Strolen\s Citadel content. 
Mathom, the God of Delays
Systems  (Divine/ Spirit)   (Defining)
Scrasamax's comment on 2006-02-26 08:13 AM
my old computer was doubly blessed by Mathom... Go to Comment
The Royle Quartermasters
Society/ Organizations  (Criminal/Espionage)   (World Wide)
Scrasamax's comment on 2006-01-29 11:12 AM
An interesting organization, but I tend to think that any vampire worth his fangs isn't going to delegate control of his blood supply to another vampire. Among the undead, blood is power, and giving that power to another would roughly be selecting who you want to betray you. Go to Comment
The Leering Skulls
Society/ Organizations  (Combative)   (Regional)
Scrasamax's comment on 2006-01-29 11:08 AM
add another reason for the non-humans to hate humanity, taking up their exiles and rejects and arming them, feeding them, and turning them against their own people. Wicked and efficient Go to Comment
House of the Duck
Society/ Organizations  (Criminal/Espionage)   (Area)
Scrasamax's comment on 2006-03-29 08:01 PM
Updated: I'm kicking this one out, tired of looking at it in the In Works section. Go to Comment
House of the Duck
Society/ Organizations  (Criminal/Espionage)   (Area)
Scrasamax's comment on 2006-08-05 08:08 PM
Updated: 100% complete rewrite. Core idea is the same, but expanded from two paragraphs and a few left-over lines. Go to Comment
Chain Spear
Items  (Melee Weapons)   (Combat)
Scrasamax's comment on 2006-01-28 05:12 PM
Explained well with a suitable background. I can see enterprising players trying to figure out how to recall the spear, and the effects that it can be put to when they do succede. An all round solid item that isn't a blazing sword of slaying. Go to Comment
NPCs  (Major)   (Combative)
Scrasamax's comment on 2006-02-03 01:11 PM
I'm Spartacus!

No! I'm Spartacus! Go to Comment
Ivory armor
Items  (Armor)   (Combat)
Scrasamax's comment on 2006-01-27 08:12 PM
I don't like the 'you can't use this without permission or nasty people will come and beat you up' aspect of the armor. AS for the Kyters, I coudl see there being kind of a goldrush on their natural supply of ivory, millionares spending a thousand gold pieces for a dozen eggs sort of rush. Go to Comment
Moonpool Vault
Dungeons  (Underground)   (Rooms/ Halls)
Scrasamax's comment on 2006-01-27 09:46 AM
It is short, and it is just a bit of decoration. A little odd, nothing magical and no lurking monsters. No there is 1 submission in the Dungeon - rooms/halls section. Go to Comment
Ash Children
Lifeforms  (Intelligent Species)   (City/ Ruin)
Scrasamax's comment on 2006-02-06 09:53 AM
Updated: I've had this in the Works Hidden section for a while now. It is a generic take on vampires and uses elements of my home campaign. I must admit that the text wanders about and to me lacks cohesion. Tired of working on it and it's time to toss it out to see it if floats or sinks. Go to Comment
Ash Children
Lifeforms  (Intelligent Species)   (City/ Ruin)
Scrasamax's comment on 2006-02-06 12:53 PM
theoretically an Ash Child could never become stronger than a regular vampire. They at the very most can only be half-vampire, as there has to be a balance between the human and undead sides of their essence. Adding blood of a vampire to an existant Ash Child would not make them any stronger, other than the usually ghouling powers of the blood. This wouldnt be passed on.

Why wound't they breed a large population? Because the basic power of the blood looses potency every generation, and even with the most careful of tending the blood will thin to the point where it is non-existant. Ash Children also have several enemies to limit their powers.

Vampires hate them and will kill them if it all possible. Why shouldn't they, the ash children are immune to their powers. They must also fight their bestial urges, to lair in the dark and feed on blood. They succumb to the dark taint in their blood and become monsters and cannibals to be put down by their vampire hunting brethern or by other powers that be. Go to Comment
Arkath the Contractor
NPCs  (Minor)   (Mercantile)
Scrasamax's comment on 2006-01-27 08:38 AM
A mercenary liason, quite a wonderful idea Ria, and well done. I especially like the excerpts of dialog placed through the posting, gives a feeling of authenticity and the impression that Arkath is rather a busy man. One idea I had was that he could have the worry of threats on his life, should a contract go sour. The offending party (employer or merc) might not like the idea of a permanent record of their ill-dealings. Go to Comment
War Forbici
Items  (Melee Weapons)   (Non-Magical)
Scrasamax's comment on 2006-01-27 08:34 AM
A rather implausable idea - war scissors - presented in an interesting and entirely believable fashion. Both unique and well presented. Go to Comment
NPCs  (Major)   (Mystical)
Scrasamax's comment on 2006-02-27 09:17 PM
I encountered the term Sippenhaft while reading Greg Isles(?) Spandau Phoenix, and it is a germanic term that goes back to the more brutal norse times. Sippenhaft is the practice of eliminating not only one person by assassination, but the complete and total eradication of his or her blood family. This includes all of the elders, the women, and the children. The practice was 'revived' (not 100% sure on that) during the Nazi era of WWII, where some germans who tried to assassinate Hitler were imprisoned and only executed after their entire family was killed first.

Brutal, yet surprisingly effective Go to Comment
NPCs  (Major)   (Mystical)
Scrasamax's comment on 2006-02-28 03:55 PM
It is her working name, one adopted for the brutal definition of the term. In a sense it is a demonstration of her methodical and vindictive work ethic. As for the local tongue, I would assume that the name means nothing in particular, and generally accorded it as a term of an archaic language. Go to Comment
The Black Legion
Plots  (Duty)   (Multi-Storyline)
Scrasamax's comment on 2006-01-26 10:49 PM
The sheer scope of the Prophecies can only be eclipsed by their quality. Go to Comment
Samuel "Shoutin' Sam" Randall
NPCs  (Minor)   (Combative)
Scrasamax's comment on 2006-01-26 08:11 AM
Not too bad, Just the sort of hard fightin, hard drinking, SOB to have on your side in a shoot-out. Good history. Go to Comment
Band of Wash
Items  (Jewelry)   (Campaign Defining)
Scrasamax's comment on 2006-01-25 03:31 PM
An absolutely stunning story wrapped in a bad name. I liked the presentation format of an oral tradition that reveals a dichotomy of the perceived story, and the real story. Kudos to you Wildcorn for the dark version of Le Morte de Arthur

If the name didn't make me think of a shard of the storm laundry tool, I would rate this higher, but as it is, 4 is all I can grant. Go to Comment
Tagma Drakontas
Society/ Organizations  (Natural)   (World Wide)
Scrasamax's comment on 2006-01-25 08:35 AM
While I find the basic premise of dragon-human cooperation questionable, this is a good quality post Dozus. I like the amount of time and attention that went into the details of the Tagma, ranging from dress, to the bonding ceremony. If this is your first post, I'd like to see what else you can put up. Go to Comment
Tagma Drakontas
Society/ Organizations  (Natural)   (World Wide)
Scrasamax's comment on 2006-01-25 03:39 PM
The basis of my questioning of Dragon-Human relations stems from the easily made connection with Dragonlance, and Anne McCaffrey's Pern novels. I also have tried to keep dragons and players at arms distance, so to speak, to keep the mystery and mystique of the dragons alive in the face of player experience.

Still, as Morn says, Great Job. Go to Comment
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