An ancient technique rumored to have once been prevalent on the Island of Anxif. It involved maddening torture and continuous magical healing to grant insight into the future and cure the most tenacious of maladies. Some say the technique actually transported your body into it's next life, while keeping the mind and soul of your current life. In any case, the Island of Anxif is known for it's extremely healthy, if unstable, prophets. Go to Comment
I enjoyed this one. Semyon Jesk reminds me of the main mucus-guy from the Mucinex commercials, and Agathae reminded me of Helga from The Oblongs (It might still occasionally run on Cartoon Network's Adult Swim), just mute... and a were-frog. But this was a nice sub. Good work. Go to Comment
Very nice and very inspirational, helping you with this has made me start working on my own frosty adventure. I really enjoyed working on, then reading, this sub. It could use some plot hooks and ideas for use as a quest, not just for shelter. I would love to see an expansion on the battle of Frost versus Flame, If you're up for it I am almost always willing to brainstorm. Good work! Go to Comment
I think it's a great idea, but... I have to agree with Val. More details about the books creation could make this even better. There are also a few grammar/spelling errors that make it tricky to read. Everyone starts somewhere, don't get discouraged.
Beautiful. That is poetic justice at it's finest. But I think it needs a slightly cosmetic quirk to put it at it's best. Maybe something like a an more detailed description of the transformation. Sorry to nitpick, I do like it. Go to Comment
Very nice. After reading this I can certainly see using mutants in any fantasy game. I haven't thought about it for a while, but I have encountered Meddling Mages type before.
We were with a group of elves being plagued by misshapen giants. Eventually we fought our way to the core of an abandoned magical laboratory and discovered some magic artifact thingamajig. Then, looking at the bodies, an elf started to cry. The monster he had just slain bore the same tattoos as his lost brother. Sadly, this was the end of the game so I don't have much more to tell of the tale.
I laughed. I do not mean to offend, but this is silly, and thus needs to have Silly written in the freetext box (you probably noticed it when writing in all the other stuff, it's not too late to edit). If it was not intended to be silly, I apologize. But when we make Silly stuff around here, we label it. You're new, so you get a break. But, I would say this is a very good first submission. I enjoyed the kender-like forgetfulness. And the fact that it actually feels usable (most likely in a silly game) is what impresses me. But I would use it as more of a cult or religion rather than a race of people.
We are Steve for who we Steve when we Steve upon Steve Steve Steves upon Steve as well. Keep up the good work. Go to Comment
Note on Freetexts: "Silly as hell" is amusing, and applicable. But simply "Silly" will do just fine. You see, the point of Freetexts is to categorize our submission in a way so that people can search for them by content. If someone looks for the freetext "Silly" they will get a fair amount of submissions considered silly.
Look at the sidebar labeled Sections, freetext list in the 4th item down. There you can find some ideas of what to use as freetext tags. Overall though, it is up to you if you want your submissions to be easier to find later on. And, you don't need to put a freetext on everything. But Silly stuff should just so people know it is meant to be Silly.
I think slipperiness is an under-estimated obstacle. If you wanted something sillier you could go with Shoes of Floor Buffing that shine and polish the floor, leaving slippery lines where the wearer has slid by. Go to Comment
No, it probably wouldn't affect a married couple's sex life. However, it could prevent some of the stranger sex practices that may be frowned upon by a church, or prevent acts of infidelity. Go to Comment
Sorry for the incompleteness of this sub, i will put it back in-work and flesh it out more. This also happens to be a rushed rewrite. The original I typed up was lost when my browser stopped working. So, yeah, it needs work. Thanks for the kind words. Go to Comment
Assassin ghosts... Very interesting. The story of Drina is nice, but also misleading. It only covers the tactics of one assassin (Ris, i assume). I love the overall sub, and the story would be nice either apart from this or as a trio of stories (or possibly one of ghostly teamwork). All-in-all, I like it. Good job. Go to Comment
Finally, I am on my own computer and am capable of commenting of this fine submission, again.
I enjoyed this one a few years ago and it is still thought provoking. This is the kind of thing that video games and movies lack. It's ideas like these, seemingly unique to tabletop role-playing games, that keep me in the hobby. Thank you, Scras, and thank you Daily Highlights. Go to Comment
Solid submission. It has plenty of detail in all the right places, it just seems so... normal. It is exactly what the sub is called. A Seaman's Fruit, and nothing else. A fun bit of fluff and sure to be included in a seafaring game, but not much else. Go to Comment
Interesting idea and a neat little story. I was hoping for something a bit more meaty when I read the title, but here I find something to use as either a teacher of anything or a PC-ass-saver. His motivation is there, but it's so wide and varied that it feels like a safety net. His stereotypical appearance doesn't help much either. In my opinion, it's not bad but it needs some flair. Go to Comment