A long long time ago, in a galaxy not so far away, My brother and I were watching some saturday morning cartoons. Nothing was particularly strange that morning, ntil we happened upon some old reruns of the D&D cartoon. Naturally we wanted to know what the hell this "Dungeons & Dragons" thing was about, and I was delighted to find that my brother had went out and bought the 2nd edition AD&D boxed set with his own money, an epic feat for a ten-year-old!
That very same day I had created, Roack, a second level magic user. Being eight, I had little to no concept of backstory, but Roack would later evolve and change thousands of times, appearing in multiple incarnations, from sorceror, wizard, fighter, rougue, psion, and even a druid at one point. His story has fluctuated like some great ad ever-changing river, but always his name has remained the same.
Of course, beggining my career as a GM did not end Roack's long-standing legacy, and he became used as a play-testing character. This, I still feel, was not enough for my baby, and so in addition to his title appearing on almost everything I have an excuse to use it for, he makes occasional cameos in-game, though only two of my veteran players ever figured out who he was. Go to Comment
Dark, creepy Beautiful.However, you have a few spelling/grammar errors, and I'd love it if you delved into more detail about Long Man Death (love the name), The dance of eternity, and the portals, all of which leads to a -.5, so 4.5/5 Go to Comment
The Bosques Society/ Organizations (Ethnic/Cultural)
End of the Road: (Inspired by They Might Be Giant's "End of the Tour")
Not three miles off the great rock coast lies an unexplained phenomena. Known as "The end of the road," it has become a site of great interest and fear in recent years. The title is somewhat of a misnomer, as no one can really tell whether the road is beggining or ending, instead being a mysterious, five meter long section of cobbled road, complete with the wear of carrige wheels. Many claim to have seen missing sections of road of about the same size elsewhere, and some even go as far as saying they have seen carriges along the road, then drop off passengers, though all reports remain uncomfirmed. The onlything known is that the road suddenly appeared there overnight, roughly three years ago. The one man known to be walking in the area, and therefore a possible witness of the events, has gone missing, many claim he drives an infernal carrige across the road on the anniversary of it's birth.
(Seeing as how this is a scroll I'm not going to go into "The truth," I'll leave that up to you) Go to Comment
I'm a big fan of Insanity in general, especially when related to water. And frogs. And cool noises. And apparently fragmented sentences. Great post, and has that typical Murometz quality to it, which I herebey dub "Muruality." Go to Comment
I've always been fascinated by the use of censers/thuribles as weapons, so this fits well for my settings. I love the history as well, and the fact that though magic and created by a powerful being, it is cannot support munchikinism. Go to Comment
In a long-lost age, a party of adventurers are frozen into stone by the stare of some gorgon-like creature. An unscrupulous rogue, coming across the frozen party several centuries later, decides to haul off two of the statues to decorate his den. Upon his death, an artisan friend of his claims a statue and sells it to a rich merchant, passing it off as his own work. Years later, the merchant gilds the statue in bronze and re-sells it at a much higher price. After passing through the art markets for many decades, the statue ends up in the hallways of a mage academy. Imagine the chaos and confusion when a young mage's spell happens to break the curse of stone, returning the adventurer to life several centuries after his petrification! Is he interrogated by historians? Driven mad by the change of times? Or does he set off on a quest to find and liberate his other frozen party-members?