Strolen\s Citadel content. 
Sea of Sand
Locations  (Area)   (Desert)
Scrasamax's comment on 2006-03-31 07:47 PM
Alive in the sense of a sentient, self willed creature, no. In the sense of a massive organism that lacks a nervous system, yes. It exists akin to a giant plant like organism, but it feeds on static electricity, and on the ley lines that run through its borders. It can move and respond to stimulus, but it cannot carry on a conversation. Go to Comment
Goblet Of Sin
Items  (Other)   (Cursed)
Scrasamax's comment on 2006-01-23 08:32 AM
Vicious morality, certainly garanteed to sell. Go to Comment
Memoirs of the Twin Rose Wars
Items  (Books and Scrolls)   (Campaign Defining)
Scrasamax's comment on 2006-01-23 08:31 AM
I can see the book being heavy, and lavishly illuminated, as much a piece of art as a piece of history. I can also imagine the narrative to be exhaustive in it's completeness, and quite dry to read. As a post this is superb. Go to Comment
Rampant Lions Company
Society/ Organizations  (Combative)   (Regional)
Scrasamax's comment on 2006-01-23 08:13 AM
An excellent mercenary company with good detail to the fighting men, though I wouldn't mind a little more detail on the cavalry units. The backstory is top notch, setting these men apart from the filthy mercenary stereotype. During the late middle ages and renaissance, almost all of the units that fought in the various wars were mercenaries, the beginings of the modern army emerging from the feudal vangards of the dark ages. Go to Comment
Locations  (City)   (Plains)
Scrasamax's comment on 2006-01-22 03:02 PM
I think that the Society of Prophets should get it's own post, and delve into some of it's power players and history. The city itself is rather bland, and could benefit from some detailing that would set it apart from the average city. Go to Comment
Calcobrinan Cyclopes
NPCs  (Extras-Horde)   (Natural)
Scrasamax's comment on 2006-01-22 09:45 PM
Updated: Added Cyclopean Ruins section Go to Comment
The Arcane Chambers
Plots  (Duty)   (Single-Storyline)
Scrasamax's comment on 2006-01-22 08:33 AM
There are so many plot seeds, and potential NPCs sitting int hsi post it makes my head spin. That's not even counting the obviously cool magic items to be found. This is a great jewel, with the coven and wizard towers, enchanted forests, the whole nine yards... Go to Comment
The Citadel of Xolthog
Plots  (Duty)   (Mini-Campaign)
Scrasamax's comment on 2006-01-22 08:25 AM
Only voted Go to Comment
The Prophecies of Redemption
Plots  (Crisis)   (Mini-Campaign)
Scrasamax's comment on 2006-01-22 09:27 AM
This is an impressive body of work, with a great amount of detail, and thought that has gone into it. Lets start with what I liked.

The Hexenjaeger - I love this name! So much more interesting than the stock witchhunter. I would like to see them more, perhaps either more development, maybe a sample or two.

The Coven of the Crimson Moon - nicely done.

Satyrs - fantasy needs more satyrs that are more than the cherub-like fawns from Fantasia.

The Priest of Sil'Durion - I must agree with the captain that the white barbarian eating butterflies following the priest is pretty spiff.

Now for the constructive part. Each scenario is good, I was especially fond of the besieged city. As a whole, however, they seem to lack cohesiveness. The Coven of the Crimson Moon is cool, but once the adventure is done, nothing more is heard of them, or the Hexenjaeger.

In essence, each scenario feels like an island with little or no connection to the next, other than 'chasing the rabbit' to the next scene. If there was some way to create a stronger sense of unity, or internal harmony between the scenarios it could create something stunning.

Otherwise, Awesome work man
Two thumbs up! Go to Comment
The Prophecies of Redemption
Plots  (Crisis)   (Mini-Campaign)
Scrasamax's comment on 2006-01-23 09:08 AM Go to Comment
Crystal Hornets
Lifeforms  (Constructed)   (Mountains)
Scrasamax's comment on 2006-01-22 08:20 AM
Is there a way to placate the crystal-hornets, such as smoking their nest like a beehive? Go to Comment
Equus Vigilia
Lifeforms  (Intelligent Species)   (Any)
Scrasamax's comment on 2006-01-21 08:23 PM
Having been the bearers of dreams for such a long time, barriers of language are one thing that do not confine this breed of fantastic horse. Go to Comment
Morose Shard
Items  (Other)   (Campaign Defining)
Scrasamax's comment on 2006-01-21 10:44 AM
An interesting idea, i think this might be the first mechanical Shard of the Storm submission. Go to Comment
The Angaoth
Lifeforms  (Intelligent Species)   (Swamp)
Scrasamax's comment on 2006-01-21 10:38 AM
Top Notch

I like the dichotomy between the two races. One the one side, humans are both a delicacy, and are feared by the physically mighty angaoth. But on the human side, the anagaoth are terrifying beasts all but immune to death.

Yet in one of the hooks, it suggests that the anagaoth fear of humans is not without merit, as they can be routed from an area by humans. We are a tenacious and destructive race. Go to Comment
Beltane's Portal
Items  (Ranged Weapons)   (Magical)
Scrasamax's comment on 2006-01-21 10:30 AM
certainly creative, and I liked the image of the old guy putting on a helmet to protect his eyes from magical sparks. Makes artifice seem more dangerous that simple incantations and drawing circles in the air. I also like the use of the Upright Society of Civic Wizards. Go to Comment
Shard of Deluge
Items  (Melee Weapons)   (Campaign Defining)
Scrasamax's comment on 2006-01-20 08:29 AM
Only voted Go to Comment
Looking for Love?
Items  (Potion)   (Magical)
Scrasamax's comment on 2006-01-16 11:57 PM
The Standard Love Potion

The standard love potion must be consumed by the person who is to fall in love with the next person he or she sees. In stories much hilarity and embarassment ensue as the lover-to-be lays eyes on the wrong person.

This sort of potion would certainly be illegal since it is tantamount to a permanent or semi-permanent life-rape drug. Marriage vows would be destroyed by a single dose, free will is subverted to the command of an unknwon substance. While oftentimes the Cauchemar may mean well, the end result is someone being forced to another's will, regardless of their own. Is this not one of the core themes of evil? Go to Comment
Looking for Love?
Items  (Potion)   (Magical)
Scrasamax's comment on 2006-01-17 12:03 AM
The Cauchemar

Voyeur, peeping tom, pervert. The usage of the term Cauchemar is just as derogatory. A Cauchemar is a person, generally a male who uses love potions, or charisma enhancing magics/spells to seduce women to his own ends.

The Cauchemar is a taker, and generally is bound up in his ability to have any woman he desires. The most famous have been the villians of epics, where they attempt to seduce a noblewoman but are thwarted by the noble knight/hero. Go to Comment
Items  (Melee Weapons)   (Magical)
Scrasamax's comment on 2006-01-17 12:24 AM
Hmmm...interesting post. It has merit and shows that it has been thought out by the writer. There are quite a few things I like about this post, and a few that I dont.

There are not enough non-standard versions of weapons. Wooden swords, training or otherwise are going to be common in a sword weilding civilization. I also like the look of a sword with a knotty, knobby root-ball like haft.

Now for the bad.

A knoll is a grassy hill.

Swords are not heavy, unless you are swinging a claymore or zweihander, which were intended for killing mounted warriors and their horses in the same swing. The weight of the weapon is only important for crushing weapons. This is mitigated if Splinter weighs a ridiculously small amount, like a twig.

A splinter pierces the skin, rather than slashes it.

How do you make a wooden sword too sharp? Go to Comment
Gnomish Riveter
Items  (Tools)   (Magical)
Scrasamax's comment on 2006-01-16 04:10 PM
I don't like it.

1. It is a magical version of a rivet gun, made by gnomes. See rant about gnomes and wacky devices.

2. Reading about spell-like powers, dials and knobs, and extra-dimensional spaces made me feel like I was reading an entry out of the Dungeon Masters Guide from D&D.

3. I don't like the creation of technological items with spells. Rivet guns were designed for the building of iron ships and building construction, something not very prevalent in the standard fantasy milieu.

4. It is too easy to go from this to a piece of chain wrapped around a guide bar enchanted with 'keen edge' and 'animate object' spell to create a magical chainsaw. Go to Comment
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       By: ephemeralstability

What a narrow street! The bowed windows of the upper floors encroach on the view of the bowed windows opposite, making it all very dark and shady down here in your carriage. You feel it slow down and stop, and there are raised voices outside. Craning your neck out of the door you see a smug cartsman ahead, whose cart is blocking just enough of the narrow street to make your passage impossible. He appears to be waiting for you to move, but your driver is hurling abuse at him and your horses are getting restless...

Ideas  ( Locations ) | June 18, 2003 | View | UpVote 2xp