Strolen\s Citadel content. 
Gods of the Wider realm
Systems  (Divine/ Spirit)   (Defining)
Roack's comment on 2012-02-10 10:28 AM
I'm a little late in asking this, but I'd really like to know those reasons. I think I bastardized the name from Hittite mythology. Go to Comment
Egoyo
Lifeforms  (Intelligent Species)   (Mountains)
Roack's comment on 2007-03-31 04:16 PM
Perhaps, I've never been a big fan of gnomes myself. The Egoyo began as replacement dwarves, actually, but I suppose they have moved in a more gnommish direction. Go to Comment
Ur-Kanesh Rhyme of the Shievren
Systems  (Societal/ Cultural)   (General)
Roack's comment on 2005-12-20 06:04 PM
I feel almost like it's missing something, but as usual with Coldforged items, It's sheer beuaty. Go to Comment
Dugfar's Dangerous Dwarven Drilling Dirigible
Items  (Transports)   (Magical)
Roack's comment on 2005-12-07 06:14 PM
I love it, enough said. The name is brilliant, the idea even more so. Regardless of the grammatical errors, 5/5! Go to Comment
Roack's comment on 2005-12-04 05:16 AM
sparK!, I have not seen you around the citadel before, but if you keep turning up such rich, high-quality posts as this, I have no doubt you will be welcomed with open arms. This is a perfect background and campaign defining article. You may want to convert it to a scroll, I had trouble with that my self at first. Go to Comment
The Iothun: A New Look at Giants
Lifeforms  (Intelligent Species)   (Mountains)
Roack's comment on 2006-02-12 10:59 PM
I really don't know what to say about this, I'm literally speechless. You've delivered an in-depth and insanely beautiful work. To call the Iothun Giants would be an understatement... Go to Comment
Godkiss Butterfly
Lifeforms  (Fauna)   (Desert)
Roack's comment on 2005-12-07 07:38 PM
Updated: Clarification on host's survival added Go to Comment
Godkiss Butterfly
Lifeforms  (Fauna)   (Desert)
Roack's comment on 2007-04-05 09:36 PM
Hmm, maybe I should start doing some expansion around here. Go to Comment
Roack's comment on 2005-12-03 01:07 AM


Conchyliated Rat, Rattus Ostrea The Conchyliated Rat, or Clam-head Rat, stands 10 cm at the shoulder. Its body is a meter long, with a tail three times that. Unlike their black, furry bodies, Their heads are covered with something akin to mollusk-like shells, excepting the eyes, and terminating in a cruelly hooked beak. This shell, often barbarically and incorrectly referred to as the rat's skull, can be cracked open to reveal lustrous, iridescent nacre. In far off lands, the rats have begun to be de-beaked, and farmed to feed the ever growing hunger for clam-headed jewelery.

Go to Comment
Roack's comment on 2005-12-07 05:49 PM


Thrivval (THRIV-val): Uncannily resembling a cross between a duck and a pinecone, the Thrivval lairs in misty swamps and wetlands. Their eggtooth never atrophies, eventually devoloping into a diminutive horn. The Thrivval's feathers have adapted into the hard, bony ridges that protect it from predators. Thrivvals burrow in the mudbanks near streams, using their shovel-like wings. They then stick their highly sensitive eggtooth out of the mud, and should any animal pass within a few feet, the Thrivval bursts out, rushing in to bite it. This often leads them to bite the feet of travellers with their sharp beaks, earning them the nickname "Toe eaters," among colonists. Because of their abundance in and around humans, many Thrivval-related proucts have been devoloped. Thrivval-plate boots are now high fashion, and their wings make perfect gardening tools. The Thrivval has also become a popular subject in children's stories, often portraying the "grumpy old man" character.

Go to Comment
Jorlek the Undying
NPCs  (Major)   (Mystical)
Roack's comment on 2005-12-01 08:20 PM
Perhaps it is because I do not know this setting well, but it is somewhat confusing to me. I wish you'd elaborate more on the mage he was "chosen" by. Other than that, flexible, creative, and enchanting 5/5! Go to Comment
Sword-Draw magics
Systems  (Mystical)   (General)
Roack's comment on 2005-12-07 03:54 PM
This is an Idea I can definitely use. A bit lengthy, but very in-depth. Go to Comment
Two Twines - The Elven Embassy
Locations  (Establishment)   (Forest/ Jungle)
Roack's comment on 2006-01-07 10:31 AM
*begins drooling* Verisimilitude.... Detail... Fluff... Awesome...

If I had the ability to give HoH votes, I would, and as soon as I can, I will. Go to Comment
Ivory Men
Society/ Organizations  (Ethnic/Cultural)   (Area)
Roack's comment on 2006-02-06 11:54 PM
You must remember, at the time of your reading this it's unfinished, I'll go into the specialized crops they grow and their craft sooner then later. (I'm simultaneously working on gods, and other races for the campaign)

Thank you for your input however Go to Comment
Ivory Men
Society/ Organizations  (Ethnic/Cultural)   (Area)
Roack's comment on 2007-04-14 12:51 AM
Yes, maybe, boiled, but I haven't quite decided; yes, and finally, can't you pass off ANY vegetable as health food? Go to Comment
Sirrush
Lifeforms  (Fauna)   (Desert)
Roack's comment on 2005-11-29 06:43 PM
Thank you for your comments Zylithian, personally I can't think of any way to describe it, and the Image you conjoured up is very similar to my own. I will probably revisit the description later or photoshop something for clarification. Go to Comment
Sirrush
Lifeforms  (Fauna)   (Desert)
Roack's comment on 2005-12-07 05:21 PM
The Tunneling Sirrush digs for water, hence the name. Go to Comment
Scene Journals
Articles  (Rules and Advice)   (Gaming - In General)
Roack's comment on 2005-11-27 02:59 AM
Moon, I am truly in debt to you. This is EXACTLY what I've needed. My campaigns tend to have a lot of "Fluff" to them, and it tends to be very player specific fluff. Go to Comment
Memories of the Asdarien
Plots  (Travel)   (Single-Storyline)
Roack's comment on 2005-11-27 04:55 PM
As always you deliver. Original, well constructed, and well thought out. Go to Comment
Antiago spear
Items  (Melee Weapons)   (Combat)
Roack's comment on 2005-11-29 11:11 PM
Brilliant idea accompanied by two beautiful Haiku. Go to Comment
Total Comments:
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