Strolen\s Citadel content. 
Buckfowl
Lifeforms  (Fauna)   (Forest/ Jungle)
Scrasamax's comment on 2016-12-08 07:20 PM
I wouldn't want to mess with one. A common observation about chickens is 'who decided someone who was a coward was a chicken? Have you ever met a chicken? They will mess you up'. This applies to your run of the mill evolved from therapod poultry.

A bird with antlers. I want an omelet, this might cost me an eye... Go to Comment
Metric Time
Systems  (Technical/ Mechanical)   (Specific)
Scrasamax's comment on 2016-12-05 03:52 PM
I have two thoughts for that, one is that the Transformers counted time in cycles and megacycles, but I am not sure if they ever explained just long 4 megacycles was, and if that was actually a long time for the transformers. The other thought is that the modern nomenclature for computers and computer technology are going to be so obsolete it is going to be comparing tying knots and fixing sails, and then using the terminology and trying to launch a space shuttle with it.
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The Sage Mugwort
NPCs  (Scenario Based)   (Natural)
The Sage Mugwort
NPCs  (Scenario Based)   (Natural)
Scrasamax's comment on 2016-12-05 10:35 AM
It was drawn from the map of Clichea, link provided, lol

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An Atlas of County Siogal
Locations  (Country/ State)   (Plains)
Scrasamax's comment on 2016-12-04 07:39 AM
Exceptional word. Nice graphic, well laid out, and the tone remains consistent through the entire work. Give it a glossy green cover with celtic knotwork art and put it on the shelf Go to Comment
Degrees of Possession
Articles  (Resource)   (Game Mastering)
Scrasamax's comment on 2016-11-13 08:09 AM
Nice work Go to Comment
How do you measure a year? Interstellar Chronologies.
Systems  (Technical/ Mechanical)   (Specific)
Scrasamax's comment on 2016-10-31 04:06 PM
Interesting, and relevant in a space campaign. There is also the effect of time dilation, prominent in both Ender"s Game and Interstellar. Go to Comment
Bull. Bear and Dragon Markets
Locations  (City)   (Any)
Scrasamax's comment on 2016-10-14 06:39 AM
Interesting, demonstrates the potential that PCs have in disrupting a local economy. A good dungeon raid could make the PCs wealthy and their first stop at a town could seriously cause problems.

Nicely done Go to Comment
Bull. Bear and Dragon Markets
Locations  (City)   (Any)
Scrasamax's comment on 2016-10-14 06:39 AM
And the vote Go to Comment
7 Medics
NPCs  (Scenario Based)   (Knowledge/Lore)
Scrasamax's comment on 2016-10-31 04:18 PM
A decent list, but a bit on the bland side.

Could expand into demihuman medics, like the elven holistic healer, the orc sawbones, the magic healer, the necro-medic, etc Go to Comment
Dress Code of the Guild of Adventurers Upon Return
Society/ Organizations  (Ethnic/Cultural)   (Country/ State)
Scrasamax's comment on 2016-11-05 08:36 AM
The beefcake and cheesecake are somewhat meta but in no relation to any specific system, but rather traditional fantasy art, ala cheesecake fantasy like Red Sonja, and Boris Vallejo, and Frazetta. This could also very easily apply to 99% of comic book artists. Go to Comment
7 Canyons
Locations  (Area)   (Mountains)
Scrasamax's comment on 2016-10-08 09:47 AM
I liked where this was going, the visuals for the Canyon of the Gallows was interesting, and I find myself making up more details for it
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Unique goodiebags for players
Articles  (Character)   (Players)
Scrasamax's comment on 2016-10-31 04:22 PM
I really like this idea, because it allows you to delve into color and background material, the sort of stuff that makes for deeper connections with the character without contributing to their ability to function as 'murder hobos'.

Instead of a sword, the swordsman is gifted with a fine scabbard. The heroes are toasted and have a feast thrown in their favor. The local bard composes a epic in their name, while a group of minstrels put together a stage play of the hero's last campaign, with a few touches and flare and mistakes. Go to Comment
Non-Military Cruiser
Items  (SpaceShips)   (Campaign Defining)
Scrasamax's comment on 2016-10-25 10:36 PM
Not so much flight as hovering via a-pods, but yes. They can move between planets in matter of days or weeks, but this is as much a function of where the planets are at the time of the flight as much as it is how fast they are.

I can see there being travel seasons, you travel to Mars on the 2-3 months when Earth is swinging around and is on the same side of the Solar system as the red planet, bingo for Jupiter. For points further out you are going to be waiting for the right alignment of the middle planets to slingshot around them, or use them as wayfare or refuel and reprovision points.

Generally the inner system is a matter of a few days, Mars and Jupiter a few weeks, and points further out are a month or more away Go to Comment
The Wastelands
Locations  (World)   (Any)
Scrasamax's comment on 2016-08-26 05:06 PM
Sexy Borg Queen, a wasteland seraphim, created by DFE. Fusion of human and machine, connected to the minds of her followers in a massively centralized vingian array.

Sil, the Slag, a type of wasteland mutant, designated a breeder. Copulates, typically kills mate and consumes their body for biofuel, lays eggs that hatch into new sil. Pheromone pumps, adrenal glands, zerglings with sexiness.

Serleena the Magistrix, wasteland archon, parapsychic dominatrix, sex avatar, breeder queen

Eccentrica Gallumbits

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The Wastelands
Locations  (World)   (Any)
Scrasamax's comment on 2016-09-01 03:30 PM
Depends on the city and what nation it is in. Most people 'shake out' rather than hop on a helocraft and fly away. Shaking out is typically falling out of the heart of the city, the arco, and down into the geofront. Down there, you are closer to the ground and the security isn't as tight. Go to Comment
The Wastelands
Locations  (World)   (Any)
Scrasamax's comment on 2016-09-05 02:47 PM
The Utopia Initiative now has it's own submission, thank you for asking Go to Comment
Options for expanded character backgrounds
Articles  (Character)   (Players)
Scrasamax's comment on 2016-08-30 04:32 PM
Enjoyable read, could easy blossom in lists of potential triggers, complications, black marks, etc Go to Comment
Austerhagen Device
Items  (Ranged Weapons)   (Combat)
Scrasamax's comment on 2016-08-27 08:15 AM
Schwartzchild - the most common yield austerhagen warhead. The Schwartzchild is a 'static' detonation and has no angular momentum. This is the smallest, and most controlled version of the weapon and creates an event horizon approximately 50 meters wide. Everything within this diameter is simply gone. Outside of the diameter, there is gravitational sheer, stress fractures, and secondary damage.

Reissner-Nordstrom - similar to the Schwartzchild, the Reisnner-Nordstrom (RN, or the 'Black Nurse') is a static event, but energetic. The horizon of a Black Nurse is 100-120 meters, and there is significant disruption to EM fields after it's collapse. Reissner-Nordstrom warheads are uncommon due to this. They are more likely to be used as noise generators than in actual targeted combat.

Kerr - the Kerr is a large austerhagen warhead, typically deploying in the self destruct feature of secure offworld facilities. The Kerr is simply a much larger version of a Schwartzchild, static and uncharged. The horizon of a Kerr can be as large as 300 meters, more than adequate to consume an entire space station or large space ship, or to turn an asteroid base into a hollow sphere. There are anti-ship Kerr warheads, but these are highly classified weapons.

Kerr-Newman - the KN is the last word in destruction, opening a kilometer wide rotating black hole. The handful of these superweapons are insurance in case of something like the Seibertronians turning against humanity, an AISC going truly rogue, or encountering something that no reflex team can hope to stop. Only one KN warhead has even been detonated and it was a desperate attempt to close the expanding Weir Rift, a massive DFE that appeared after the failure of a prototype FTL engine test. The rift and the black hole canceled each other out, leaving gravity waves rippling out from the event, sending storms raging through Neptune's atmosphere. Go to Comment
Austerhagen Device
Items  (Ranged Weapons)   (Combat)
Scrasamax's comment on 2016-08-27 08:24 AM
The Gates of Guf

The Gates of Guf are a Nipponese Austerhagen warhead of the Kerr-Newman yield, but is different from the Federation model in that the Guf warhead is a slow burn model, and the resulting event can last for several terrifying minutes. The weapon is part of the Nipponese reflex plan, should something like a teratomorph or Arhat level parapsychic overcome existing defense and response forces, the Guf would be delivered to the problem and 'opened'. The resultant event would unfurl, bathing everything in the brilliance of the the accretion zone, a glowing sphere of light brighter than the sun.

Such a weapon could potentially alter the magnetic field of the Earth, alter weather patterns, and otherwise disrupt the ecosphere. The nipponese government has several of these weapons. Go to Comment
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