Strolen\s Citadel content. 
Kazi Weapons
Items  (Equipment Listing)   (Non-Magical)
Scrasamax's comment on 2006-01-31 10:54 PM
Only voted Go to Comment
Kazi Weapons
Items  (Equipment Listing)   (Non-Magical)
Scrasamax's comment on 2006-03-22 03:55 PM
A treat a treat! How rare it is for a submission to be edited to answer discrepancies. The rewrite of the Kazi's personal view of missle weapons, as well as backstabbing and assassination work well with their basic concept.

Yr sees you. Go to Comment
Kazi Weapons
Items  (Equipment Listing)   (Non-Magical)
Scrasamax's comment on 2006-03-22 03:56 PM
updated vote Go to Comment
Yr, the Flaming Sun
Systems  (Divine/ Spirit)   (Specific)
Scrasamax's comment on 2006-01-31 10:51 PM
Not bad, a very Pagan sun-god whose demands echo with the sound of the God of the Old Testament. Go to Comment
Lifeforms  (Intelligent Species)   (Desert)
Scrasamax's comment on 2006-01-31 10:48 PM
solid hunter-gatherer lizard-folk Go to Comment
The Epic of the Howler
Systems  (Societal/ Cultural)   (Historical)
Scrasamax's comment on 2006-01-31 03:03 PM
The Hint, Snarl, toothbombers...I adore it in it's abyssal blory. Go to Comment
Bardag Ol
Locations  (City)   (Mountains)
Scrasamax's comment on 2006-01-31 02:58 PM
Both vibrant and down-trodden, growing in prosperity while the empire has collapsed. Very much a dynamic location, and one destined to carry the torch f the old power by virtue of it's economic status and its easily defensable location. Plenty of opportunity as the nobility has yet to cement into place, and the old power structures of the Sohar dissolve. Yes, plenty of room for intrigue and adventure. Go to Comment
Mathom, the God of Delays
Systems  (Divine/ Spirit)   (Defining)
Scrasamax's comment on 2006-02-26 08:13 AM
my old computer was doubly blessed by Mathom... Go to Comment
The Royle Quartermasters
Society/ Organizations  (Criminal/Espionage)   (World Wide)
Scrasamax's comment on 2006-01-29 11:12 AM
An interesting organization, but I tend to think that any vampire worth his fangs isn't going to delegate control of his blood supply to another vampire. Among the undead, blood is power, and giving that power to another would roughly be selecting who you want to betray you. Go to Comment
The Leering Skulls
Society/ Organizations  (Combative)   (Regional)
Scrasamax's comment on 2006-01-29 11:08 AM
add another reason for the non-humans to hate humanity, taking up their exiles and rejects and arming them, feeding them, and turning them against their own people. Wicked and efficient Go to Comment
House of the Duck
Society/ Organizations  (Criminal/Espionage)   (Area)
Scrasamax's comment on 2006-03-29 08:01 PM
Updated: I'm kicking this one out, tired of looking at it in the In Works section. Go to Comment
House of the Duck
Society/ Organizations  (Criminal/Espionage)   (Area)
Scrasamax's comment on 2006-08-05 08:08 PM
Updated: 100% complete rewrite. Core idea is the same, but expanded from two paragraphs and a few left-over lines. Go to Comment
Chain Spear
Items  (Melee Weapons)   (Combat)
Scrasamax's comment on 2006-01-28 05:12 PM
Explained well with a suitable background. I can see enterprising players trying to figure out how to recall the spear, and the effects that it can be put to when they do succede. An all round solid item that isn't a blazing sword of slaying. Go to Comment
NPCs  (Major)   (Combative)
Scrasamax's comment on 2006-02-03 01:11 PM
I'm Spartacus!

No! I'm Spartacus! Go to Comment
Ivory armor
Items  (Armor)   (Combat)
Scrasamax's comment on 2006-01-27 08:12 PM
I don't like the 'you can't use this without permission or nasty people will come and beat you up' aspect of the armor. AS for the Kyters, I coudl see there being kind of a goldrush on their natural supply of ivory, millionares spending a thousand gold pieces for a dozen eggs sort of rush. Go to Comment
Moonpool Vault
Dungeons  (Underground)   (Rooms/ Halls)
Scrasamax's comment on 2006-01-27 09:46 AM
It is short, and it is just a bit of decoration. A little odd, nothing magical and no lurking monsters. No there is 1 submission in the Dungeon - rooms/halls section. Go to Comment
Ash Children
Lifeforms  (Intelligent Species)   (City/ Ruin)
Scrasamax's comment on 2006-02-06 09:53 AM
Updated: I've had this in the Works Hidden section for a while now. It is a generic take on vampires and uses elements of my home campaign. I must admit that the text wanders about and to me lacks cohesion. Tired of working on it and it's time to toss it out to see it if floats or sinks. Go to Comment
Ash Children
Lifeforms  (Intelligent Species)   (City/ Ruin)
Scrasamax's comment on 2006-02-06 12:53 PM
theoretically an Ash Child could never become stronger than a regular vampire. They at the very most can only be half-vampire, as there has to be a balance between the human and undead sides of their essence. Adding blood of a vampire to an existant Ash Child would not make them any stronger, other than the usually ghouling powers of the blood. This wouldnt be passed on.

Why wound't they breed a large population? Because the basic power of the blood looses potency every generation, and even with the most careful of tending the blood will thin to the point where it is non-existant. Ash Children also have several enemies to limit their powers.

Vampires hate them and will kill them if it all possible. Why shouldn't they, the ash children are immune to their powers. They must also fight their bestial urges, to lair in the dark and feed on blood. They succumb to the dark taint in their blood and become monsters and cannibals to be put down by their vampire hunting brethern or by other powers that be. Go to Comment
Arkath the Contractor
NPCs  (Minor)   (Mercantile)
Scrasamax's comment on 2006-01-27 08:38 AM
A mercenary liason, quite a wonderful idea Ria, and well done. I especially like the excerpts of dialog placed through the posting, gives a feeling of authenticity and the impression that Arkath is rather a busy man. One idea I had was that he could have the worry of threats on his life, should a contract go sour. The offending party (employer or merc) might not like the idea of a permanent record of their ill-dealings. Go to Comment
War Forbici
Items  (Melee Weapons)   (Non-Magical)
Scrasamax's comment on 2006-01-27 08:34 AM
A rather implausable idea - war scissors - presented in an interesting and entirely believable fashion. Both unique and well presented. Go to Comment
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       By: Iain

In the middle of an unimportant combat with some bandits a burst of wild magic transforms all of the PCs and their opponents in to random animals and monsters. They retain their intelligence (though not, of course, the ability of speech). They can either carry on the combat in their new forms, panic, or otherwise react how they see best. After about an hour, they return, unharmed, to their normal form.

Ideas  ( Plots ) | February 13, 2004 | View | UpVote 1xp