Strolen\s Citadel content. 
Hanetta's Millstone
Items  (Tools)   (Magical)
PoisonAlchemist's comment on 2012-02-15 04:43 PM

I want this to be the focus of a save-the-town quest. Everyone is starving, quickly! Find and lug the heavy stone object through the dungeon, across the rickety canyon bridge (WHUMP!), over the lake in the leaky boat (*gurgle*), up the hill, up the hill again, (Damn you Sisyphus!) et cetera. It makes me snigger with evil DM delight. 

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The Hemangini Flying Squirrel
Lifeforms  (Fauna)   (Mountains)
PoisonAlchemist's comment on 2012-02-01 12:39 AM

Awesome, clever, flavorful, and with some good potential. Fear the squirrels. 

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The Invisible Trebuchet
Plots  (Crisis)   (Side-Quest)
PoisonAlchemist's comment on 2012-02-01 12:41 AM

Think of the children! :D

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Items  (Melee Weapons)   (Campaign Defining)
PoisonAlchemist's comment on 2014-10-18 12:55 PM
I like the interpersonal relationships the swords have. How do they communicate? Go to Comment
Items  (Melee Weapons)   (Campaign Defining)
PoisonAlchemist's comment on 2013-03-25 02:51 AM
I rather enjoyed this idea, and wish it was better linked with its cousin swords and relevant backstory. Go to Comment
The Hand of Callous Justice
Items  (Other)   (Magical)
PoisonAlchemist's comment on 2011-12-11 12:57 AM

Author's Note: This submission is unfinished, as it should be linked to a number of other items in a homebrew campaign setting which does not exist on the site. Critique as you like. 

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The Hand of Callous Justice
Items  (Other)   (Magical)
PoisonAlchemist's comment on 2013-03-20 10:50 PM
I heartily approve. Go to Comment
The Hand of Callous Justice
Items  (Other)   (Magical)
PoisonAlchemist's comment on 2013-05-29 01:11 PM
I never considered the name important, but I understand the confusion.

Ever watch Warehouse 13? It's a show where people collect 'artifacts', things like Sylvia Plath's typewriter which makes you suicidal. No one blessed or cursed or enchanted the typewriter, it is the way it is because of who it belonged to and the emotions she felt. This is the sentencing hand of a man who let his own son die rather than compromise justice. Do you not think that is magic enough? Go to Comment
The Hand of Callous Justice
Items  (Other)   (Magical)
PoisonAlchemist's comment on 2013-05-29 11:13 PM
Meh, it's not my finest work I'll admit but no one seems interested in reading two-part epics and someone might get an idea or two.

Good point about going and digging up the hand. As yet it's unexplained because the Jixden article is unwritten (no excuse really) but for your curiosity I'll provide a cursory explanation:

Jixden is a place where death and mutilation beyond recognition in a back alley is common. As the torrential rains of the area wash bodies into "Tide Ends" families with missing loved ones needed some form of identification for brutalized and rotting corpses. As such a symbol based tattoo system was created and placed on the hand. Not only does it identify your faction affiliations (based on the alchemist who inscribed it) but if you have parents, siblings, children, and whether they are alive, dead, missing, unknown, etc. Because this often the only means of identifying a loved one after death the removal of the hand is considered beyond insult - it is the worst thing that can be done in Jixden culture and is reserved only for the worst of traitors or enemies.

Removing the judge's hand is the ultimate expression of this Jixden Family's triumph over Okada law. It's desecrating his corpse in a way that is uniquely of the people who defeated him in a show of power and ruthlessness that stakes their claim on the city. The general populace of Okada may not understand, but they're not the ones to whom that 'message' was addressed. Go to Comment
Items  (Melee Weapons)   (Campaign Defining)
PoisonAlchemist's comment on 2013-03-25 02:59 AM
What I really like about this particular sword is that the sword itself is going insane which makes me wonder what will happen if it goes mad. Go to Comment
What hath Science Wrought?
Plots  (Discovery)   (Single-Storyline)
PoisonAlchemist's comment on 2012-02-01 12:48 AM
Only voted Go to Comment
Ether Ward
Items  (Tools)   (Non-Magical)
PoisonAlchemist's comment on 2011-09-12 05:51 PM

I quite like this idea because it is highly adaptable. If your game does not focus on Ether a similar setup could be made for any 'aura' of your choosing. What a perfect way to harken the arrival of the BBEG, chimes ringing furiously in a place absent of wind but with a darkening sky. They could also function like Tribbles + Kingons, which is to say if some ethereal/evil has posessed a human or is disguised they still react. They're just a really nice touch that can be added anywhere. 

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The Black Circus of Mortuel
Society/ Organizations  (Criminal/Espionage)   (Regional)
PoisonAlchemist's comment on 2011-09-11 04:54 PM

I am not going to vote yet, because this is so close to being a five but is missing one crucial thing to me. Motivation. What is the mission of the circus? Why does this god value laughter? Why does he have a group of laughing assassins? I feel like all of this could be explained if I just knew what the motivation of the cult or their god was. 

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Lifeforms  (Unique)   (Plains)
PoisonAlchemist's comment on 2011-09-08 03:13 PM

Another top-notch submission. I love how all of your animals seem pausable and well tailored to their environment. The plot hooks seem a little on the thin side, but I'm still glad they're there. Thanks so much for posting the picture as well, most of your submissions are so clear I don't need one, but this creature is particularly complex looking. 

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Blydwyn potion
Items  (Potion)   (Combat)
PoisonAlchemist's comment on 2011-09-08 03:18 PM

A very thorough potion, you should create a submission that is a list of your wonderfully detailed alchemical ingredients. A great war-time potion like morphine. 

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Items  (Melee Weapons)   (Cursed)
PoisonAlchemist's comment on 2011-08-08 05:38 PM

I concur with Infested Jerk. Print it out on a sheet of paper and read it aloud to yourself or better yet have a friend read it to you. 

This item does not seem cursed, typically a cursed item has some sort of detrimental effect on the wielder.

Is Damon Lord a person, or do you mean Deamon? 

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The Soul
Lifeforms  (Ethereal)   (Any)
PoisonAlchemist's comment on 2011-09-05 04:46 PM

Interesting, the soul is both good and bad, and immortality is impossible if you have a concience. 

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The Door of Heaven
Dungeons  (Underground)   (Traps)
PoisonAlchemist's comment on 2011-09-02 01:35 PM

This is a very nice and simple low level complication, with so many ways of it being overcome you don't have to worry too much about whether your players are carrying a grappling hook or not. At higher levels it tends to lose its usefulness when magic-solves-everything kicks in. I think it lacks an added layer of challenge though. I'll post some ideas on the scroll. 

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The Door of Heaven
Dungeons  (Underground)   (Traps)
PoisonAlchemist's comment on 2011-09-02 01:47 PM

Additional complications to increase difficulty and/or lethality without too much effort on the builder's part:

  • The floor is covered in Grease (or ice). 

  • The floor is covered in Grease, then set on fire. 

  • The floor is covered in Grease, set on fire, and produces noxious fumes.

  • There is a very strong wind coming from the direction of the door. 

  • A strong magnet makes the climb impossible in armor.

  • The Door of Heaven is an illusion to buy time for the guards. The real door is hidden at the base of the ledge. (Who wants to climb that ledge every day anyways?)

  • A lever at one end of the corridor opens the door, which shuts after a short amount of time. 

  • The walls are covered in a poisonous fungus that should not be touched. 

  • Any archers or foes up the slope get bonuses to attack and damage for having the high ground. 

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NPCs  (Scenario Based)   (Mercantile)
PoisonAlchemist's comment on 2011-09-02 01:29 PM

Cute, detailed, practical and a nice fleshing out to the 30 submission. 

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       By: Scrasamax

Orcela - Also called an Orc-Cat, these robust and semi-feral felines are twice the size of normal house cats and are often seem in the retinue of orcish settlements. The animals are fast and mean enough to survive among the adolescent orcs while keeping the scavengers and rodents at bay.

Ideas  ( Lifeforms ) | April 14, 2005 | View | UpVote 3xp