The elder god of knowledge, I like the way that his Devoted gather up information and store it away. I can see them managing libraries, occasionally pilfering a book that they feel is not ready for the populace. Another idea would be rare members of the peerage, seneschals and elder scribes who are devoted to the god, writing elaborate codices of lore carefully written in codes. Go to Comment
I dont know how I overlooked this submission! I like the premise of the adoption of the illigetimates, but I can see there being some hostility on the part of some more paranoid nobles, since Ironspirit has ties to almost every bloodline, how could they have any sense of loyalty to their bloodline over the others?
This is a solid idea, though the whole flashing lights depending on the factor of seal breakage seems a bit over the top for me, seeming more like a sword powered disco light show. A magical verson of peace-tieing swords. Not quite as effective on maces, bows, and other weapons that do not have sheaths or scabbards Go to Comment
Something like half of this posting didnt make it from the Scholars Canvas to the front page. I had the effects of trying to repair or exploit these dang things as well as several plot hooks. I'm going to retype it later. Please dont vote on this until then.
I feel disgusted.
addenum - 03/01/06 - completed the post, feel free to vote and comment. I restored as much as I could from memory, but I feel that something vital was lost in the retype. Go to Comment
I can imagine this massive weapon, its formerly pristine white head now flaking and splitting, with the cracks stained crimson and black from the gore of those it has slain. No man alive can now carry it into battle, but perhaps one day another will rise to take the hammer. Kind of a Sword in the Stone sorta deal, but much more brutal, and much more ugly.
Just for the record, I am never going to play NWN, just like the Captain isnt going to play Dungeons and Dragons. This post is too short and as Mourngrymn says it needs a better description, and backstory. It is too open ended and lacking in detail.
The best of the trio, the gloves have some promise, though i think that each item granting regeneration is a bit much, a play could easily swath themselves in repellant troll bit magic items and end up with +3 or more regeneration a turn. Too stackable, and lacking in detail.
It is one thing to leave a submission open ended for adoption into anyone's home campaign, it is entirely another to take something from a video game and drop it in with the most minor of modification. Go to Comment
A definate improvement. The backstory gives the rest of a feel for the item, where it came from and the reason it was created. In accordance, I have increased my vote for this it from a 2 to a 3. Go to Comment