Strolen\s Citadel content. 
The Circle of Pharisrak
Society/ Organizations  (Criminal/Espionage)   (Regional)
Pieh's comment on 2008-12-23 06:31 PM
Assassin ghosts... Very interesting. The story of Drina is nice, but also misleading. It only covers the tactics of one assassin (Ris, i assume). I love the overall sub, and the story would be nice either apart from this or as a trio of stories (or possibly one of ghostly teamwork). All-in-all, I like it. Good job. Go to Comment
The Circle of Pharisrak
Society/ Organizations  (Criminal/Espionage)   (Regional)
Pieh's comment on 2010-09-14 02:17 PM
Finally, I am on my own computer and am capable of commenting of this fine submission, again.

I enjoyed this one a few years ago and it is still thought provoking. This is the kind of thing that video games and movies lack. It's ideas like these, seemingly unique to tabletop role-playing games, that keep me in the hobby. Thank you, Scras, and thank you Daily Highlights. Go to Comment
Seaman's Fruit
Lifeforms  (Flora)   (Plains)
Pieh's comment on 2008-12-21 07:28 PM
Solid submission. It has plenty of detail in all the right places, it just seems so... normal. It is exactly what the sub is called. A Seaman's Fruit, and nothing else. A fun bit of fluff and sure to be included in a seafaring game, but not much else. Go to Comment
Master Kenji , disiple of a million masters
NPCs  (Minor)   (Knowledge/Lore)
Pieh's comment on 2008-12-22 10:08 PM
Interesting idea and a neat little story. I was hoping for something a bit more meaty when I read the title, but here I find something to use as either a teacher of anything or a PC-ass-saver. His motivation is there, but it's so wide and varied that it feels like a safety net. His stereotypical appearance doesn't help much either. In my opinion, it's not bad but it needs some flair. Go to Comment
Purvis Swamp
Locations  (Area)   (Swamp)
Pieh's comment on 2008-12-20 10:20 PM
Not bad. I like the healing mud and the Ogre trap scenario. Could use a few plot hooks to round it out, but it's still pretty good. Go to Comment
Lifeforms  (Intelligent Species)   (Swamp)
Pieh's comment on 2008-12-20 10:17 PM
The pufferfish tactic is indeed a neat idea in a goblin-type. They remind me of bullywugs. And I'm glad this sub has the 'silly' freetext, because these guys must look ridiculous when expanded. I really can't see it scaring anyone. Even if they are 8-feet tall, it wouldnt only be because of torso and head expansion (An air sac wont may their neck or legs longer), and they would have to be almost as wide as they are tall. They might even get stuck in an alleyway for a while... Go to Comment
The land of the forgotten
Systems  (Mystical)   (General)
Pieh's comment on 2008-12-14 09:34 PM
That is where we roleplay stuff like this.

But, Welcome to the Citadel. Check out some of the information around here to get an idea of what we are looking for in a submission. This ( ) is a good place to start.

Good luck, and have fun! Go to Comment
30 Beers
Articles  (Campaign)   (Gaming - In General)
Pieh's comment on 2009-11-23 09:43 PM
Great job, Guys. Love the take on the old Goblin Piss, though in my early groups is was either Orc Piss or Goblin Sweat, the idea is still lovely. Totally worth a 5 for this colorful 30 on a great topic. Go to Comment
Blood Doll
NPCs  (Extras)   (Agricultural)
Pieh's comment on 2010-09-21 10:16 PM
Very nice. I hope I get a chance to use it some day. Go to Comment
Blood Doll
NPCs  (Extras)   (Agricultural)
Pieh's comment on 2010-09-21 10:16 PM
Oops. Double Post. Go to Comment
Christmas Aisle Inspiration
Articles  (Humor/ Editorial)   (Gaming - In General)
Pieh's comment on 2008-11-29 04:30 PM
I added a bit of my Christmas inspiration from the WINTER quest. I hope you don't mind the intrusion but I think it fits. Go to Comment
Apocalypta and Eulegy
NPCs  (Major)   (Technical)
Pieh's comment on 2008-12-08 06:03 PM
Very cool... now where did I put my steam-powered cross-launcher and garlic powder... Go to Comment
The Monks of Purity and Simplicity
Society/ Organizations  (Religious)   (Regional)
Pieh's comment on 2008-12-07 08:25 PM
Only voted Go to Comment
The Denari Iron Legion
Lifeforms  (Constructed)   (City/ Ruin)
Pieh's comment on 2011-02-07 05:00 PM

Very fun submission.

I think the programming methods with the "Ether Crystal Resonance Array" and "Ether-pods" was interesting, even if it felt somewhat above my head. I would love to see a submission all about these "Ether-pods" and what they can do with the "ECRA," because I'm not sure I'm entirely getting how they're suppose to work, and I think much has been left unsaid.

Go to Comment
Pirtuk Man
Lifeforms  (Constructed)   (Tundra/ Arctic)
Pieh's comment on 2008-11-29 04:26 PM
Very nice, and appropriate for the coming season. I would like to know more about this language of the Atar though. What do the teaser phrases mean? Go to Comment
Spirit mail
Items  (Armor)   (Magical)
Pieh's comment on 2008-11-25 05:15 PM
I think, stat wise, it wouldn't be too powerful with some flexible time limits on its use. It could be fun to make it a bit faulty, so the incoporeality could last maybe 1d4 minutes and 1d10 round (a round being 6 seconds, so a 10 would be another full minute). The history could indeed use a bit of broth to the beef, a good stew is well rounded (as is a good submission). But, still, not bad. Go to Comment
Steam gloves
Items  (Clothes)   (Non-Magical)
Pieh's comment on 2008-11-25 06:33 PM
Solid. It just works for me. A must for any Steampunk setting with a winter. Go to Comment
Water Silver
Items  (Materials)   (Magical)
Pieh's comment on 2010-11-23 08:11 AM

I think I agree with Scras'. Without more information for why/how it exists theres no reason to use it. I'm not sure theres even that huge of a different between the weights and properties of gold and silver for it to make a big difference. Why not use silver? why not use gold? It makes an interesting flavor addition, but I don't really like it.

Go to Comment
Items  (Melee Weapons)   (Magical)
Pieh's comment on 2008-11-18 10:14 PM
First off: Welcome to Strolen's Citadel

Now, this isn't bad. It is clear and well-written with no obvious spelling errors to detract from the idea. So, that and the fact that the item is not a blatant rip-off of anything is good enough for a 2.

However, overall it needs work. For one, there should be a reason for it being a sword. Or a reason why a legendary Dwarven weapon would be a sword, and not an axe or a hammer. But, that's just a little flavor issue. Certainly not too big of a deal.

OK, now the key part. When creating a submission you need to think of adaptability and power. This is very powerful, and a legendary item, therefore not-so-easily used in someone's game. So it is bound to be voted lower. Then there is the "able to conjure columns of fire and emit fireballs ultimately destroying all in its way" statement. That is a problem. Combine that with the summoning of the Soul of Ragnarok, and you have an item that is just too powerful for an average game.

Lastly, I assume Ragnarok is a very powerful Dwarven spirit. But, i cant be sure since it only says he was a famed Dwarven craftsmith, we need more details on him.

Final note: I like the image this blade conjures in my mind, but i feel like you could go into more detail with the sub overall. Did I miss anything? Anyone? Go to Comment
Some Guidelines For Adventure Creation and GMing
Articles  (At Table)   (Game Mastering)
Pieh's comment on 2008-11-15 02:07 PM
That was a good read and was certainly helpful. I agree with Muro on all points, and would like to add that it was very well written and full of great advice to keep in mind whenever writing anything. Following these tips will not only make you look good to the players, it will actually make the campaign better. Go to Comment
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       By: Strolen

Thieve's House or thier main front: All the floors are designed to squeak when stepped upon or to sag or bend sending a small shake along the beam, somewhat like a spiders web, to alert those inside.

Ideas  ( Locations ) | October 10, 2002 | View | UpVote 1xp