seems to be a fairly signifigant item, representing something of importance to the wizard. You would think it would be better protected, magically or otherwise. The idea is interesting but needs to be filled out more. Go to Comment
This is a solid item. The backstory is good, and the powers are nebulous enough to be adapted to anyone's game system. I also like the balance of power between the cost and effect of the staff. If I were the mercenary type to come across this magic item, I think I might hack it to pieces and sell it for the gold while the party Mage and Cleric cursed me for wasting such a valuable piece of magecraft and antiquity, but hey, I'm just that kind of merc. Go to Comment
This is technically a sound post, with a few spelling errors, but not enough in my opinion to reduce its point value. However, I think it fails to introduce anything innovatve or new to the genre. I think the passage about the Shogun's Cemetary and the rituals of the sword and the lamp were more interesting than the character. As she is we know nothing about her as a character other than she is a genie in a lamp. How did she become more than a trapped soul? Why would a water elemental grant her such powers? did it see some potential in her, or was the effect accidental in nature?
An awesomely well done post Wogden. It is entertaining and at the same time makes us question why we are entertained by screaming rodents bursting into flames. The backstory is well done, avoiding any one blame for the creation of the rodents.
I dont think that all of the bad posts should be deleted, there are plenty of three four and five flame posts in the various sections, but there is precious little in the way of one and two flame posts. While we all generally enjoy beating a dead horse, these low rated posts could also serve as examples of how NOT to do something instead of just showing people the right way to do something.
When training new personel it is as often beneficial to show someone how not to do something as often as showing them the right way. If the new posters could see the low flame posts and how we regulars hack on them like a Dungeon Troll, they might think a bit on what they might post.
Besides, some of these really bad posts are entertaining in their own Chris Farley trying to play Dungeons and Dragons way.
BTW - the spearhead being full of surprises means that it is really a magical pinata filled with candy. Go to Comment
Quite ironicly, I've seen this weapon before. In the Final Fantasy Tactics game, once you get into the third or forth act, you can equip female characters with 'handbags' as weapons. More ironic is that fact that these decorative satchels give them a higher attack power than any of the non-unique swords, (Save the Queen, and Excalibre) I think it is a well done post, and certainly interesting. Maybe not so far off the mark in a day and age when an unattended brief case or duffel bag can clear an airport.
Is that a Gucci?
Nope, its a Damascus Purse, folded hammered and clasped. Go to Comment
The best part about this submission is the name of the sword, the steel cathexis. A cathexis is a psychoanalytical term representing an object invested with libido or sexual energy. The original term was used in reference to the pumping of steam engines contemporary to Freud's time period. So the steel cathexis is quite literally a metal penis spewing hot (lava) goo all over the place. Go to Comment
It just wouldn't do for the founder of this great institution to lie mouldering in a box buried in the ground. Much like Lenin the elders are preserved. It also facilitates necromantic magics as having an intact corpse generally makes summoning a ghost much easier. Go to Comment
interesting item explaining the origin of the lycanthropic creatures, without resorting to the typical maledictions of the moon-goddess, or evil sorcerers. Anyone with sufficient skill could make one, regardless of their alignment.
I would venture to guess that even if there are easier and more efficient ways to induce shapechanging, they had to come from somewhere. Perhaps the aspect stones were simply the first reliable method? Go to Comment
If a child ate one of the pieces of a lesser puzzle, the magic of the puzzle would be rendered inert. Each piece contains a small part of the spell, but all of the pieces have to be present. As for Emhyr's puzzle specifically (had to think on this one for a bit) the pasteboard has a very minor enchantment tied into its ability to entice a person to play it.
should a piece of the puzzle be placed in the mouth, even that of a child, the piece of pasteboard will taste like the worst thing that the person has ever eaten, or sometimes, the worst thing they have ever smelled. Go to Comment
I would imagine that someone might have an opportunity to realize that the nature of the puzzle is a fascination, and be allowed a chance to break the spell. The difficulty would be based on how much the person in question trusts magic. A barbarian or berzerker might have no problem putting down the puzzle, given their anti-magic feelings. The mage, how has devoted his life to the art, however...
After a person has forfeited the puzzle (by the above method, or by means of a Break Enchantment type spell) someone else can pick up the puzzle and try their hand at it. The puzzle will reset to the new person and the fun commences all over again. It only responds to the person who activated it, but being a toymaker and loving children, the puzzle also has an acho of this feeling for children. I'm not saying it is sentient, it's not. It is simply much more forgiving towards children, as its creator would have been. Go to Comment