Strolen\s Citadel content. 
How to be a better critic!
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Renee_Strife's comment on 2006-01-10 12:26 PM
Not enough Detail.. or maybe the WTF part... not really sure where this would fall under

That is always one thing that normally gets me when I'm browsing ideas or what naught. There can always be a little more added in some areas, but what is also really bloody annoying is posting stuff that doesn't even pertain to what the idea is. Tangents are a big turn off for the rpers of any game I've noticed. I've seen many wonderful ideas go belly up due to this.

So.. yeah.. that's about it from me. Everything else hits the mark in my tired mind and hopefully I'm not repeating anything else that's already been said in a better way than that. Though the lack of sleep makes me unsure..... Go to Comment
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Walk without rhythm and you'll never learn.

       By: axlerowes

Arakis's zombie problem went largely ignored, because it was believed that the Shai-Hulud (sand worms) would effectively dispose of the undead walkers. Unfortunately the problem grew until the roving herds of sunburnt ghouls threatened the flow of spice. While observing one of the great reanimated masses over take a Harvester from the safety of an ornithopter, an Imperial Zoologists noted that the sand caked flesh eating revenants walked entirely without rhythm.

Shortly after receiving this report the Bene Gesserits claimed to have a solution to Arakis's hellish resurrections. They asserted to the agents of the great houses that the worms could be drawn to the walkers using an ancient sonic weapon. According to the sisters, exposing the zombies to an antediluvian ballad composed by the great master M. Jackson would force them to step in time.

Ideas  ( Plots ) | March 12, 2014 | View | UpVote 6xp