Strolen\s Citadel content. 
Progressive Stiletto
Items  (Melee Weapons)   (Combat)
Scrasamax's comment on 2013-08-23 06:28 PM
You have a valid idea there, but in my mind I'm not seeing regular power armor being that agile. Go to Comment
Progressive Stiletto
Items  (Melee Weapons)   (Combat)
Scrasamax's comment on 2013-08-23 10:33 PM
The Hornet

The Hornet is a larger version of a Progressive Stiletto. Unlike the standard progressive stiletto, the Hornet is reusable. The spike and explosive charge disconnect from the handle when the weapon strikes true. The power pack in the handle can power several strikes without being recharged, and the Hornet has a variety of different loads that it can 'fire'.

The Standard Explosive - smaller than the normal Stiletto, the Hornet standard explosive is still very effective against non-powered armor, as well as busting locks, taking down supersoldiers, and severely damaging androids and mechanoids.

EMP Charge - an expensive stiletto load, the EMP creates a small but potent electromagnetic pulse. This is enough to short out or disable some electronic devices, and can play hell on androids and other non-hardened electronic systems. It is also effective for damaging things like electronic doors and cyborgs.

Poison/Acid Charge - Designed for dealing with the horrors that emerge from storm rifts, the acid/chem charge detonates forcing its chemical payload of either caustic chemicals into the target, or pumping whatever chemical it has inside of it. This ranges from neurotoxin, to tranquilizer, and whatever the aspiring pharmacopeist decides to put into it.

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The Flight of Retribution
Plots  (Hired)   (Single-Storyline)
Scrasamax's comment on 2013-08-31 08:26 AM
Written to support this submission

Cosmic Era: Doom Bestiary

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The Flight of Retribution
Plots  (Hired)   (Single-Storyline)
Scrasamax's comment on 2013-08-25 07:02 AM
I like the way the sub is structured, and how what faction you decide to ally with can influence the end objective of the mission. The entire sub feels like a good space horror movie, one that I would like to see.

Gossamer's comment has some truth to it, the inclusion of the Doom references and demons, I would liked to have seen more done with them, maybe a paragraph or two about the demons beyond the reanimated corpses. Maybe the Hell Knight isn't just a smashy kill monster, but a sentient hellish being that in addition to murder, rape and destruction is a competent pilot and spacer.

Also: Doom is an established source for the Cosmic Era, specifically the early computer games. The appearance of random demons and monsters corresponds with the storm breach/rift phenomenon and the UAC would really really like to have this sort of device. Go to Comment
Sila'Khrysath - The Great Sand Wyrm.
Lifeforms  (Constructed)   (Desert)
Scrasamax's comment on 2013-08-29 07:57 AM
Breathtaking.

5/5 Go to Comment
The Rosomakha
Society/ Organizations  (Agricultural)   (Area)
Scrasamax's comment on 2013-08-21 11:03 AM
Are they stereotypical dwarves, not at all. But I am exploring a different take on the dwarves, and there is more to being a dwarf than alcoholism, facial hair, and basically being short squat vikings without ships. Go to Comment
Fena, the Demon Goddess
NPCs  (Mythic/ Historical)   (Religious)
Scrasamax's comment on 2013-08-26 12:37 AM
Interesting read, and I like the idea presented, but there are quite a few areas that are vague or left blank, some of which is intentional.

As Darkstand said, I would like to know more about the binding, and how and why such power as Fena's was left to fade and be forgotten. Some other questions revolve around Fena as a demon, I have no idea what she looks like, what if any mannerisms she has. What is her portfolio, does she have any elemental aspects, weaknesses, strengths?

I would like to see a triptych style progression, Fena the mortal, Fena the vengeful demon, and Fena the older and now dangerously unknown goddess. What is her appearance and how has it changed? What were her powers and how have they changed?

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Fena, the Demon Goddess
NPCs  (Mythic/ Historical)   (Religious)
Scrasamax's comment on 2013-09-03 09:58 AM
The additions and editing have made this a much better submission. Good job, and here is a 1.5 point bump in vote.

4.5/5

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30 Prisons
Locations  (Fortification)   (Any)
Scrasamax's comment on 2013-08-18 03:12 PM
Some excellent questions to Gong Han, and I will level with you it was a quick idea I just went with.

Possible answer: intimidation. If you are sentenced to Gong Han you are going away for a long time so family and friends will be aged or dead. Plus there is the ritualistic killing of the prisoner that while reversible isn't 100% foolproof. Then I would toss rumors of frozen inmates beibg discarded like garbage or being shipped to the brutal iron mines on Mercury or to the mythical frozen gulags in space Go to Comment
30 Prisons
Locations  (Fortification)   (Any)
Scrasamax's comment on 2014-10-28 08:38 AM
Just had to cruise by and grab one of the prisons here for my novel in progress, good on Gong Han. Don't cross the Chinese, they will turn you into a popsicle Go to Comment
The Kingmakers: Final Update/Autopsy
Articles  (Campaign)   (Game Mastering)
Scrasamax's comment on 2013-08-10 09:21 PM
Its not very often you get to read a gane post mortem. Interesting lessons, and that saying no to players during character creation is hard to do. I used to do it when I could talk to my players face to face but not much if ever since then. Go to Comment
Scrasamax's Street Racing Treatise
Society/ Organizations  (Travelers)   (Regional)
Scrasamax's comment on 2013-08-10 04:32 PM
Update: I've been working on this for a while and I figure its mostly done, so out it goes. Go to Comment
7/30 Parapsychic Martial Artists
NPCs  (Scenario Based)   (Combative)
Scrasamax's comment on 2013-08-10 03:45 PM
Update: Stagnated, incomplete and being kicked out Go to Comment
17/30 Cosmic Era NPCs
NPCs  (Scenario Based)   (Travelers)
Scrasamax's comment on 2013-08-10 03:44 PM
Update: Stagnated, and now being kicked out. Go to Comment
30 Items You Need
Items  (Equipment Listing)   (Non-Magical)
Scrasamax's comment on 2013-08-04 10:33 AM
Only voted Go to Comment
Vitralara, the Mongrelmen
Lifeforms  (Constructed)   (City/ Ruin)
Scrasamax's comment on 2013-08-07 07:28 AM
There is a basal urge to mate, but in the Vitralara this is really messed up since they are pumped full of all sorts of other energies and animal urges. They copulate not out of love or really even for recreation, but out of stress and frustration. As chimeras (genetically speaking) they are not physically attractive to each other, in the same way that they are not attractive to humans or animals as mates. They can be attracted themselves to humans as they were and still consider themselves humans, but not even Beauty and the Beast and Stockholm Syndrome is going to enamour a potential mate for a Vitralara.

On a more cerebral level, the Vitralara don't wish to procreate their species. The offspring are demonstrably weaker than their parent in terms of ability, and I would imagine the mortality rate for infants and human mothers is probably high. There is also no chance that the offspring will be normal, they are all monstrous. And as mentioned in the vestigial populations, the animal traits last a long time genetically, and even can lay dormant for generations before out pops a kid with tiger paws instead of hands. Go to Comment
Vitralara, the Mongrelmen
Lifeforms  (Constructed)   (City/ Ruin)
Scrasamax's comment on 2013-08-16 10:30 AM
It was my intent to beef up and provide background for the mongrelmen, I mentioned that in the last paragraph of the sub ;)
Go to Comment
Mechadrome
Locations  (Fortification)   (Any)
Scrasamax's comment on 2013-07-29 06:38 PM
Think of how much maintenance goes into keeping all of the tanks and aircraft we have now and them add legs, lol.

Pics are targeted searches through Google Images, Battletech, pacific rim, robot jox, mecha, repair yard. Go to Comment
Mechadrome
Locations  (Fortification)   (Any)
Scrasamax's comment on 2013-08-04 07:25 PM
The average mecha is large, in the 30-40 foot tall range. The pilot typically sits in the top of the torso, with the 'head' being a mobile cluster of sensors and such. Why put the pilot of the machine in a place that snipers instinctively shoot at?

There are power armor suits that are worn like conventional but oversized armor, and there are Large Power Suits where the pilot is folded into a small cockpit/harness in the torso and their limbs do not fit into the arms and legs of the machine they operate. These machines are only a few feet taller than a conventional power armor, 9-10 foot versus the usual 6-7 foot Go to Comment
Mirage
Items  (Other)   (Combat)
Scrasamax's comment on 2013-08-02 11:17 AM
On an honest theoretical level, I have no idea.

But on a game/meta level, if there is sufficient technology to bend light and radio waves, I am sure bending thermal radiation is something that just gets rolled into it. Go to Comment
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