Strolen\s Citadel content. 
Swamps 101
Articles  (Regional)   (Swamp)
Scrasamax's comment on 2014-11-25 11:59 PM
Only voted Go to Comment
The Lord of Blood, Dracula
NPCs  (Major)   (Combative)
Scrasamax's comment on 2014-11-26 12:04 AM
I love vampires, and while the source material isn't new, I like the alternate take on D, with his time in Romania/Transylvania having been relatively recent in his life, rather than his distant beginning. Go to Comment
The Legend of Still and Limbo
Systems  (Knowledge/Lore)   (General)
Scrasamax's comment on 2014-11-26 12:11 AM
Interesting, and I want to know more specifics about Still and Limbo, with a touch of game mechanics/setting information. Still seems like a place where things go to wait, so there is no telling what might be found sitting, waiting to be found, in the Still. Limbo feels more like Lethe/the amnesiatic effects of Styx.

I would like to see a bit more five senses experience for both settings, setting the atmosphere as it were. I did read that they were not set, so I would possibly use the established narrator Garmon to demonstrate the two, perhaps like a viewing of these places through the use of magic. Go to Comment
Attack on Titan/Tales of Symphonia Campaign Hybrid
Plots  (Hired)   (Single-Storyline)
Scrasamax's comment on 2014-11-23 10:26 AM

I will admit I've never played any of the Tales games, but I've seen the pilot for Attack on Titan. The premise of building a game around AoT really does just make sense, and the giants are the obvious template to use, and it would just be a matter of scaling them up and down to match the relative abilities of the various sized titans. Personally I would suggest more 'filing off the serial numbers' so that it isn't a blow by blow copy of AoT, and give it your own personal flair, and maybe throw in some other elements of giant mythos, such as Jack the Giant Slayer, David and Goliath, etc to show how the tiny humans are able to overcome the giants/titans.

The campaign to find the 4 Devil Arms has a good old school dungeon crawl feel to it, and I like that too. The notes being left for the heroes gives it a very set up feeling, which would be interesting later on if revealed to be a xanatos gambit from a powerful villain, perhaps one strong enough to control the titans with their magic, and the Devil's arms have been a distraction, something the pull the best giant slayers off the line, allowing him to break a few walls, and attain whatever his nefarious purpose is. Go to Comment
The Sundered Fields
Locations  (Other)   (Plains)
Scrasamax's comment on 2014-11-22 10:05 AM
Only voted Go to Comment
NPCs  (Major)   (Knowledge/Lore)
Scrasamax's comment on 2014-11-23 10:04 AM
I am going completely old school on this one's motivation, because I wanted to make a baddie for the PCs to fight. Myzrym should be sandwiched in a high school binder between the map of the Castle of Desolation, and a collection of random encounter tables. Her motivation is to kill PCs, this is a good old fashioned dungeon crawl, not an existential dutch film about finding the meaning of life working in a tulip nursery. Here, let me show you some sketches I did in homeroom. Go to Comment
NPCs  (Major)   (Knowledge/Lore)
Scrasamax's comment on 2014-11-23 12:37 PM
It would to be written out on notebook paper and posted as a series of images, but nice idea Go to Comment
The Totem of Nahual
Items  (Wand/Staff/ Arcane)   (Cursed)
Scrasamax's comment on 2014-11-17 01:17 PM
A. You don't, power corrupts
B. The priesthood of Nahual is restored and a Cult of the Catwomen is born
C. Strength of Will, a powerful woman becomes the Catwoman and resists the effects of the idol. Go to Comment
Hammer Of Spirit Binding
Items  (Tools)   (Magical)
Scrasamax's comment on 2014-11-22 09:17 AM
Makes sense Go to Comment
Locations  (City)   (Any)
Scrasamax's comment on 2014-11-11 08:37 AM
There is more to Plutopolis than meets the eye, and everything was simply too much to put into a single mega submission.

Plutopolis is a world city, in that the players of a game are never going to leave the city because there is no reason to, this isn't a function like Dark City, there is a world that exists outside of it's borders, but aside from rare and specific missions there is nothing of interest outside.

Regarding positives for living in the Plutopolis: there are plenty of them.

Outside of the city, life is different, Plutopolis doesn't exist in our world, and traveling across the continents is going to reveal a landscape ravaged by violent wars, rampant poverty and banditry, and for the resident country (America) it is an absentee police state, there is no civil protection unless it's coming down on you. The American dream isn't to own a home, and have 2.5 kids, it's to move to Plutopolis, because the City of Riches, crime ridden as it may be, will never taste the misery of war or genocide.

Likewise, Plutopolis is plutocratic democracy, and the government changes, mayors come and go, and various other offices rotate, meaning that there are no petty tyrants lording over the city. The powers that be rather than embrace the innate and latent negativity of the city have a strong desire to see good people, honest people find their way to positions of power, and be replaced before they succumb to the corruption innate to the station.

Holidays in Plutopolis put our holidays to shame. Christmas sees the black buildings lit with holiday colors, and the corps and wealthy families put out their charity, and there are many public Christmas displays (heavy on the pagan aspect, light on the Jesus aspect). Same goes for other holidays, with parades, and ticker tape, and again the giant corps pumping money into said parades. On the downside that means there is corporate ownership and sponsorship of holidays (Macy's Thanksgiving Day Parade) but on the upside, it has made these holidays more commercial, and more strongly recognized.

Out in the farmland, the government is holding farmers hostage for their food, and in the mountains there are tiny sectarian wars, and the air is smoke and the water is poisoned, but in Plutopolis there is a 97 float, balloon and marching band parade going on for St. Patricks day. Go to Comment
Locations  (City)   (Any)
Scrasamax's comment on 2014-11-12 12:23 AM
Mammon's Palace is probably in West Go to Comment
Queen Nekcrola the 47th (a Tale of Mysantia)
NPCs  (Campaign)   (Political)
Scrasamax's comment on 2014-10-28 08:29 AM
A fun read, and I can feel elements of Elric of Melnibone, and you probably shouldn't pick up Exalted, or you should, but it unfolds like Nekcrola's story.

Go to Comment
The Heads of Zaid
Lifeforms  (Constructed)   (Any)
Scrasamax's comment on 2015-02-01 11:31 AM
Love it, eternal stone watchers who predate dragons and gods. This is the sort of Easter Island Egg I would run through the games I run. Imagine the players feelings when their shadowrun job takes them to a museum where one of the nameless relics recovered from the Pacific sits, when in the previous game they know the Zaid to be immensely powerful from dealing with dragons. Go to Comment
Civilian Craft in the Cosmic Era
Items  (Transports)   (Campaign Defining)
Scrasamax's comment on 2014-10-28 05:26 PM
I'm not happy with this sub, what would you like to see to make it better? Go to Comment
Civilian Craft in the Cosmic Era
Items  (Transports)   (Campaign Defining)
Scrasamax's comment on 2016-08-13 08:08 AM


A Sleeper Ship is a small to medium sized ship that handles the issue of keeping the crew alive for the duration of a mission by using suspended animation or hibernation technologies. A person in suspension uses drastically less food, water, and oxygen, reducing the amount of those goods that a ship has to carry.

Snooze Freighters - also known as a Triple Z Hauler, these are freight craft that keep a rotating human crew, but are running either long runs or slow runs. Snooze freighters typically are associated with bulk cargos (the sort worth so little that they aren't going to be hijacked, like raw ore or ice) or with independent operators who can't afford the newer faster ships.

Sleep-port - the sleeper transport, these craft carry large numbers of people too and from destinations, contrary to cruise lines, these are working class crews, and are being ferried to and from home ports to their working stations and offworld colonies. A single Sleepport might have several hundred people aboard it, in hibernation pods, while a small crew trucks them out to their destination. Without the sleep component, the ship would easily be a dozen times larger and much more expensive to operate.

Contrary to the popular tradition of spending long trips connected to the CogNet in digital dreams, suspended animation sleep is hard sleep. In hard sleep, the brain is greatly reduced in activity, and is not connected to the net for anything other than biomonitoring.

Generational Sleeper - a concept ship, the generational sleeper has a two tiered crew, one that is born and raised on the generational ship, and a command crew that rotates through suspension cycles to maintain the integrity of the mission. The ideal is that such a ship could leave the solar system and reach a distant star while retaining it's ethnic and cultural identity, ensuring that the fledgling colony would remain a loyal part of the nation that launched it.

Go to Comment
The Singing Children
Lifeforms  (Third Kingdom)   (City/ Ruin)
Scrasamax's comment on 2014-10-08 10:09 PM
I had a Lovecraftian unspeakable horror in mind, something that used the children as conduits. Go to Comment
Imbrian Culture
Society/ Organizations  (Ethnic/Cultural)   (Trans World)
Scrasamax's comment on 2014-10-12 08:42 AM
Which sections would you like more detail in?
Go to Comment
30 Sea-bottom Encounters
Plots  (Discovery)   (Encounter)
Scrasamax's comment on 2014-08-28 09:10 AM
Only voted Go to Comment
Luna Ring
Items  (Jewelry)   (Magical)
Scrasamax's comment on 2014-08-28 09:13 AM
Interesting item, well balanced and I like the fact that the side effects of the ring are easily counteracted by mundane rites and rituals that are no longer known. It gives it a sort of power through the ignorance of those who wear it. Go to Comment
7 Things about Team Building
Articles  (Fiction)   (Game Mastering)
Scrasamax's comment on 2014-08-21 11:58 PM
I'm glad, and thank you for the solid comment Go to Comment
Total Comments:

Join Now!!

Fatal error: Call to undefined function top_menu() in /home/strolen/public_html/lockmor/application/views/citadel/vfooter.php on line 2