Strolen\s Citadel content. 
Simeon the Caretaker
NPCs  (Minor)   (Domestic/ Craft)
Scrasamax's comment on 2006-04-09 07:55 AM
That is a good question Cheka. I would say that one of the provisions of the blackmailing, which I did leave really vague would be a life insurance policy. One of those 'If I die so-and-so is going to recieve alot of incriminating evidence' things. THere could also be an agreement that so long as Simeon gets his stipend he will make sure that the lords indiscretions go unnoticed into the pauper's unmarked graves. Go to Comment
Copolactol
NPCs  (Major)   (Criminal/Espionage)
Scrasamax's comment on 2006-04-16 12:07 PM
Aside from a few typos a very good submission. I like the machivellian nature of the Copo, and reading about the Sarahi, but I think that Texaco's name could stand to be changed. There are Texaco Gasoline Stations where I live and I can't read Texaco and not think of the Red Star. Go to Comment
Cloister of the Empty Table
Society/ Organizations  (Mystical)   (Area)
Scrasamax's comment on 2006-04-07 05:10 PM
I will admit the Cloister is intimidating, almost alien to us in our rather soft and decadent westernized lives. In a sense this was an attempt to reach back into the collective history of organized faith to find those people who have gone to great lengths to demonstrate their piety. Ayyosha, while certainly not pleasant, and certainly not generous, has much in common with the fakir who rests on a bed of nails, monks who take vows of silence, chastity, or even modern folk who abstain from all meat.

I guess the basic though is that people are more than willing to go to extremes for the things that they feel are important. Go to Comment
Ouranga, the Tempest-Lord
NPCs  (Major)   (Combative)
Scrasamax's comment on 2006-04-04 04:01 PM
Thanks for pointing out the mispell, it is supposed to be Ouranga, not Ourange, one letter away from orange, I think that was the problem. As for the 15 squires, these trainees are responsible for everything from keeping his horse groomed, to oiling his armor, to making sure his pavillion tent is properly arranged. He had many servants as a lord, and grew accustomed to people waiting on him hand and foot. Go to Comment
The Kemlar Healing Potion
Items  (Potion)   (Non-Magical)
Scrasamax's comment on 2006-04-03 05:03 PM
I like the breakdown of the plant component of the potion, but while the drawback seems rather...extreme, I think it is a fair trade for a healing potion that lasts for more than one turn. Go to Comment
Changing faces
Plots  (Coincidence)   (Side-Quest)
Scrasamax's comment on 2006-03-31 07:19 PM
This isnt without merit, i like the idea of a Potion of Monsterous Aspect, may write that up myself later. However there are alot of questions to be answered.

1. Who is this halfling mage? Not many of the hobbits take to the arts of brewing potions and such. Who is he, give us a little detail. Even if it is just naming him Bumfinger Hobbitsnot, a little can go a long way.

2. Why is he brewing potions in the woods? Most mages have laboratories and special places for brewing and enchanting.

3. Why are the robbers trying to steal the potion? Did Bumfinger cheat them when he paid them for spell components, or do they just want to knock him down and steal his pot of goo?

4. Why will he let the PCs have some of the potion, but not tell them what it is? If they Fang-Out, they could be rather well equipped to evicerate Bumfinger Hobbitsnot.

5. The Idea of the Halfling Brewmaster is a good one for a benefactor, but if he is brewing potions alone in the woods, what does he have to offer?

There are thousands of possibilites, but it would be great if we could have a couple to start us off. Go to Comment
The Azure Comet Mercenary Guild
Society/ Organizations  (Mystical)   (Regional)
Scrasamax's comment on 2006-04-05 04:55 PM
When I read this, when I got to the end I was rather surprised, I mean this is a good idea, but it feels incomplete. I have no problem with the parenthesis, but I think that the submission could use some flash, something to grab the attention. A colorful NPC or the like, something for the reader to get a bearing on, rather than just seeing the entire guild. Who are these people, how do they live? What are their concerns, what do they worry about? What makes them human? Go to Comment
The Order of the Knights of Rightous Victory
Society/ Organizations  (Combative)   (Area)
Scrasamax's comment on 2006-03-31 07:50 PM
These guys rather remind me of Hell's Angels meet a renfest. The idea is interesting as the Order seems to play the role of evil for evil's sake. The kingdoms that border this faction might keep them around in the manner of a junk-yard dog, something nasty to keep other bad dogs and criminals away. just mind the length of the leash, mate. Go to Comment
Zayarahausc, the Viles of Salt
Lifeforms  (Third Kingdom)   (Any)
Scrasamax's comment on 2006-03-30 01:05 PM
Also handy to have around in case the salt shaker goes missing! The visual aspect is good, but I dont see much in the way of motivation for these beasties, do they really have a demon god in the form of Uyozhiguhyet, the Sea of Pandemonium? Or are they just its cast-offs who have turned to worshipping their creator? Does their power of dessication affect other demons? Water Elementals, who I think might have greater control over their prime essence? Go to Comment
Seyeverasin, the Waning-Moon Musicians
Lifeforms  (Third Kingdom)   (Any)
Scrasamax's comment on 2006-03-30 01:09 PM
well, that was unexpected. I really like the payment of 1000 anguished screams to Its Shadowed Resplendency, and the vengeance of the now diabolical Man in Moon. Go to Comment
Lavas, the Raging Ones
Lifeforms  (Third Kingdom)   (Any)
Scrasamax's comment on 2006-03-30 01:11 PM
hell-lice, and the Inviting Spiders, always with the vivid imagry. Go to Comment
The Old World
Articles  (Setting Building)   (Gaming - In General)
Scrasamax's comment on 2006-03-30 01:13 PM
Exalted, expecially the storyline of the primordial gods becoming the malfeans and yozis has become an addition to my standard fantasy setting. I've got to do something with those books since I cant get anyone to play with me. Go to Comment
The Old World
Articles  (Setting Building)   (Gaming - In General)
Scrasamax's comment on 2007-01-06 06:22 PM
I think it is very common that a setting must have a preset level of magic, IE low level, or high level for the two most common extremes. The approach I have taken is to compare the power and presence of magic to the development of technology. As the understanding and application of magic increase, the apparant 'power level' increases.

Was the Old World a high magic setting, yes. It was because magic was very advanced and widespread in it's use. There was a great amount of magic being used, but there was also a level of pragmaticism also involved. For example, in our modern hi-tech world, there is still a place for older technologies, fireplaces instead of high efficiency heat pumps. So the presence of Teleportation magic is going to change alot of things, but on a fundamental level, it isn't going to replace normal travel. Jetpacks and hovercraft exist now, but we still drive cars.

Following the end of the Old World, there was a dark age where quite alot of magical knowledge was lost, and a resultant backlash against magic as it was percieved to have been the cause of the Nightmare War, so the art degraded even further. so in the modern setting it is low magic. Go to Comment
The Knights of Mercy and Grace
Society/ Organizations  (Combative)   (Country/ State)
Scrasamax's comment on 2006-05-05 12:35 PM
well...I feel remiss in not having commented or voted on this submission. I particularly enjoyed the styles of armor as presented and the incorporation of the luzeroint. This is really nice work Roack. Go to Comment
What is a homebrew?
Articles  (Humor/ Editorial)   (Gaming - In General)
Scrasamax's comment on 2006-03-28 03:57 PM
I have always disliked that association with homebrew. Some people consider the home campaign as inferior to the published world, which is watered down to the lowest common denominator in gaming. Thankfully, that denominator does seem to be a step or three higher than the one used for television. Go to Comment
Paladrim Glavus
Items  (Melee Weapons)   (Combat)
Scrasamax's comment on 2006-03-28 04:03 PM
an interesting prosthetic, perhaps it could be used as a training weapon or in the militias for less skilled users, not dropping weapons in battle, plus cant easily throw down arms and surrender. Could be some stigme to using one as an adventurer unless you are missing said limb. Go to Comment
Songs Of Fantasy!
Plots  (Coincidence)   (Single-Storyline)
Scrasamax's comment on 2006-03-27 05:23 PM
I've used this technique myself in For Whom the Bell Tolls (Metallica) and Beneath the Willow (Brad Paisley and Allison Krauss). It is a top notch way to come up with new and innovative ideas. I've followed a link Moon sent me and wrote up an entire scenario, or string of scenarios from Metallica: Metallica.


http://www.gamegrene.com/node/404 Go to Comment
The Golden Fiddle
Items  (Art and Music)   (Cursed)
Scrasamax's comment on 2006-03-31 07:53 AM
I am glad I held off voting for this item, I like the idea of the fiddle being a bit of human-bait for demons, and I like the way you work the jaji-po and the viles of salt into the post. Go to Comment
Kastraad and New Pastello
Locations  (Area)   (Any)
Scrasamax's comment on 2006-03-23 04:20 PM
Solid, certainly not lacking in detail, however I think it lacks that certain something that gives a community vitality, makes it alive. I would like to know more about the specific bastide of New Pastello, otherwise i think this could be instead posted in the Article section on world or setting building. Go to Comment
Gesthari
Lifeforms  (Third Kingdom)   (Water)
Scrasamax's comment on 2006-03-31 07:48 AM
I like the amount of work that has gone into this, the imagry of sky-jellyfish feeding on lightning is cool. Go to Comment
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Elven Justice

       By: Cheka Man

Elven prison sentences even for small offenses seem very long to humans, but this is not because their rulers are draconian, but because elves live so long that a six year sentence, for example, is like a six week one in human terms.Humans in Elven countries are well advised to behave themselves

Ideas  ( System ) | August 29, 2008 | View | UpVote 2xp