Strolen\s Citadel content. 
30 Members Of The Players Cult
NPCs  (Extras)   (Religious)
Scrasamax's comment on 2013-05-23 11:09 AM
Love it, and want to use it! Go to Comment
The Forgotten Brand
Plots  (Crisis)   (Encounter)
Scrasamax's comment on 2013-05-18 08:41 AM
I instantly want to know more about these seafaring zealots, and why they have been gone for so long, but haven't been completely forgotten.

Congratulations, you have made an excellent 100 word submission Go to Comment
Dwarven Sapper
Plots  (Crisis)   (Single-Storyline)
Scrasamax's comment on 2013-05-15 01:59 PM
I wrote this in one sitting, so technically it is oekaki, and no I didn't put a lot of time into the names in the plot hooks. During the writing process I kept feeling a DnD 2ed vibe growing and that's where the names came from. Later I'm going to do City Image: Umberhulk just for you ;D

Inspired, lol! Go to Comment
Dwarven Sapper
Plots  (Crisis)   (Single-Storyline)
Scrasamax's comment on 2013-05-16 11:39 PM
Or they are the truly brave because they do their deeds for the sake of dwarvenkind, and not for their own honor and glory. No songs will be sung of them, their tales will not be told, but their deeds will be remembered by the soldiers who return alive, and not on their shields. Go to Comment
Dwarven Sapper
Plots  (Crisis)   (Single-Storyline)
Scrasamax's comment on 2013-06-20 12:45 AM
Update: Recovered from the Void Go to Comment
The Eye Of Winthorp
Items  (Other)   (Cursed)
Scrasamax's comment on 2013-05-12 04:36 AM
Only voted Go to Comment
Creeders Magic Dentures
Items  (Other)   (Magical)
Scrasamax's comment on 2013-05-11 08:11 AM
Could you use them to eat something intangible, like a ghost? (making notes for Pac-Man for D&D, don't know if I should go for Barbarian or Ranger though)
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Petdex
Locations  (Establishment)   (Any)
Scrasamax's comment on 2013-05-10 07:25 PM
I enjoyed this read, and I like the concept. Storage cubes are interesting and give me all sorts of smuggling, human trafficking and otherwise technoabuses Go to Comment
Lybrium
Items  (Potion)   (Non-Magical)
Scrasamax's comment on 2013-05-08 08:40 AM
Actually, the drug in the movie Equilibrium is called Prozium and not Equilibrium. The nation it was set in is called Libria. I googled Librium as I considered that a decent name for the drug and I did discover that it does exist pretty much exactly as written on the box in the movie, albeit not to the same full scope of effect. Swap an I for a Y and it's taken care of.

As for Soma, as I recall, soma makes people blissful happy and calm. Lybrium makes you not capable of feeling bliss or dissatisfaction. Go to Comment
Lybrium
Items  (Potion)   (Non-Magical)
Scrasamax's comment on 2013-05-08 12:17 PM
I love that idea, Lybrium can reduce or even completely suppress parapsychic abilities. It's important that the orderlies at the Ashcroft Asylum for the Cosmically Insane makes sure their wards take all of their meds every day.

I can also see Lybrium being used as a cult suppression drug, or by some cult leaders to ensure that their sacrificial lamb to the Gods who Walk in Shadow don't run away screaming.

As for social connotations, I can see it being seen in the same light as thorazine (keep the crazies calm) in a general positive light, but in a non-pill form as a method of government control. Lybrium canisters and gassing is the sort of thing that does happen, but the powers that be work hard to make sure no one pays attention to it. Go to Comment
Lybrium
Items  (Potion)   (Non-Magical)
Scrasamax's comment on 2013-06-20 01:03 AM
Update: Recovered from the Void Go to Comment
Lybrium
Items  (Potion)   (Non-Magical)
Scrasamax's comment on 2014-04-04 01:44 PM
I am thinking about making a 30 Drugs and Pharmaceuticals of the Cosmic Era, plenty of good stuff out there, the different flavors of Nuke, Slo-Mo, Substance D, Crystal Dream, etc
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Lybrium
Items  (Potion)   (Non-Magical)
Scrasamax's comment on 2014-04-04 11:35 PM
There is certainly that option, but I was actually thinking doing an homage to the illicit substances found in fiction, and both porting them into the setting, and making them plausible, grounded in a game/storytelling system/mechanic, and actually tie them to actual drug use and actual 'how drugs work' which Hollywood (ironic considering the amount of cocaine, LSD, and pot there is there) somehow can always really screw up. Plus, with the onset of modern designer drugs like Bath Salts, something like Nuke is just a street name for the latest batch of whatever makes you want to get naked and eat homeless people.

And I did file the serial numbers off in this sub, since the point of inspiration was Prozium from the movie Equilibrium, and in this submission I tied it closer to Soma and its use in 1984 rather than its movie role as an emotion suppressant. Go to Comment
30 Devils
Plots  (Crisis)   (Single-Storyline)
Scrasamax's comment on 2013-05-06 09:05 AM
Impressive sir, each of these would easily be 3-3.5 star submissions on their own. Some would be 4s.
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Volguloi
Plots  (Crisis)   (Single-Storyline)
Scrasamax's comment on 2013-05-02 08:21 AM
Very good, an enjoyable read and an excellent homage to Lovecraft and weird horror Go to Comment
Favelas And The Urban Rim
Locations  (Neighborhoods)   (Any)
Scrasamax's comment on 2013-06-20 12:57 AM
Update: Recovered from the Void Go to Comment
Chemical Augmentation System
Items  (Potion)   (Cursed)
Scrasamax's comment on 2013-06-02 02:28 PM
The cost of a CAS is insignificant compared to the cost of a suit of powered combat armor, or the cost of the genetic augmentation and training that goes into creating a supersoldier. As for the hows and the whys, it is a generic second line piece of equipment that is intended to be used by cost conscious or criminal elements who don't have the money or resources to field military hardware. Mercenaries, bounty hunters, criminal enforcers and high end thugs use the CAS.

It is made of plastic, and the chemicals are injected into the body by means of a hypodermic sprayer (rather than a needle). The chemical usage is typically controlled by the wearer, but there are some users who trust the CAS minicomputer and bioreader to handle their chemical dosages. The Chemicals in an of themselves are fluff. They are there to create something that is almost as effective as the high end fighting men of the Cosmic Era without the high cost or maintenance. It can be broken, it can and is frequently abused by the users. The drawbacks should be obvious, juicing is bad. Pumping your body full of all sorts of chemicals and hormones is going to put you out of your prime quickly, there are going to be serious wear and tear issues, broken bones, natural biochemical imbalances, and so on.

And this submission was written quickly, in one sitting. Now that it is written I haven't been spending time thinking about it. Go to Comment
Chemical Augmentation System
Items  (Potion)   (Cursed)
Scrasamax's comment on 2013-06-02 06:40 PM
The people who use it aren't supposed to be highly thought of, and the system itself is a dirty quick fix.

Write me up a virtuous juicer, a paragon of good public PR and I will award you 50 XP. If it gets better than a 4.25 average score, I'll raise it to 100 XP Go to Comment
Batman Corps
Plots  (Crisis)   (Single-Storyline)
Scrasamax's comment on 2013-04-25 11:55 AM
Update: Batman Corps is an idea I had, it is built with the Cosmic Era setting material but it is not canon to the setting, hence the Silly tag. Go to Comment
Batman Corps
Plots  (Crisis)   (Single-Storyline)
Scrasamax's comment on 2013-04-25 12:07 PM
Rogue's Gallery: 


Bane: A mundane super soldier (genetic augmented strength, etc), or juicer (uses combat drugs and hormones) that is unusually intelligent and charismatic. A leader inside a terrorist organization, capable of going hand to hand against standard power armors and hefting heavy infantry support weapons. 

 

Catwoman: An agility/dexterity based physical adept (using parapsychic powers to augment physical ability) Catwoman is a themed professional elite thief. An excellent example of a freelancer shadowrunner, not evil but not good, a potential foe. Some high end electronics, an encounter suit (skin tight of course) and some light concealed weaponry, there you go. 


Clayface: Storm rifts are strange events, eruptions of cosmic energy/poison/radiation. Clayface was a normal human who caught the brunt of a surge blowing out of a rift. His flesh became pliable and viscous, moldable. With the eruption of parapsychic abilities (a not uncommon occurrence) he found with contact, he could temporarily mimic other people's appearances and mannerisms. This is a function of a mental/mind controlling parapsychic ability tied into a horrific shapeshifting curse.


Harley Quinn: Not everyone in the Cosmic Era is a mutant or parapsychic. Harley is just a demented woman who is attache to the next fellow on the list. She is a zealot, and she can range from an elite mook with good gear and skills to being a chosen priestess of the crawling chaos that is the Joker. The main reason that Harley is on the list is the full bodysuit she wears, that and being batshit crazy.


The Joker: The Joker is a foe of many potentials. On the low end, the Joker is a demented genius, sadist, and darkly charismatic leader. This Joker is basically Nolan's Joker. In the middle range, the Joker is a high power parapsychic, with mind control, emotion manipulation, and molecular conversion allowing him to pull comic props and weapons seemingly out of nowhere. On the high end, the Joker is the physical manifestation of a cosmic horror, a beast that previously dwelt in the space between realities. I would personally use this final option, but make the Joker a human vessel acting as the host for the cosmic horror that is the trickster god/monster Joker. Harley is his/its High Priestess, and the Joker's gang is more a cult than a criminal enterprise. 


Man-Bat: The Chiropteran Marauder (Human-Bat hybrid form) could be created with some creative and highly illegal biomodifications and genetic augmentations. This level of modification would certainly have serious impact on the sanity of the patient, such as largely losing the visible spectrum of light and entering into the realm of sonar based perception. To make a better foe, there could be a stock Man-Bat, and then there could be special forces trained Man-Bat or rogue parapsychic Man-Bat (strength, aura perception, etc)


Mr. Freeze: Cryonics are certainly a fun area for arcanotech R&D with gadgets like freeze rays, cryo-bombs, and other such ice and cold based technologies. Freeze would be an arcanotech engineer who spent too much time with his devices and has lost his sanity, becoming an avatar of cryogenic essences. Slap on a suit of power armor, a heavy cryo-beam generator and stay frosty.


The Penguin: Parapsychic ability is a fickle thing, and it works however it feels like working and is different from person to person. The Penguin's parapsychic ability manifests in a Dolittle like manner of speaking with animals, specifically avians. The Penguin is a mastermind rather than a fighter and has a mix of gang and mercenaries in his employ as well as a network of bird spies. 


Poison Ivy: Another unique parapsychic, Poison Ivy responds very strongly to plant biomass, and is able to control and manipulate it (Plant Adept?) to the point that she can integrate plant traits into her own body, including photosynthesis and creating toxins and compounds in her glands and skin. A very strong parapsychic, she is not just an environmental manipulator but also a seductress and a servant of greater powers (alien plant gods?)


Ra's al Ghul: Much like the Joker, Ras can exist on several levels. On the low end he can be the obvious mastermind and evil genius, pumping out exotic arcanotech weapons and gadgets (Lazarus Pit is a bioreactor) and leading a major corporation, or underground sect. On a higher end, Ras can be a walking avatar of cosmic weirdness and power, functionally an immortal mobile storm rift with impressive parapsychic abilities, able to enslave entire regions with the force of his will. (can also draw lines between Ra's and Yuri from C&C: Red Alert) 


Riddler: The Riddler has never been in my opinion a strong physical opponent. When Riddler becomes a rogue AI, it becomes much more interesting. Like the Puppermaster from Ghost in the Shell or any other hidden threat, the Riddler is a virtual threat, wreaking havoc through hacked machines and androids, and cyberrealm warfare. You didn't say the magic word, I want to play a game.


Scarecrow: A mind controlling parapsychic can easily specialize in causing and manipulating fear. Scarecrow takes it a step farther, forgetting to come back to normal and losing himself in the avatar of fear persona. The Scarecrow is a powerful parapsychic and unless sedated, can cause mass hysteria and manipulate fear across a large swath of terrain around him/it. 


Two-Face: Two-Face is the unfortunate recipient of multiple personality disorder. One personality is a relatively normal lawyer-y type, while the other is a deranged sociopathic killer. Fight Club style, both are aware of each other, and the normal one can do the normal things, while the sociopath has access to strong physical adept powers like enhanced strength and exotic manipulation of fate/movement of objects.

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