Strolen\s Citadel content. 
Yotian Soldier a Tale of Mysantia
Items  (Other)   (Combat)
PoisonAlchemist's comment on 2014-10-25 01:10 AM
This sub is short, too short for the degree of potential it contains. You are one of the best with quickly coming up with awesome ideas, if only I could get you to flesh them out!

--What happens to politics in a region when the common folk are ruled by undying machines? Are the leaders able to adapt to the changing times or is it too much?
--What sort of psychological toll does this take on the person, to die again and again?
--If the pendant is destroyed is the soul destroyed too? Meaning if you choose this route to immortality you give up on an afterlife.
--What happens when the world's Orichalium has been mined? Can these pendants be-reforged as blanks for different souls?
--You say they retain their skill, but do they retain their knowledge? What if spending time in the pendant gradually eroded your memories and left you with nothing but your combative reflexes?

Plot-hooks:
--As the precursor to war a nation makes a move for control of the world's Orichalium mines.
--A warrior in one of these pendants belonged to an ancient and fallen nation. Who will he fight for now? Make sure it's your side! Go to Comment
The E-Stix
Items  (Ranged Weapons)   (Magical)
PoisonAlchemist's comment on 2014-10-25 12:58 AM
I am not too fond of the idea. It's not a bad idea, I just think Magic Buttons and Feather Tokens are more interesting because of their shapes and varied functions. I will throw my voice into the "Shadowrun" chorus because that is the only system I know of that mixes magic and modern. Really these could just be made with chemicals though. Go to Comment
Marked One
NPCs  (Major)   (Combative)
PoisonAlchemist's comment on 2014-10-23 09:57 PM
I really like him, particularly because of his attitude. I suggest using a heading rule (one of those line things) or a blockquote to separate the in-situ writing from the background.

How do I use him in game?
What does his family think of him? Do they know what became of him? Go to Comment
Spritestones
Items  (Materials)   (Sentient)
PoisonAlchemist's comment on 2014-10-22 12:31 PM
Interesting. What I don't understand is that if these are sleeping sprites, how are they awake enough to talk to the mage holding them? Reading this I thought of a lungfish which covers itself in boogers and hibernates. If hibernation makes the sprite my powerful why aren't they hibernating all the time? Go to Comment
Gark'ng, the Man who Burned
NPCs  (Campaign)   (Combative)
PoisonAlchemist's comment on 2014-10-20 03:15 PM
Welcome to the citadel, this is one heck of an introduction.

I love this story and it is beautifully told. There are unanswered questions like what exactly happened to the king, but they are irrelevant. I would like a few words from you on how you intend to use him in-game but I have already come up with a few and added them.
Go to Comment
Gark'ng, the Man who Burned
NPCs  (Campaign)   (Combative)
PoisonAlchemist's comment on 2014-10-20 03:15 PM
The kingdom is in turmoil - the heir to the throne has gone missing.

An arsonist has been setting villages ablaze and must be stopped, but how do you stop the king?

Gark'ng has joined the clergy and is an excellent representative, but he is biding his time until he can show the whole city his firey love on a grand scale.

A fire has started deep in the forest, and the elves and dryads are begging for someone to make it stop.

A cleric of water has arrived, and claims to be hunting down a great evil brought into this world.

Gark'ng has realized his true calling - he is not human but dragon and is seeking a way to ascend. Go to Comment
Gragnark, King of the Orcs
NPCs  (Campaign)   (Combative)
PoisonAlchemist's comment on 2014-10-20 02:59 PM
Welcome to the Citadel!

Lets work on this together so we can get you off to a great start. I first suggest moving this into a public draft so it's not voted on before we've helped you iron out the kinks. (hit the edit button at the bottom of the sub - look on the right hand side for a dropdown - change from normal to draft (public)).

Firstly, please put the text of his backstory in the rest of the submission. This is what a subs is for! If it's a little rough and not ready for public judgment that's what the draft settings are for. When you think it's as good as it will ever be then you can change it to a normal submission which will be voted on.

Top rated subs typically have the following elements: a really unique concept, solid writing, impeccable formatting and grammar, and a small section about how or why this sub is useful to someone else like a GM. Show us what makes Gragnark special enough to put in our games! Go to Comment
Introducing Generators!
Articles  (Other Gaming)   (Citadel Help)
PoisonAlchemist's comment on 2014-10-20 02:41 PM
I honestly prefer lists to generators, because I can look through a list to pick what I want or is most suitable, but I had no idea the citadel had this sort of thing. I'm glad you put it in a sub. If only there was some way of pinning it.

Also, super glad you changed the formatting. Go to Comment
Silverfox Mill - Part I
Locations  (City)   (Forest/ Jungle)
PoisonAlchemist's comment on 2011-08-28 05:52 PM

This is the first part of Silverfox Mill, the portion regarding plots and events is Part II and can be found under the Plots section of the citadel.

Silverfox Mill is part of the Etzem Campaign and as such is unfinished, lacking links and context for a number of things. Statistics are given with the pathfinder system in mind. 


Some ideas have been taken from Tales of Terror and others have been taken from Strolen submissions. If you wish to link or receive credit simply comment below and I will create a link compilation at the end of this submission. 

Go to Comment
Silverfox Mill - Part I
Locations  (City)   (Forest/ Jungle)
PoisonAlchemist's comment on 2013-05-30 11:15 PM
Well, as part I and II they are really intended to be a whole so I've already split them and curiously you like the other part better. When you commented on part II I had assumed you had read part I, so how did any of that make sense to you? A place is a lot of things, it's the people, it's the location, and it's everything that goes on in it. What meaning does getting Urslav to team up with Kentor have if you don't know who either of those people are?

As for splitting the piece up; If I had put Father Basil in an individual sub what would you have rated him? Would you have even bothered to find his sub given that you went through part II not caring? "Depth! Tell us about this! Think about that!" They cry, then you give them everything they want and they don't read it XD

Anyways, I'm glad you've taken the time to read both halves. I'm just completely bemused. Go to Comment
Silverfox Mill - Part II
Plots  (Discovery)   (Multi-Storyline)
PoisonAlchemist's comment on 2013-05-28 10:42 PM
Those are very valid reservations.

I began this before I thought of joining the citadel (two years ago?), and I really have no idea what I even looked at anymore. It's all the things like Fetz's language barrier and the name "Black Anna" that I know aren't mine and are buried somewhere. If there is anything that strikes you as "Hey, that belongs to so-and-so" please tell me; that notice is a plea not a statement.

My opinion on stats is that they are an addition to and not a replacement for an idea. If I were to edit them out whomever was playing a d20 system (Pathfinder, 3.5, 3.0 etc.) and wanted to use this as a grab-and-go module would have lost something, and you as a more casual reader would have gained nothing but 100 characters of unread text. It is my personal opinion that when I am reading submissions if I can ignore the stats and have it be the same article, than they are irrelevant to the scoring. If not, then there is a problem.

I'm glad you appreciate my work, and am tickled pink you think so highly of it despite its flaws. Go to Comment
Silverfox Mill - Part II
Plots  (Discovery)   (Multi-Storyline)
PoisonAlchemist's comment on 2013-03-24 10:38 PM

This is the second part of Silverfox Mill, the portion regarding characters and setting is detailed in part I and can be found under the Locations section of the citadel.

Silverfox Mill is part of the Etzem Campaign and as such is unfinished, lacking links and context for a number of things. Statistics are given with the pathfinder system in mind. 

Some ideas have been taken from Tales of Terror and others have been taken from Strolen submissions. If you wish to link or receive credit simply comment below and I will create a link compilation at the end of this submission. 

Go to Comment
The Threat of Sugar
NPCs  (Mythic/ Historical)   (Artistic/Performance)
PoisonAlchemist's comment on 2014-10-16 06:22 PM
Hey guys I just found this forum thread, it’s got the latest track.

Uugh, I’ll be honest I’ve wasted way too much time reading through threads on Sugar trying to come up with something but I think L1v3tehB347 is right. The best I’ve got is that this all started with the twins Pali mentioned. There was a lot of death in the Futura project so I wouldn’t be surprised if one of them lost their body and the two tried to live in the same morph and ended up merging egos. It would explain why they refer to themselves in the plural and the gender fluidity. They did what the Lost generation was meant to do: they thrived. They started making their music which attracted their async brothers and sisters to them. Spread asyncs throughout a crowd like at a rave and they can amplify the psychic waves Sugar is laying down and turn it into sort of an anarchist hive mind. They’re not dumb though, like lovelylemonlimes pointed out being so high profile is super dangerous for an async which is why they are so interested in giving this persona its own life as a symbol of anarchist freedom. That way if they get caught they can either deny it or have someone else take up the mantle.

Who do you think Sugar is, if you even think Sugar is real and not a collective delusion? Go to Comment
The Threat of Sugar
NPCs  (Mythic/ Historical)   (Artistic/Performance)
PoisonAlchemist's comment on 2014-10-17 05:13 PM
I know, the links are sort of cheating. As I told MM in chat, I had a fantasy version of this character that just wasn't coming together so I scrapped it and put it in EP. It has worked out much better.

Yes the errors were intentional. I actually had to go back and add some more in to make certain people seem more consistent in style.

I'm glad people are actually getting the whole forum-post thing. I feel like it's appropriate for the setting. A lot of the fluff in EP is actually delivered in e-mails between people all of whom have a distinct voice. Go to Comment
The Threat of Sugar
NPCs  (Mythic/ Historical)   (Artistic/Performance)
PoisonAlchemist's comment on 2014-10-20 02:38 PM
Eclipse Phase, it's both a setting and a system. It's all OGL so most of the links go to the wiki which explain some things. Go to Comment
Cool Fight Location/encounter #1
Plots  (Event)   (Encounter)
PoisonAlchemist's comment on 2014-10-16 08:50 PM
Should be turned into an idea seed rather than a submission. Neat combat though. Go to Comment
H.M.A.A.
Items  (Melee Weapons)   (Combat)
PoisonAlchemist's comment on 2014-10-16 08:52 PM
Cool idea. Neat missions. Sub could use a little polish (capitalization, etc.) Go to Comment
H.M.A.A.
Items  (Melee Weapons)   (Combat)
PoisonAlchemist's comment on 2014-10-16 08:54 PM
Oh, forgot, very important, please put the long from of the acronym and a bit about it in the description next to "100 word challenge" to give someone a vague idea of whether or not they might find the sub useful. Go to Comment
PrimaryAssociateProfiles.tex
NPCs  (Extras)   (Travelers)
PoisonAlchemist's comment on 2014-08-28 02:54 PM
This is the file a particular person keeps on all of her 'associates'; the people she frequently calls on for favors and who call on her for favors. They fall into a nebulous area between NPC and cohort.

Minor elements of this sub are based on the eclipse phase setting. Here are some phrases that may not be understood from in-line context:

Muse - An AI assistant which develops a personality modeld after what methods are most effective at influencing you to make the best possible decisions.

Uplift - An animal or AI which has been given sapience through modern technology.

The Fall - The singularity, where technology becomes self-aware and destroys most of humanity.

Barsoomian - A person who lives on Mars, also a grass-roots movement against hypercorp opression on Mars.

Biochauvinist - Someone who believes people who inhait mechanical bodies are inferior to those in biological bodies.

Forking - The act of splitting a conciousness (ego). The conciousness may or may not be given a body (morph).

Cortical stack - A small computer placed in the spine which houses your ego in case of bodily death.

Gatecrasher - A modern interstellar explorer.

Async - Someone infected by a computer/boiological hybrid virus that has unlocked powers rather than killed/enslaved its host as is typical. Go to Comment
PrimaryAssociateProfiles.tex
NPCs  (Extras)   (Travelers)
PoisonAlchemist's comment on 2014-08-28 03:03 PM
Zomg why is it messing up my pretty formatting! Go to Comment
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