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Project Dynamo Atlas
NPCs  (Major)   (Combative)
Scrasamax's comment on 2015-03-24 01:38 AM
Update: Dynamo Atlas is pulling a lot of strings together on the front end of the Cosmic Era, and it draws on the Big Man in anime, comics, and fighting games. The Titans represent an archaic, but still powerful methodology, and opens the door to future supersoldier programs in much the same way that HMS Dreadnaught revolutionized warships, or the tank changing the way ground wars were fought. Go to Comment
Project Dynamo Atlas
NPCs  (Major)   (Combative)
Scrasamax's comment on 2015-04-05 02:12 AM


Project Omega Supreme:



There was a government philosophy that was very popular during the Petroleum Age, If it didn't work you didn't do enough. This typically was applied to budgetary concerns and social projects, if such a project failed, it was not because the idea or concept was flawed, it was that not enough money was spent, and not enough was changed to make it work. This mentality, although muted, remains in the Cosmic Era. During the waning days of the Dynamo Atlas Project a notion took hold that the program had failed because the Titan archetype wasn't big enough, wasn't Titan enough.



The Omega Supreme project was a disaster as it took human beings to the limit of how big it could be. The few Omega Titans engineered were truly massive, standing in excess of twenty and even thirty feet in height and weighing several tons. The Omega Titans were short lived and miserable, far from the organic mecha that the backers of the project expected. There are simply limits to how much weight organic bone mass can support, and given the size and shape of their bodies, the Omegas had horrible circulation and blood pressure problems, constant joint and bone pain, and exhaustion from constantly being hungry.



Scientists and biologists were confused as to why their projects were failing, but kaiju, or teratomorphs, were organic in nature but easily dwarfed the largest Omega. Not only were they bigger, they were faster, stronger, some could fly where Omegas could barely walk. research would eventually prove that without fail, all teratomorphs were parapsychic in nature and they can only exist by constant and involuntary use of said powers. Before there can be a successful Omega Titan, the engineers an bioengineers will have to find a way to make a rare and powerful ability found only in a few individuals, something that can be reliably reproduced, and then something that requires as much active concentration as breathing or the heart beating.

Go to Comment
Project Dynamo Atlas
NPCs  (Major)   (Combative)
Scrasamax's comment on 2015-04-05 02:46 AM


Project Ymir



A variation of the Dynamo Atlas initiative, the Ymir Project was run by the Kingdom of Scandinavia and was only superficially different from the Federation's core project. The Titans created by Ymir were biologically adapted to survive in the extreme conditions found in the Kingdom. They were engineered to be resistant to cold, adapted to hand long periods of exposure, and subsist on a minimal diet for moderate periods of time. The Ymir Titans quickly styled themselves as the Frost Giants of Norse myth and are likely the most successful of all the Titan programs. The so called Frost Giants are protectors of the Kindgom, along with genetically engineered warhounds that serve them.



There are two reasons for the success of Ymir, the attitude of the Scandinavian people, and the operational set up for the Frost Giants. The Scandinavians have long embraced their Norse Viking history, something that has kept the Kingdom strong, and from being assimilated by either the Federation or the Alliance. That there are titans, accustomed to the cold, defending their homeland with thunder hammers and great beasts suits the them. The other side is that the Frost Giants live apart from the common populace, they do not integrate, they do not mingle or socialize. The Frost Giants keep their own company, and live in their own small communities.



So when a titan clad in armor and furs shows up swinging a hammer that shatters armor and splatters the carapaces of cosmic horrors, and calls himself Thor, everyone cheers. Because effing Thor man!

Go to Comment
Project Dynamo Atlas
NPCs  (Major)   (Combative)
Scrasamax's comment on 2015-04-05 03:09 AM
Project Nova

Spearheaded by Nippon and supported by New Themyscira, Nova was a short lived black ops project that combined the Federation's Dynamo Atlas technology with the parapsychic and psychotronic technologies being developed in the respective nations. A small number of Nova Titans were created, all female, and almost all developed parapsychic abilities to varying extents. The issue manifested that given the conceptual technologies being used, and a certain lack of oversight and common sense, the Nova Titans were almost uncontrollable, and became walking dimensional fatigue events.

A major covert containment effort was made and most of the Nova Titans were destroyed. Two survived and have since gone into hiding. Genesis was an ethnicity free humanoid female with white, lavender, and clear skin, but mutated from constant parapsychic burn (a state of excess power use/uncontrolled power use) and grew a number of tentacles and has since lost most of her humanoid shape. Rei is an idealized Anglo-Nipponese woman with pale complexion, white hair, red eyes, and wings. She has manifested abilities and an intelligence that can only be described as passionless and alien. Genesis is currently in a private facility where she voluntarily allowed herself to be confined into a suit of armor specifically made to contain her while she goes through a parapsychically fueled metamorphosis... or dies. Rie has not been encountered since disabling an Alliance frigate in Lunar orbit and then departing on a trajectory leaving the orbital plane of the solar system. Go to Comment
Project Dynamo Atlas
NPCs  (Major)   (Combative)
Scrasamax's comment on 2015-04-05 03:10 AM
Added Omega Supreme for Super sized and horribly failed Titans, Ymir for Frost Giant Titans, and Nova for Anime inspired Titans Go to Comment
30 More Pirates
NPCs  (Minor)   (Criminal/Espionage)
Scrasamax's comment on 2015-03-18 11:30 AM
Update: Started this as a list of 30 D&D classes and added Pirating to each one. Didn't finish the list, and it's been untouched for almost a year. Collaboration was requested, but doesn't seem like anyone was biting.

Out with ye. Go to Comment
The Tower of Mok
Locations  (Fortification)   (Swamp)
Scrasamax's comment on 2015-03-18 11:27 AM
Update: Started as a cool halloween decoration, an observatory that had a giant eyeball on top. Ran out of steam, and then this has just languished in the in work folder. Fly or fall. Go to Comment
KaijuPunk
Articles  (Fiction)   (Gaming - Genre)
Scrasamax's comment on 2015-03-18 11:24 AM
Update: Quick wipe up, and kicking this one out too. Seemed like a better idea when Is started it. Go to Comment
screenery
Items  (Art and Music)   (Non-Magical)
Scrasamax's comment on 2015-03-18 11:00 AM
Update: This was intended to be a short article and drastically ran over. I've not touched it in two months, and it's time to kick it out of the nest. This is an excellent candidate for a bloody editing Go to Comment
30 Barbarians
NPCs  (Extras-Horde)   (Combative)
Scrasamax's comment on 2015-04-12 06:55 AM
Only voted Go to Comment
Arachanadi
Lifeforms  (Intelligent Species)   (Any)
Scrasamax's comment on 2015-03-16 12:37 AM
I did something similar to this, Celestial Spiders, basically playing around with putting the celestial template on about the least divine holy creature I could think of, and ended up with white murder spiders that resurrected the people they killed, as a form of punishment for wicked deeds.

I find these much more neutral amoral spider divinities interesting and I like the summoner's tale that went with it. Go to Comment
Fractal Lifeforms
Lifeforms  (Third Kingdom)   (Space)
Scrasamax's comment on 2015-03-16 05:29 PM
Theoretically yes, anything that could cause a dimensional fatigue event could draw them. It wouldn't keep their attention since physical matter is very dense and very cold to them. Go to Comment
Ark Class
Items  (Transports)   (Campaign Defining)
Scrasamax's comment on 2015-03-03 08:34 AM
The new feudalism thread contains information that has all already gone into the Cosmic Era setting. The new feudalism is the mentality that leads the world into the Resource Wars at the end of the Petroleum Age, and it's the mentality that the Cosmic Era rejects and projects at the same time. Supercomputers, megacorps, and other think tanks run everything and most places don't make a pretense of pretending to democracy. Democracy and the vote are tarnished by the legacy of the Petroleum Era. Go to Comment
Perimeter Pod
Items  (Ranged Weapons)   (Combat)
Scrasamax's comment on 2015-02-18 09:20 PM
CIWS is relative to scale, in the Gundam SEED universe, CIWS are rotary barrel 75mm vulcans designed to shoot down missiles and space mecha that get to close to the warships.

A CIWS has a high rate of fire to fill a certain area of space to intercept and destroy fast moving inbound targets. Traditionally this involves missiles and other guided projectiles. Given the high velocities of these targets most CIWS are constantly active, as only a computer is going to respond fast enough to do anything about it. In the Falklands War, the British generally had less than 20 seconds to spot, identify, and respond to a harpoon missile launched at one of their ships. Go to Comment
TRANSFORMERS RPG: Part 1
Articles  (Rules and Advice)   (Gaming - Genre)
Scrasamax's comment on 2012-02-19 01:15 AM
I have differ with you in opinion. I grew up with the Transformers and while I agree that the animation, plot, and production value were terrible, the show brimmed with potential. The factions can be endlessly rewritten and revamped, and terms like mature and intellectual have no place in the original show. It was made and marketed to boys 5-10 years old. The new Michael Bay movies are little more than mindless explodium and slow motion boob running intended to play off of a generation that grew up with the old cartoon, slathered with cgi and equally bad plots. I have no desire to do anything with the new transformers movies. Go to Comment
Sunshine!
Items  (Books and Scrolls)   (Campaign Defining)
Scrasamax's comment on 2015-02-16 09:11 PM
An interesting form of agitprop, but very fitting for the setting. Go to Comment
Motive Spirits
Items  (Transports)   (Sentient)
Scrasamax's comment on 2015-02-09 01:18 AM
Axle pretty much summed it up nicely. I don't know how much would end up in aircraft, since most aircraft, even in WWII were either wood or aluminum. Not a lot of iron ends up in fighters, and the old iron isn't going to be alloyed with aluminum, because the two metals do not mix. Go to Comment
Infestation
Articles  (Fiction)   (Gaming - In General)
Scrasamax's comment on 2015-02-07 01:06 AM
And thus the Nematodicon was written, compiled from the writings and recorded sessions of (redacted) during their detention at (redacted) medical center. Go to Comment
Xue Ren (Snow/Blood Blade Edge)
NPCs  (Character Sheet)   (Combative)
Scrasamax's comment on 2015-02-09 01:23 AM
Solid character, given to stylistic treatment.

Scarlet wings take flight
Sword to sleep until vengeance
Scattered to the wind Go to Comment
Mark Greaves, Assassin Hobo
NPCs  (Scenario Based)   (Travelers)
Scrasamax's comment on 2015-02-03 12:11 AM
The fey angle doesn't need much more coverage than it already has, a fairie curse is a fairie curse, just like a deal with the devil is a deal with the devil. If you can already use a fae crossed assassin in your setting, you can already fill in the details, and as mentioned above, they aren't really needed for running the NPC in a game.

Solid character, useful and useable, and the fey angle is interesting because it gives the DM leeway to do things he shouldn't otherwise do, and can hand wave it as part of the fey curse. Go to Comment
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