The only problem I have is the Saber of the Sidewinder, because a sidewinder is a rattlesnake, and not a cobra. Mechanics are fine, just used to live where there were lots of sidewinders.
I very much enjoyed the themed weapon presentation, and it makes me want to make my own cluster of themed weapons. Also, these are very useful for using in a game where the theme is well supported. Cult of Assassins, snekswerd. Snake handling religious cult? snekswerd. Nightmare evil cultists, hissing snekswerd. Go to Comment
This is certainly gonzo, I am not sure if I should like it, or be a little grossed out by it. I think that is a hallmark of some good gonzo material.
The AI business is a little squick, personally I think I would make it something else, or move it into an abstract, because the thought of a group of PCs hauling around a few buckets of space whale knuckle babies is a tad more than I want to try to run in a game.
It's right there on the line of hilarious and horrible.
I would make sure one of the PCs was basically Mark Wahlburg Go to Comment
I'm not sure I understand his switching places, is his mind/spirit/anima body hopping, allowing him to possess people and then do what he wants with their body and his skill set? Are they transferred to his body for the duration, or are they repressed while he skin-rides them? Does his body lay comatose if they don't? What are the limits of this ability, and can other resist it?
What is his villainous motivation? What does he want from the world, did it wrong it, or does he merely disprove of it? Does he have a master plan?
On a more basic level, he is incredibly average, brown hair and blue eyes, WASP, marine, and that's all we know about him. I want to know more, I want some sort of insight into Castle to know who he is and what he wants. We don't know what he cares about, what he looks like, if he has any mannerisms, any calling cards or hallmarks that someone on his trail would be able to recognize.
I like! It opens the door to a whole new version of magic. Spellhunters can equip gear like this, that lets them see spells. They hunt rogue spells, or work teamwork style to bring down powerful enchanters and magic creatures.
This is out there, and didn't know what to make of it honestly. Some of these are just strange but others are fascinating. Do exoect for me to grab one and fledge it out into a full stand alone submissiom. Go to Comment
Not bad, I enjoyed reading it, but the pace was rushed, when some sections of the story would have benefited from the pace falling to a crawl, showing the mage's waiting game before fighting and killing the demon. Go to Comment
A fantastic 30 Cheka, a few are similar, but you are going to have similarly built and oriented people taking the bouncer job. I particularly liked the Crimp, the hangman, and the smattering of English colloquialisms throughout, gave it a splendid read. Go to Comment