Strolen\s Citadel content. 
Saint Ithiel's Solace
Dungeons  (Swamp)   (Style)
PoisonAlchemist's comment on 2011-08-18 04:38 PM

I agree the end is cliche but that can always be changed as the DM desires. What really makes this a good piece as the setting and in many ways good settings are harder than good plots (good plots are always tailored to a group of players anyways). It is so well described and atmospheric, as well as able to be used in any swamp. 

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Lagniappe Purse
Items  (Clothes)   (Magical)
PoisonAlchemist's comment on 2013-03-21 11:24 PM
A very cute idea but you really have to be careful with these sorts of things around players. I don't think it should just give something for free, perhaps the tip pouch is populated based upon how generous you are with your time or compliments. I agree it should be a sort of minor divine artifact. Go to Comment
Lifeforms  (Flora)   (Forest/ Jungle)
PoisonAlchemist's comment on 2013-03-21 11:46 PM
Now I'm going to go against the grain and say that the toxin is sufficiently powerful. Granted 'instant death' is rare in nature but there should be more dangerous poisons. The creature itself is really rather unique. I would like a subplot where the PCs inadvertently wipe out their food supply and visit a previously safe area to find it has become a minefield. Go to Comment
The Black Market
Locations  (Area)   (Any)
PoisonAlchemist's comment on 2011-08-16 01:14 PM
I feel like this could be a scroll in itself, with a list of interesting insects that would be of use to a thief. Go to Comment
The Black Market
Locations  (Area)   (Any)
PoisonAlchemist's comment on 2011-08-16 01:40 PM

There are at least two typos, Whne and muc. A priceless submssion.

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Torture Devices and Techniques
Articles  (Resource)   (Gaming - In General)
PoisonAlchemist's comment on 2011-09-14 05:57 AM

The Breaking Wheel (Catherine's Wheel)

The victim is lashed upon a large wheel, with joints in paritcular places. They are then beaten with clubs, which combined with the pressure points of the spokes easily break bones and joints. The rubbery usless limbs are threaded through the spokes, and the wheel is placed up high for the victim to die of dehydration days later while being pecked at by birds. Mercy may be extended by strangulation of the victim after several blows, or a coup de grace. 

A seventeenth-century chronicler wrote the victim looked like, "A sort of huge screaming puppet writhing in rivulets of blood, a puppet with four tentacles, like a sea monster, of raw, slimy and shapeless flesh mixed up with splinters of smashed bones."


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Torture Devices and Techniques
Articles  (Resource)   (Gaming - In General)
PoisonAlchemist's comment on 2011-09-14 06:05 AM

Scavenger's Daughter

This device is the opposite principle of the Duke of Exeter's daughter, more commonly known as the rack, and was created for the Tower of London as the rack was too difficult to move up and down the stairs. Instead of stretching the body, the victim is forced into a compressed kneel and the clamp tightened. 

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Torture Devices and Techniques
Articles  (Resource)   (Gaming - In General)
PoisonAlchemist's comment on 2011-09-14 06:07 AM

This submission makes me want to vomit, and I'm dissappointed that I'm able to contribute. Good work everyone?

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The scroll of secrets
Items  (Books and Scrolls)   (Campaign Defining)
PoisonAlchemist's comment on 2011-07-17 03:06 AM

I like the idea of this as a sort of treasure hunt, a way to encourage players to explore places more thoroughly than they otherwise would. The submission needs some polishing, some sentences don't read as clearly as they should and some words didn't get spell-checked (libaries, buchered). I think the backstory could be more detailed as to why they were so interested in secrets in the first place, but the core idea is solid. 

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Inn Ye' Go
Locations  (Establishment)   (Any)
PoisonAlchemist's comment on 2011-08-02 02:11 AM

This barkeep is fantastic. 

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Book Called Regret
Items  (Books and Scrolls)   (Cursed)
PoisonAlchemist's comment on 2011-07-17 03:21 AM

*slow clap* I ... wow. A really good concept with an amazing and detailed example. I wish it would be revived.

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NPCs  (Minor)   (Domestic/ Craft)
PoisonAlchemist's comment on 2011-08-28 12:40 AM

Small. Functional. Usable. A little on the cliche side with the woe is me. Would prefer it be subsumed into a single submission about the three since there is no point in putting one in the game without the other two.

How could anyone not pick up on that pun? 

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The Mogrolyth
Lifeforms  (Constructed)   (City/ Ruin)
PoisonAlchemist's comment on 2011-08-22 11:12 PM

This is a damn good undead, and a great submission. Skeletons and zombies are for pansy necromancers, to try and control one of these is true nectomantic power - but one doomed to failure. I agree with others, I dislike things that are truly invincible unless it's the terrasque. There can be only one! (Invincible thing, that is. Something has to be on top and it's sure not the gods.) The comments on this submission are great too, giving a lot of good food for thought. This community is simply awesome.

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The Poison Eaters Tribe
Lifeforms  (Intelligent Species)   (Forest/ Jungle)
PoisonAlchemist's comment on 2011-07-17 03:37 PM

Wonderful creatures and well detailed, but why are they called poison eaters? It seems as though their name should have some significance.

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The Bridge of Fates
Locations  (Other)   (Water)
PoisonAlchemist's comment on 2011-08-23 04:27 AM

It was really the small poem that drove this place home for me. 

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Purse of the Dai Kiri
Items  (Equipment Listing)   (Magical)
PoisonAlchemist's comment on 2011-07-17 03:44 PM

This is an amazing submission, and wants for nothing. 

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Ruins of Linnarson II
Dungeons  (Any)   (Style)
PoisonAlchemist's comment on 2011-07-22 12:29 PM

Simple. Functional. Flexible. Nothing terribly fancy but a good reason for wonky dungeon ecology. I don't feel like this really needs anything more. 

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District Zone 1 of Star Lake
Locations  (Neighborhoods)   (Water)
PoisonAlchemist's comment on 2011-08-20 10:57 PM

Sounds a lot like suburbia, but it is well written and leaves nothing wanting. 

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Miss Jillian
NPCs  (Major)   (Mystical)
PoisonAlchemist's comment on 2011-08-21 04:20 AM

Practical, complete, and not the typical old-psychic-woman. It makes more sense in a game where these sorts of heroes are commonplace and can be called on. Her powers seem a bit more extensive than a mystery would want. Her 'spaciness' reminds me of the Clayr in the books by Garth Nix. 

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More Realistic Horses and their care and maintainence
Articles  (Resource)   (Gaming - In General)
PoisonAlchemist's comment on 2011-08-16 01:53 PM

This is a top of the line submission, but I believe the reason most people don't RP their horses is because the game is about the player characters - not their horses. It's the same logic as why many DMs just assume a spellcaster has all the components they need in their pouch, no one wants to keep track of those details. Gaming is about fun and adventure, not record keeping and minutae and unless you have a serious love of horses the very large equipment list needed is nothing but minutae. I was hoping the article could provide some more insight into how to incorporate those details without it being distracting or droll. 

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