Strolen\s Citadel content. 
Fena, the Demon Goddess
NPCs  (Mythic/ Historical)   (Religious)
Scrasamax's comment on 2013-09-03 09:58 AM
The additions and editing have made this a much better submission. Good job, and here is a 1.5 point bump in vote.

4.5/5

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30 Prisons
Locations  (Fortification)   (Any)
Scrasamax's comment on 2013-08-18 03:12 PM
Some excellent questions to Gong Han, and I will level with you it was a quick idea I just went with.

Possible answer: intimidation. If you are sentenced to Gong Han you are going away for a long time so family and friends will be aged or dead. Plus there is the ritualistic killing of the prisoner that while reversible isn't 100% foolproof. Then I would toss rumors of frozen inmates beibg discarded like garbage or being shipped to the brutal iron mines on Mercury or to the mythical frozen gulags in space Go to Comment
The Kingmakers: Final Update/Autopsy
Articles  (Campaign)   (Game Mastering)
Scrasamax's comment on 2013-08-10 09:21 PM
Its not very often you get to read a gane post mortem. Interesting lessons, and that saying no to players during character creation is hard to do. I used to do it when I could talk to my players face to face but not much if ever since then. Go to Comment
Scrasamax's Street Racing Treatise
Society/ Organizations  (Travelers)   (Regional)
Scrasamax's comment on 2013-08-10 04:32 PM
Update: I've been working on this for a while and I figure its mostly done, so out it goes. Go to Comment
7/30 Parapsychic Martial Artists
NPCs  (Scenario Based)   (Combative)
Scrasamax's comment on 2013-08-10 03:45 PM
Update: Stagnated, incomplete and being kicked out Go to Comment
17/30 Cosmic Era NPCs
NPCs  (Scenario Based)   (Travelers)
Scrasamax's comment on 2013-08-10 03:44 PM
Update: Stagnated, and now being kicked out. Go to Comment
30 Items You Need
Items  (Equipment Listing)   (Non-Magical)
Scrasamax's comment on 2013-08-04 10:33 AM
Only voted Go to Comment
Vitralara, the Mongrelmen
Lifeforms  (Constructed)   (City/ Ruin)
Scrasamax's comment on 2013-08-07 07:28 AM
There is a basal urge to mate, but in the Vitralara this is really messed up since they are pumped full of all sorts of other energies and animal urges. They copulate not out of love or really even for recreation, but out of stress and frustration. As chimeras (genetically speaking) they are not physically attractive to each other, in the same way that they are not attractive to humans or animals as mates. They can be attracted themselves to humans as they were and still consider themselves humans, but not even Beauty and the Beast and Stockholm Syndrome is going to enamour a potential mate for a Vitralara.

On a more cerebral level, the Vitralara don't wish to procreate their species. The offspring are demonstrably weaker than their parent in terms of ability, and I would imagine the mortality rate for infants and human mothers is probably high. There is also no chance that the offspring will be normal, they are all monstrous. And as mentioned in the vestigial populations, the animal traits last a long time genetically, and even can lay dormant for generations before out pops a kid with tiger paws instead of hands. Go to Comment
Vitralara, the Mongrelmen
Lifeforms  (Constructed)   (City/ Ruin)
Scrasamax's comment on 2013-08-16 10:30 AM
It was my intent to beef up and provide background for the mongrelmen, I mentioned that in the last paragraph of the sub ;)
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Mechadrome
Locations  (Fortification)   (Any)
Scrasamax's comment on 2013-07-29 06:38 PM
Think of how much maintenance goes into keeping all of the tanks and aircraft we have now and them add legs, lol.

Pics are targeted searches through Google Images, Battletech, pacific rim, robot jox, mecha, repair yard. Go to Comment
Mechadrome
Locations  (Fortification)   (Any)
Scrasamax's comment on 2013-08-04 07:25 PM
The average mecha is large, in the 30-40 foot tall range. The pilot typically sits in the top of the torso, with the 'head' being a mobile cluster of sensors and such. Why put the pilot of the machine in a place that snipers instinctively shoot at?

There are power armor suits that are worn like conventional but oversized armor, and there are Large Power Suits where the pilot is folded into a small cockpit/harness in the torso and their limbs do not fit into the arms and legs of the machine they operate. These machines are only a few feet taller than a conventional power armor, 9-10 foot versus the usual 6-7 foot Go to Comment
Mirage
Items  (Other)   (Combat)
Scrasamax's comment on 2013-08-02 11:17 AM
On an honest theoretical level, I have no idea.

But on a game/meta level, if there is sufficient technology to bend light and radio waves, I am sure bending thermal radiation is something that just gets rolled into it. Go to Comment
Vartanadel Royalty and Nobles
Society/ Organizations  (Political)   (Country/ State)
Scrasamax's comment on 2013-07-26 08:27 PM
Game of Thrones brutal, the ghosting is interesting and I would like to see if any noble has survived being ghosted to come back and enact vengeance against his foes. Go to Comment
The Protectorate
Plots  (Duty)   (Campaign)
Scrasamax's comment on 2013-07-26 08:30 PM
Good stuff, solid and familiar. Go to Comment
Aditi Telecom
Society/ Organizations  (Mercantile)   (World Wide)
Scrasamax's comment on 2013-07-22 09:04 AM
Only voted Go to Comment
30 More Gladiators
NPCs  (Extras)   (Combative)
Scrasamax's comment on 2013-07-22 09:10 AM
Enjoyable. Go to Comment
Skeletrons
Lifeforms  (Constructed)   (Any)
Scrasamax's comment on 2013-07-17 07:43 AM
Another advantage, if you suit your skeletrons up in normal soldier kit, and send them out, your enemy isn't going to break out round one with their anti-robot weaponry, instead shooting their anti-personnel weaponry first. In mixed companies, skeletrons will take the most dangerous positions, like point, and will carry the heaviest gear, like the support weaponry. Thus, leaving your human doods free to do their agile rapid thinking thing while directing the skeletrons to lay down covering fire (they are good at this) working as meat shields (good at this too) and general tactical leadership for the bot squads. Go to Comment
ApoCalypso Entertainment Group
Society/ Organizations  (Artistic/Performance)   (World Wide)
Scrasamax's comment on 2013-07-12 02:34 PM
Okay, I googled Marcellus Washington and I got Andre Braugher, so then I googled the next similar name that came to mind and got Marcellus Wallace and that was totally not who I thought it was. I thought Wallace was Samuel Jackson from Pulp Fiction (which I haven't seen).

How I reached the name: Mark - common name, boring, also my FiL. Marcellus, now fancified Mark. That'll do. I have dug into the historical American names, founders and stuff, and Washington just seemed like a good fit.

So what is wink wink? I've missed that exhibit Go to Comment
ApoCalypso Entertainment Group
Society/ Organizations  (Artistic/Performance)   (World Wide)
Scrasamax's comment on 2013-07-12 02:51 PM
Samuel Jackson - Jules Winfield, Pulp Fiction
Ving Rhames - Marcellus Wallace, Pulp Fiction.

Marcellus is an uncommon name, but it is statistically more common in my game settings as I tend to strongly avoid the first names of people in my immediate and near family (spouse, parents, siblings, in-laws) and there is a Mark in my family. And we don't get along. So there are Marcus, Marcellus, Marco, etc. Go to Comment
Tulu
Lifeforms  (Intelligent Species)   (Space)
Scrasamax's comment on 2013-07-03 10:52 AM
There are a variety of agencied ranging from the military, to intelligence agencies to special arcanotech investigators who monitor and police the movement and general existence of extra dimensional lifeforms Go to Comment
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