent Species)   (Any)
Scrasamax's comment on 2006-01-27 08:56 AM
Too much seems cut'n'paste from the Alla't post, and the basic premise is too similar as well. Go to Comment
Lifeforms  (Intelligent Species)   (Any)
Scrasamax's comment on 2006-01-27 08:52 AM
So they are half-demon primitive who are begining the rudiments of civilization after being discarded by their Sethalian masters? Interesting premise, but not enough information, they have neither character or soul. The evoke no emotion from me. Go to Comment
Systems  (Divine/ Spirit)   (Specific)
Scrasamax's comment on 2006-01-23 11:16 PM
Joseph Campbell would be proud. The names are tongue-twisters and to be perfectly honest, I've given up trying to pronounce them. The story is engaging and the background is interesting. I'd like to know more about the other seven monsters. Go to Comment
Systems  (Divine/ Spirit)   (Specific)
Scrasamax's comment on 2006-05-01 08:47 AM
any chance of the other seven coming to light? Go to Comment
Systems  (Divine/ Spirit)   (Specific)
Scrasamax's comment on 2006-05-02 11:41 AM
I can pay in posts Go to Comment
Locations  (City)   (Plains)
Scrasamax's comment on 2006-01-23 03:57 PM
Really it was inspired by Sentinel*'s Haven Fortress post in the bad example category. Go to Comment
Locations  (City)   (Plains)
Scrasamax's comment on 2006-01-23 10:43 PM
There were some elements of the absurd that I felt I could integrate into a quality post, and some, like the moat full of man-eating eels I couldn't quite swing. Go to Comment
Locations  (City)   (Plains)
Scrasamax's comment on 2006-04-14 10:39 PM
Updated: Added Reaping the Harvest section to reflect information from Dreifach and Darak subs. Go to Comment
Sea of Sand
Locations  (Area)   (Desert)
Scrasamax's comment on 2006-03-31 07:47 PM
Alive in the sense of a sentient, self willed creature, no. In the sense of a massive organism that lacks a nervous system, yes. It exists akin to a giant plant like organism, but it feeds on static electricity, and on the ley lines that run through its borders. It can move and respond to stimulus, but it cannot carry on a conversation. Go to Comment
Goblet Of Sin
Items  (Other)   (Cursed)
Scrasamax's comment on 2006-01-23 08:32 AM
Vicious morality, certainly garanteed to sell. Go to Comment
Memoirs of the Twin Rose Wars
Items  (Books and Scrolls)   (Campaign Defining)
Scrasamax's comment on 2006-01-23 08:31 AM
I can see the book being heavy, and lavishly illuminated, as much a piece of art as a piece of history. I can also imagine the narrative to be exhaustive in it's completeness, and quite dry to read. As a post this is superb. Go to Comment
Rampant Lions Company
Society/ Organizations  (Combative)   (Regional)
Scrasamax's comment on 2006-01-23 08:13 AM
An excellent mercenary company with good detail to the fighting men, though I wouldn't mind a little more detail on the cavalry units. The backstory is top notch, setting these men apart from the filthy mercenary stereotype. During the late middle ages and renaissance, almost all of the units that fought in the various wars were mercenaries, the beginings of the modern army emerging from the feudal vangards of the dark ages. Go to Comment
Locations  (City)   (Plains)
Scrasamax's comment on 2006-01-22 03:02 PM
I think that the Society of Prophets should get it's own post, and delve into some of it's power players and history. The city itself is rather bland, and could benefit from some detailing that would set it apart from the average city. Go to Comment
Calcobrinan Cyclopes
NPCs  (Extras-Horde)   (Natural)
Scrasamax's comment on 2006-01-22 09:45 PM
Updated: Added Cyclopean Ruins section Go to Comment
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Join Now!!

       By: manfred

What about a 'criminal' society with distinct laws - for stealing, the larger the value of something stolen, the less punishment the courageous thief recieves (but must return it of course). For this pirates(?) caught petty thieves deserve to be punished harshly. If you take, you better take a lot.

Ideas  ( Society/ Organization ) | November 28, 2005 | View | UpVote 0xp