Strolen\s Citadel content. 
gentleman's killers
Items  (Melee Weapons)   (Non-Magical)
Scrasamax's comment on 2006-04-18 04:48 PM
No story, barely an item, and the grammar was horrible.

round blade blade?

I know this review is harsh, and I want to say something constructive, something to encourage you to try again, or to even redo this submission. I dont know what to say along those lines other than dont give up! Go to Comment
The Adamant Chef
Items  (Other)   (Non-Magical)
Scrasamax's comment on 2006-04-15 12:08 PM
Courge
The Courge is a staple crop of Falhath. The plant is a low lying perenial that produces a large round squash that ranges from a tan to a deep orange color. The fruit has a rather sweet nutty flavor and the seeds are roasted over a fire as a snackable treat. The thick rind is the main food of the plant, being chopped into cubes and added to stews much like potatoes would be. The Courge serves in similar potatoe roles, being chopped into hash, fried in fat, and even being mashed and distilled into a stout sweet liquor.

Courge is a main ingredient with onions and peppers in Falhathian stir-fry, a popular form of street cooking. Once the veggies and sometimes mixture of goat meat or poultry is cooked, it is stuffed into a wooden bowl and eaten with chopsticks. Go to Comment
The Adamant Chef
Items  (Other)   (Non-Magical)
Scrasamax's comment on 2006-04-16 08:24 AM
The Ruhig Pepper
Easily recognized by its waxy white color, the ruhig is a pepper found only growing near the border of the Great Woses. The pepper is known for its fiery flavor that is reminiscent of peanuts and that eating the pepper raw can cause temporary paralysis of the vocal chords, rendering the eater mute for a short time. If cooked this property is lost.

Ruhigs have become a sort of weapon in certain circles, with actors and actresses loosing their voices before a critical performance, or with magi who loose the ability to use magic if they cannot speak. Mages know the ruhig plant as Magebane. Go to Comment
The Adamant Chef
Items  (Other)   (Non-Magical)
Scrasamax's comment on 2006-04-22 08:53 AM
Nixtamal
A popular food, nix as it is called for short is a large seeded grain not unlike corn, though with a much harder casing. This seed is generally treated in a bath of lime juice, or lye mixture to soften it before washing and cooking. The kernels are plump and a pale beige color after boiling and are added to local soups such as lozolo.

Nix is also ground into a rough but rather filling pottage that is served as a breakfast item, often with a piece or two of goat sausage. More innovative cooks have added peppers, sweet spices, and other oddities to the pottage to liven up an old country dish.

Lastly, nixtamal kernals can be fried in hot oil to produce hard crunchy kernals that are a popular snacking treat. After being fried and while they are still hot the kernals are liberally sprinkled with spices, or other flavorings. Go to Comment
Epargner Daemon
Lifeforms  (Constructed)   (City/ Ruin)
Scrasamax's comment on 2006-04-16 08:30 AM
The high magic Old World was brought to an end by the abuse of magic, and when it ended, many magical things ceased too be. almost every homonculus that was active at the end was undone, its animating magical force unraveled. For the century that followed the end of the Old World, known as the Twilight, magic was unpredicatable and was just as likely to blow up in a magis face as it was to fail. It also followed that there was a social and cultural backlash against magic, and the trappings of it. Go to Comment
Dreifach
Locations  (City)   (Mountains)
Scrasamax's comment on 2006-04-21 07:25 PM
Busted. Ignoring Cooke's Law...

Tausend, which hasnt been posted yet, was basically named after the fact that the military grounds comprised of one thousand acres. One name stuck, the other didnt. There is a place in my town called Depot Hill, even though the Depot is thirty years gone.

Dreifach, yes three-fold, because Three-Layer (Dreischicht) and Three-tier (Dreireihe) lacked that certain sound that I was looking for.

In the naming process I due use several language translation books. I think it adds a sense of foreign-ness to the setting without digressing into the hodge-podge of silly names that often plagues Fantasy. (Drizzt, Arrkrash, Vexenxar, etc) Go to Comment
Dreifach
Locations  (City)   (Mountains)
Scrasamax's comment on 2006-04-22 08:44 AM
Now, I am rather offended, and I know I shouldn't make a comment but dammit I'm going to. I have spent a good deal of time coming up with the Falhathian setting, and I will be damned if I see this idea get shot down because I used a German Dictionary to name some cities in it. And as a side note, all of the German named cities date back to the Imperial Era, I was going with a theme there. Aside from the use the name, there is nothing German in Falhath, there are no beer drinkers, no lieterhosen, and I am really mad that Echo pointing out that the name is German has turned my work into Jack-German. Go to Comment
Alerion
Lifeforms  (Fauna)   (Forest/ Jungle)
Scrasamax's comment on 2006-04-14 11:45 AM
not bad, but I dont see much use for them outside of setting color. I like the detail given to the reproductive cycle but I would like to know what kind of prey they slice in half before eating. Go to Comment
Nurin beads
Items  (Jewelry)   (Villanous)
Scrasamax's comment on 2006-04-14 10:34 AM
its manipulative, its deceitful, its the sort of thing we look forward to seeing! I like the beads being of limited quality, perhaps Nurin will have been working on some other things with his unlimited budget, or has he gone completely political? Go to Comment
The Stairs of Kienor
Plots  (Travel)   (Multi-Storyline)
Scrasamax's comment on 2006-04-14 08:08 AM
Wow. I didnt imagine that the brainstorming session over a magical staircase would turn outthis good, but then again I guess I should have remembered who I was talking to at the time. I absolutely LOVE the story of the Kiebral, I love the name, I love the scorn and hatred. I also like Chakada the alternate peak and the pool and blessing.

Long Man Death and his refuge were an awesome side quest, the only question I haev about him is how did he get in that situation in the first place?

Great piece AG Go to Comment
Velvet Worm
Lifeforms  (Fauna)   (City/ Ruin)
Scrasamax's comment on 2006-04-13 03:39 PM
What do you think they do? They purr! Certainly a bizarre creature, but it owuld not be the first time man has semi-domesticated a worm, the silkworm comes to mind. Good work Cheka. Go to Comment
Sun Swords of The Blades of the Golden Sun
Items  (Melee Weapons)   (Heroic)
Scrasamax's comment on 2006-04-11 09:17 PM
I would venture that the Knights Templar, and their ending at hand of the French King were an influence. The name is certainly a tongue twister, trying saying out loud. Good item supplementing the Galron stones. Go to Comment
The Bosques
Society/ Organizations  (Ethnic/Cultural)   (Area)
Scrasamax's comment on 2006-04-11 04:53 PM
Moved from NPCs/Extra-Horde as suggested by Moonhunter Go to Comment
Abandoned Mines
Plots  (Hired)   (Side-Quest)
Scrasamax's comment on 2006-04-11 03:56 PM
There is a pleasant difference in this delving, the PCs are exployers, cartographers, rather than going in for the loot. I think that is a nice touch Taronga.

Some natural hazards within the mines...

Poison Gas - aka methane, leaks up from the earth, miners would take canaries with them into the mines because the poison gas would kill the small bird quickly, and give the miners a chance to escape before they were overcome with the fumes. (This is not the case now, there are mechanical gas detectors) The gas is also explosive!

Scaling - similar to a cave in, this is a large piece of ceiling deciding it needs to be floor. Can partially block tunnels, squish people, that sort of thing.

Darkness - there is NO light underground

Small squishy bite-y things - more than likely white and eyeless, poisonous to nail rare prey, certainly enough to make an explorer sick.

There are some more mundane ideas, I am sure some of the others can help with the more fantastic, if they don't I will. Go to Comment
Galron Stones
Systems  (Mystical)   (General)
Scrasamax's comment on 2006-04-11 09:13 PM
The telling is good, while the mechanic (mass production) is rather modern in thought. I think there could be a key weakness, say there are 12 first generation sun swords, destroy them and the other 2,000 copies are all going to fail? Seems like a highly viable target of a quest. Go to Comment
The Order of Orders
Society/ Organizations  (Combative)   (Trans World)
Scrasamax's comment on 2006-04-12 03:32 PM
Well then add them. Go to Comment
The Order of Orders
Society/ Organizations  (Combative)   (Trans World)
Scrasamax's comment on 2006-04-13 03:42 PM
i would define a Knightly Order as an organization of fighters who operate under a lawful code and have standing within the lower ranks of nobility. Mercenaries are out since they are paid in coin and do not serve king/country. Good or evil is moot, a knight is a knight. Go to Comment
Corpse's Revenge
Lifeforms  (Flora)   (Plains)
Scrasamax's comment on 2006-04-09 05:30 PM
extra point for the vulture popping. Looks like a few good ways to kill the fungus would be to drink vinegar, its acidic, and should do a quick number on the fungus. All you gotta do is close your eyes and think happy thoughts about not dying. Alcohol might also disrupt the fungus in the airway. This fungus could have been created as a weapon to use against a rival kingdom, by a reckless mage or vengeful fungi-druid. Go to Comment
Knights of the Shroud
Society/ Organizations  (Combative)   (Area)
Scrasamax's comment on 2006-04-09 02:35 PM
Why don't you link you evil knights? We could have a grand tournament of villiany! :D Go to Comment
Knights of the Shroud
Society/ Organizations  (Combative)   (Area)
Scrasamax's comment on 2006-05-09 11:26 PM
No, rather than wearing such decoration, the shrouds are worn under their armor and their helms hide their identity. Should a Knight be killed, they are buried in their shrouds, an action that displays their conviction, no mercy, no quarter. Go to Comment
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The Quiet Plague

       By: Wulfhere

A terrible affliction spreads through the land: A disease, highly contagious, which makes its victims mildly ill, but then permanently paralyzes the vocal cords. Dozens of reputed cures and protections are sold in the marketplaces, which gradually grow quieter and quieter...

Ideas  ( Plots ) | September 25, 2007 | View | UpVote 3xp