Went back and re-read that part. Basic gist: innocence only works for people who care about innocence and guilt, orcs would be more aspected to might is right, and innocent could equate to weak. Its never a good idea to appear weak in front of an orc Go to Comment
The artist would have to be both skilled in doing tattoo work but also in mixing the inks (spell components) and then there would be an associated cost much like most magic item creation systems. Normally the Mage in question would pay this XP cost but in the case of the tattoo I would make it a split, with the artist contributing 10% or so XP and the rest coming from the recipient of the tattoo. As for #3: tears of an incubus, dust or pigments derived from sexual materials or flowers, etc. stuff associated with masculine power, feminine wiles, or the act of sex itself Go to Comment
Update: I'm done with this piece, not planning on going back and finishing the detail block. In hindsight, I think I would have rather not written the first one. Some of the magnagogs are lacking in description, and what was supposed to just be a list of 30 giant biomonsters turned into a chronicle of a war between Earth and the Moon. Go to Comment
I went back the link these guys came from, and I hate to admit this, I have no idea what these guys are. There isn't a description of what they look like or how they move. Can they be harmed by mundane weapons? Magic? Are they like shoggoths, floating shadow blobs? The shadow warped semblances of animals? I am left with many questions. Go to Comment
Very nice, I echo what Chaosmark said in regards to the qualm's origin. It's size makes me think that it isn;t a kaiju, but then I imagined Godzilla and friends finding some way to be teleported or otherwise whisked away to the surface of the qualm to fight their way to it's radioactive heart, destroying megamonster sized plantoids along the way Go to Comment
For thematic reasons I would say just the skull, if heir only vulnerable point was a rib hidden somewhere in their body I think they would be too powerful. Skulls are morbid, the location of the brain and by the chakras the seat of the soul. I think there is potential for animal argillomata, yes. Go to Comment
Zxtkvfian Theologists are among the strangest of the strange, attempting to categorize chaos magics, discerning the movements of ants within an ant mound and breaking down the coregraphed dancing of boy bands to determine if there is actually a a meta level spell being deployed by a group gestalt Go to Comment
Because the Citadel has a rather long history of not really being interested in modern work. The general preference is for swords and sorcery. Go to Comment
Sigma Blue Society/ Organizations (Criminal/Espionage)
(World Wide)
Sometimes I try to be subtle. CthulhuTech mixes Mecha anime and Lovecraft, I am adding Fighting Games to the mix and Street Fighter is explained as parakinetics. As for using biomods and cybernetics, that was something I wasn't looking deep into yet, but it is on the table (Jax from MK comes to mind, as does Barrett from FF7).
Cybernetics can be easily detected, walk a metal arm through a typical airport security system and you get flagged, and that's not even considering maintenance for said cyberware. Toting a mechanical arm or other external augmentation into the steamy jungles of Shadalooistan (They are also in work, I'm showing my hand here) invites interesting and fun infections in the wetware. I've not really done a lot of work into biomods yet. Go to Comment
Locations (Country/ State) (Water)