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Cosmic Era Shopping Catalog
Items  (Equipment Listing)   (Campaign Defining)
Scrasamax's comment on 2013-05-24 09:54 AM
Cosmic Era Shopping Catalog
Items  (Equipment Listing)   (Campaign Defining)
Scrasamax's comment on 2013-05-24 09:55 AM
Cybertech Go to Comment
Cosmic Era Shopping Catalog
Items  (Equipment Listing)   (Campaign Defining)
Scrasamax's comment on 2013-05-24 09:55 AM
Androids, Gynoids, and Mechanoids Go to Comment
Cosmic Era Shopping Catalog
Items  (Equipment Listing)   (Campaign Defining)
Scrasamax's comment on 2013-05-24 09:55 AM
Civilian Vehicles Go to Comment
Cosmic Era Shopping Catalog
Items  (Equipment Listing)   (Campaign Defining)
Scrasamax's comment on 2013-05-24 09:55 AM
ParaMilitary Vehicles Go to Comment
Cosmic Era Shopping Catalog
Items  (Equipment Listing)   (Campaign Defining)
Scrasamax's comment on 2013-05-24 09:55 AM
Military Vehicles Go to Comment
Cosmic Era Shopping Catalog
Items  (Equipment Listing)   (Campaign Defining)
Scrasamax's comment on 2015-01-03 09:46 AM
Update: This one simply became too large to handle and I'm not going to finish it. This is the sort of venture that would have to be taken up at a later date, possibly with the help of several other people. Just too much, and I don't have enough time to do it, or the motivation. Go to Comment
The Cattle Raid
Plots  (Hired)   (Mini-Campaign)
Scrasamax's comment on 2015-01-03 09:42 AM
Update: Three years in the In Work bin.

GTFO Go to Comment
30 Military Vehicle Flaws
Articles  (Rules and Advice)   (Gaming - Genre)
Scrasamax's comment on 2015-01-03 07:20 PM
Singularity Plant
Locations  (Establishment)   (Any)
Scrasamax's comment on 2016-05-21 07:23 AM
bTech Update/b: The Singularity Plant had some positive outcomes as well. The initial goal of the project was to create a sustainable power source with a higher power generation level than dimensional engines and fusion engines, and in that respect, it failed. What it did succeed in was pioneering major advances in the study of gravity and gravity manipulation. While the engineers and technicians were busy trying to get power out of an artificial black hole, their failsafes and safety precautions were laying the groundwork for gravitronics. This field of study remains highly regulated by international concerns and the guidelines of the Tycho Conventions, but it is advancing.

In common parlance, the Higgs-Boson is called the graviton. The world wasn't going to let a few scientists overturn centuries of science fiction writers, and like photons, gravitons are strange little field/wave/particle structures. The most prominent application of this tech is the A-Pod. The graviton manipulator inside the spherical engine allows for a limited amount of gravity to be adjusted, which can dramatically decrease the weight of it's carrier, or increase it. This small scale manipulation allows for creating hover vehicles that aren't based around air cushions, rotors, or vectored thrusting. On larger scale, it allows for aircraft carriers, cargo ships, and cruise liners to fly. The limitation of this type of power is that the vessel can float or it can fall. As such, the faster a vehicle goes, the faster it has to fall, and falling faster means more gravity which means more power. The large ships have abundant power, but there is a structural limit to how fast they can fall, fighters and small craft have less mass, and less plentiful power sources, and likewise have their own limitations.

Gravitronics have been experimented on a weaponized basis, but there are still significant tech hurdles to clear before there are ships and mecha armed with gravity manipulation weapons. The two biggest problems faced by the military industrial complex is that gravitronic failures typically result in catastrophic 'gravity sinks' that pull everything into them, making a god-awful mess, and gravity echoes. For some unforeseen reason, gravity manipulation will keep randomly occurring even after a graviton device is powered down. This is why aerial ships are tethered when they land, because sometimes, the ship will try to launch just from echoes in the a-pods. Likewise, detonating gravity bombs will see repeat 'blasts' minutes, hours, and even years, after the test. Go to Comment
The Dwarven Beard Explained
Lifeforms  (Fauna)   (Mountains)
Scrasamax's comment on 2014-12-26 07:46 PM
Curious idea, but I would think having such a fibrous membrane for exchanging metabolic gases would render them much more vulnerable to airborne toxins and contaminants, like the toxic fumes and chemicals found underground. Of course that would be meaningless assuming they had much more impressive blood filtering systems than normal, which would be a robust liver I suppose. Which leads to the legendary stoicism of the dwarves, and their resistance to alcohol and poison.

Goes back and adds a point to the vote was about to give.

Nice work. Go to Comment
The Dwarven Beard Explained
Lifeforms  (Fauna)   (Mountains)
Scrasamax's comment on 2014-12-26 09:12 PM
Hybrid system, combining both the chin gills and conventional lungs, the subterranean version of amphibious respiration. Go to Comment
7 Things About Old School Gaming
Articles  (Humor/ Editorial)   (Gaming - In General)
Scrasamax's comment on 2014-11-29 06:52 PM
I'd avoid making it a personal narrative because for the most part we never bought anything past the core books. We never bought adventures, or modules, we made up the rest as we went along. Go to Comment
Swamps 101
Articles  (Regional)   (Swamp)
Scrasamax's comment on 2014-11-25 11:59 PM
Only voted Go to Comment
The Lord of Blood, Dracula
NPCs  (Major)   (Combative)
Scrasamax's comment on 2014-11-26 12:04 AM
I love vampires, and while the source material isn't new, I like the alternate take on D, with his time in Romania/Transylvania having been relatively recent in his life, rather than his distant beginning. Go to Comment
The Legend of Still and Limbo
Systems  (Knowledge/Lore)   (General)
Scrasamax's comment on 2014-11-26 12:11 AM
Interesting, and I want to know more specifics about Still and Limbo, with a touch of game mechanics/setting information. Still seems like a place where things go to wait, so there is no telling what might be found sitting, waiting to be found, in the Still. Limbo feels more like Lethe/the amnesiatic effects of Styx.

I would like to see a bit more five senses experience for both settings, setting the atmosphere as it were. I did read that they were not set, so I would possibly use the established narrator Garmon to demonstrate the two, perhaps like a viewing of these places through the use of magic. Go to Comment
Attack on Titan/Tales of Symphonia Campaign Hybrid
Plots  (Hired)   (Single-Storyline)
Scrasamax's comment on 2014-11-23 10:26 AM
Harsh.

I will admit I've never played any of the Tales games, but I've seen the pilot for Attack on Titan. The premise of building a game around AoT really does just make sense, and the giants are the obvious template to use, and it would just be a matter of scaling them up and down to match the relative abilities of the various sized titans. Personally I would suggest more 'filing off the serial numbers' so that it isn't a blow by blow copy of AoT, and give it your own personal flair, and maybe throw in some other elements of giant mythos, such as Jack the Giant Slayer, David and Goliath, etc to show how the tiny humans are able to overcome the giants/titans.

The campaign to find the 4 Devil Arms has a good old school dungeon crawl feel to it, and I like that too. The notes being left for the heroes gives it a very set up feeling, which would be interesting later on if revealed to be a xanatos gambit from a powerful villain, perhaps one strong enough to control the titans with their magic, and the Devil's arms have been a distraction, something the pull the best giant slayers off the line, allowing him to break a few walls, and attain whatever his nefarious purpose is. Go to Comment
The Sundered Fields
Locations  (Other)   (Plains)
Scrasamax's comment on 2014-11-22 10:05 AM
Only voted Go to Comment
Myzrym
NPCs  (Major)   (Knowledge/Lore)
Scrasamax's comment on 2014-11-23 10:04 AM
I am going completely old school on this one's motivation, because I wanted to make a baddie for the PCs to fight. Myzrym should be sandwiched in a high school binder between the map of the Castle of Desolation, and a collection of random encounter tables. Her motivation is to kill PCs, this is a good old fashioned dungeon crawl, not an existential dutch film about finding the meaning of life working in a tulip nursery. Here, let me show you some sketches I did in homeroom. Go to Comment
Myzrym
NPCs  (Major)   (Knowledge/Lore)
Scrasamax's comment on 2014-11-23 12:37 PM
It would to be written out on notebook paper and posted as a series of images, but nice idea Go to Comment
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