Strolen\s Citadel content. 
One Hundered Twenty Three Islands!
Locations  (Area)   (Water)
Scrasamax's comment on 2006-09-03 03:56 PM
55) Clinchpoop's Folly

Halfway between the gaols and the seafront, Clinchpoop's Folly is a woebegone island that is covered with a scab of lean-tos, ramshackle tenaments, and shipwreck built shanties. This midden of humanity makes the Thieves Quarter look clean by comparison. The roadways are scant feet wide, and ankle deep mud from chruned soil, ale, urine, and a dozen other fluids that bear not being mentioned.

Half of the island does some work mending nets, and making fish suet, a rather disgusting hard takc made of minced fish that is dried and smoked to preserve it. This along with Orc-ale and grog is the foodstuff of the islanders. The rest of the island is contested between squatters and rowdies, those looking for a few square feet of earth to call their own, and those looking for a drink, a whore and a fight.

The entire place stinks of fish and sweat, of churned offal and very rarely, the salty tang of the sea. Go to Comment
One Hundered Twenty Three Islands!
Locations  (Area)   (Water)
Scrasamax's comment on 2006-10-05 04:10 PM
56) The Isle of Stone
Unlike many islands, this one is unique as its surrounding sea is moving in slow motion. it's waves crash against the shore at the rate of a wave envery two ro three years, but the tides of the moon have nothing on the tides of the sand. Sitting in the middle of the Sea of Sand, this is a rocky island that offers refuge from that soft and dangerous waste. Oddly, the island consists of a stone ring/wall roughly 300 or so feet high, and a granite spire that soars over 100 feet into the air. The interior of the wall is a space of some six acres that is fed by a geothermally heated hotspring. Plants flourish around the spring, and the spring itself is choked with all sorts of insects and invertibrate life.

Caves have been hewn into the base of the granite spire, and there filters of sand can be found for purifiyingf the spring water. If drunk raw, the water causes nausea, cramps, and diahrea. If filtered through the sand it becomes safe to drink. The spire is a nesting ground of sorts for a variety of desert birds, and the bowl is filled with a great variety of lizards, insects, as well as large and rugose desert toads that are the top predator in the oasis of stone and water. Go to Comment
One Hundered Twenty Three Islands!
Locations  (Area)   (Water)
Scrasamax's comment on 2007-04-16 03:07 PM
I count 100.... Go to Comment
One Hundered Twenty Three Islands!
Locations  (Area)   (Water)
Scrasamax's comment on 2011-01-04 09:30 AM

101) Chaffer Island

A minor trading port surrounded by larger and more prosperous ports and islands, Chaffer stands out in its very laid back approach to maritime trade. There is a certain expectation of polite conversation and gossiping that must be met before trading is seen too. A pair of merchants might spend three or four hours chatting, drinking, and such before wrapping up their business. Many busy merchants find the island and its customs infuriating, and take their business elsewhere. But the bonds created by this long period of conversation has created an informal league of traders who know of each other's families, histories, and exploits. Chaffer Island traders are much more trusting of each other (unless they know who is really the sort to leave on a stone island) and they pass trade tidbits and news among each other.

The Island itself is middling in size, temperate, and aside from constant gossip it is also known for it's mellow tea and fishcakes.

Go to Comment
The Drung
Society/ Organizations  (Ethnic/Cultural)   (Regional)
Scrasamax's comment on 2006-04-30 11:36 PM
I would have to echo Muro's comment on the shaven headed women painting themselves orange, kinda like going to Neyland stadium on any given Saturday. While I would have to agree with Manfred about the paranoid zenophobes having been done before, it has not been quite to the extent of the orphaned half drow demon mage assassin. The presentation is good. Go to Comment
Lagniappe Purse
Items  (Clothes)   (Magical)
Scrasamax's comment on 2006-04-28 04:50 PM
I will have to start putting pronunciation guides in some of my works, might be a sign to tone down the names a bit.

Lagnaippe (LAY-nay-PEE) Go to Comment
Lagniappe Purse
Items  (Clothes)   (Magical)
Scrasamax's comment on 2006-05-01 12:27 AM
Wow, quite a bit of interest in Anaranda's little purse. now for a quick bit of info, The Arch-Mage of Style was a title that Anaranda gave herself as she was both a sorceress, and a clothing maker/fashion designer. As such she had a habit of being a trendsetter in her hometown of Xanadu, Calcobrina and was known for both her extravagant flamboyance, and her hatred of keeping up with change.

Monnaya is at best a minor deity in Calcobrina, the realm of 1000 gods and is given the same amount of respect as accorded to minor catholic saints. Monnaya's sole domain is coinage and coin makers, but as money supplants barter he/she/it grows stronger. Go to Comment
NPCs  (Campaign)   (Religious)
Scrasamax's comment on 2006-05-14 05:34 PM
Always willing to help. PM me. Go to Comment
Ixia, the Silver Forge
NPCs  (Campaign)   (Mystical)
Scrasamax's comment on 2006-04-26 11:29 PM
Fear not, the rest are coming! Go to Comment
Ozian Weaponry
Items  (Equipment Listing)   (Non-Magical)
Scrasamax's comment on 2008-08-26 01:08 AM
Copper is a rather soft metal and prone to corrosion, so copper weapons are inferior to brass, bronze, iron, and steel weapons. The copper axes used by the Ozians are ceremonial, and most do not even have a sharpened edge. Go to Comment
Ozian Weaponry
Items  (Equipment Listing)   (Non-Magical)
Scrasamax's comment on 2008-08-26 01:10 AM
I agree that a throwing axe is a worthy weapon, but one that doesn't suit the Ozian style of fighting, they are a doughty and phlegmatic people who rather loathe the idea of throwing their weapons rather than wield them in their hands. They also have a long history of dealing with the undead, and often ogres, so throwing a weapon isn't the best way to deal with either larger foes, or slower ones. Go to Comment
Lifeforms  (Flora)   (Forest/ Jungle)
Scrasamax's comment on 2006-04-25 11:21 PM
I think it use a little clarification since it says that it can kill animals via a fast acting neurotoxin, but is not horribly dangerous to humans or larger creatures. Rather than a it touch you die effect, it might be a serious threat to children and the elderly or the infirm, while a healthy human, or horse is just going to be made very sick, displaying neurological symptoms from the 'hit'.

Certainly unique and something that I have never seen before! Keep it up! Go to Comment
The Patch Magic Symbiot of Immense Power!
Lifeforms  (Constructed)   (Any)
Scrasamax's comment on 2006-04-26 08:16 AM
Ummm...I have 2ed and 3.5ed Dungeons and Dragons, I guess I am showing my age too. Go to Comment
Trapper Ants
Lifeforms  (Fauna)   (Forest/ Jungle)
Scrasamax's comment on 2006-04-25 11:22 PM
Narcotic fire-ants? The trap making is a novel idea but that is about it. Go to Comment
The Characon
Items  (Transports)   (Non-Magical)
Society/ Organizations  (Ethnic/Cultural)   (Country/ State)
Scrasamax's comment on 2006-04-26 12:56 PM
I've been workin on it for a while now, and it was only officially posted this morning (Apr 26) Go to Comment
A Night's Rest
Locations  (Establishment)   (Any)
Scrasamax's comment on 2006-04-25 08:54 AM
Its short, and there are no major writing flaws such as bad spacing, or alot of misspelled words. I would like it better if there was more detail, possibly about the innitself, perhaps the style of clothing of the building itself seeming out of date with more regular inns. I am also curious to know what caused it to become a ghostly wandering inn in the first place.

also very similar to my own Chateau Darque Go to Comment
The Calcobrinian Hotblood
Lifeforms  (Fauna)   (Plains)
Scrasamax's comment on 2006-04-23 04:36 PM
And natural spiritedness is another way to say that Calcobrinian Hotblood are crazy in the head. Go to Comment
The Calcobrinian Hotblood
Lifeforms  (Fauna)   (Plains)
Scrasamax's comment on 2006-05-11 12:43 PM
Shameless plug! Go to Comment
The Eye
Locations  (Other)   (Other)
Scrasamax's comment on 2006-04-25 09:11 AM
A swirling hole in the sky, a swirling halo of bruised light showing in unnatural shades of nebulous purple and bilious green and gaseous burning blue. The center is darkness, nay, it is the very absence of light. The Eye stares forth, an eye ready to blink...

I really like it! Go to Comment
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       By: stone

Urbants-Creatures that move quickly around on their massive arms, and their "legs" dangle about from their torso, at about elbow length. They can move fairly quickly, but not as fast as an obese human, and can "jump" fairly high. Their "legs" are very powerful, and can kill with one blow. The bad thing is, Urbants cannot block attacks at their heads, which have relatively no neck, from the length of their legs being so short.

Ideas  ( Lifeforms ) | April 6, 2004 | View | UpVote 1xp