Strolen\s Citadel content. 
The Singing Wood
Locations  (Area)   (Forest/ Jungle)
Pieh's comment on 2010-11-22 03:44 PM
I added a possible plot hook in my entry: Access to a Fey Realm. A musical forest is always a great place for that. Go to Comment
The Singing Wood
Locations  (Area)   (Forest/ Jungle)
Pieh's comment on 2010-11-22 03:50 PM

Whistle Grass

Even the lowliest of plant life comes alive with music in this forest of sounds. We have all held a piece of grass length-wise between out thumbs as a child, and blown across its surface to make a shrill whistle. It is much easier with the Whistle Grass of this forest. Simply plucking a strand of grass from the soft earth will cause a slight high-pitched sound, like that of a alarm whistle.

A pulp, made of this grass, finely mashed, and mixed with the waters of a Tinkling Stream, can be used to make an impromptu alarm system. As, once prepared and spread of a surface, friction of the mush slipping, from being stepped or or similar, will cause a loud ear-piercing sonic alarm. Guaranteed to wake up everyone nearby.

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Harvester of Eyes
NPCs  (Scenario Based)   (Religious)
Pieh's comment on 2010-11-14 06:46 AM

I think I need to post my inspiration for this piece.

I think I captured the feel of the song quite well in my submission, what do you guy's think?

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Harvester of Eyes
NPCs  (Scenario Based)   (Religious)
Pieh's comment on 2010-12-21 11:35 PM
I actually started to go into detail about the God of Eyes and his place in the Ocular Court at one point during the write-up. It was interesting and I still have ideas for it, but it was mostly irrelevant to the submission and didn't fit the style I was going for. I am going to start the God of Eyes write-up soon, because there is interest in him. Thanks. Go to Comment
Harvester of Eyes
NPCs  (Scenario Based)   (Religious)
Pieh's comment on 2013-05-01 09:54 PM
I got that detail from the song lyrics:

"I see a garbage can, I pick it up
I look through all the garbage
To see if there are any eyes inside
I'll put 'em in my pink leather bag"

I had made the assumption that the harvester was a male and the pink leather bag added something interesting to him so I went with it. Go to Comment
Memory Moths
Lifeforms  (Fauna)   (Any)
Pieh's comment on 2010-11-09 10:57 PM

Very nice work, Dossta. This submission combines three interesting styles of writing. It provides a chilling narrative,a twisted fairy-tale, and a scientific examination. I think the combination was very effective at leaving very few questions to be asked. At the core of the idea, memory-eating moths, I don't like it. But the presentation and level of detail given counts for a lot, and begs to be used. Good job.

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Moon Razor of ManBeasts
Items  (Wand/Staff/ Arcane)   (Cursed)
Pieh's comment on 2010-11-09 09:04 PM

I just got back to this piece, and I can't remember for the life of me what comes after "It can." We will go with Strolen's interpretation, as I can't seem to recall  what I did last night and my breath stinks of carrion.

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The Starspawn
Lifeforms  (Constructed)   (Any)
Pieh's comment on 2010-11-06 04:32 PM

I like it. I saw the original, and this is a huge improvement. Sverigesson summed up both the original and the update very nicely. I really like the 'Phantom Attack' idea, very usable for any creature that exists in multiple times or realities at once. Good work, I hope sveri and mike get around to updating their votes.

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The Inn of the Wild Geese
Locations  (Establishment)   (Any)
Pieh's comment on 2010-11-06 01:11 AM

Um... Wow. You seem to have rolled up quite a few stereotypes into this one interesting submission.

The first thing that stands out about this one is the text format. It's not often, at all, that we see that style used, and especially not for an entire submission. Some might not like the change, I found it a little distracting and hard on the eyes but it didn't detract from the submission.

The second thing I noticed, upon completion of my reading, was that there was nothing on the surface to mark this as a unique Inn. I found that remarkably genius. It takes a nondescript place like you have described to be able to travel like that, nothing stand out about its interior or staff, yet it seems to have immense magical power and even intelligence. I like that.

Overall, it works. And that amazes me for such an outlandish concept. I highly doubt I will use it, but I enjoyed the novelty of it and am glad it works for you and your group.

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The Strolenati Mountain Sheep
Lifeforms  (Intelligent Species)   (Mountains)
Pieh's comment on 2010-11-05 03:54 PM

I like them, but the term Strolenati has been taken already by the elite group of crack-pot muses that keep this place together. However, I like to imagine these sheep as our little experiment. A race of sheep that was created to act as a library of sorts by an ancient sect of knowledge-bearers. I would like to rework this into something a little more useful and with my own spin, if you don't mind. Solid 3, but .5 for inspiration.

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The Strolenati Mountain Sheep
Lifeforms  (Intelligent Species)   (Mountains)
Pieh's comment on 2010-11-05 04:11 PM

The Mountain Sheep of the Strolenati

Many, many moons ago, as told by the Elders, we, The Sheep, inherited a great deal of knowledge from The Dreamers, They came to us and lay in our fields, staring into the starry night sky all fixated upon a single focal point, an unknown point in the blackness of space. The Dreamers dreamed, with eyes wide open, and we ate of the grass that surrounded their heads. The Ones who ate are now known as The Elders, immortal sheep whose knowledge surpasses that of even the most brilliant human sages.

Their spawn now make up the remainder of our tribe. The powers of the spawn are not a great, yet still impressive. They have a limited range of telepathy among other sheep, and the power of Thought Transfer, or The Sacred Mind Bond not to be done with lesser beings.

The Elders share a dark secret that not even their young spawn know of or could even imagine. They watch the world through the minds of mortals. Humans, Orcs, and Dwarves, their kin and their ilk, provide The Elders with many insightful ideas and musings that they have no outlet for. The Elders, content with this, speak to to each other of the race they have been gifted the insight into, for each elder can only see the mind of a certain bloodline of mortal beings. And through these ties, their view the world, chronicling and debating the history of mortals past, present, and future, in hopes that The Dreamers will return to collect the knowledge and relieve them of their burden.

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The Strolenati Mountain Sheep
Lifeforms  (Intelligent Species)   (Mountains)
Pieh's comment on 2010-11-05 04:13 PM
A rename is not necessary, I like them being children of the Strolenati, but I did add an Idea to your post. I'll ponder more on the subject in the future. Thanks. Go to Comment
Gauntlets of Strength: A detailed analysis
Items  (Equipment Listing)   (Magical)
Pieh's comment on 2010-11-03 06:42 PM

Very nice! The idea itself is useful and fun, but the presentation takes it over the bar. I enjoyed reading this doddering old fool's analysis of a pair of increasingly interesting gloves. Partway through, I could hear the wizard proclaiming "I've discovered exercise!" in the back of my mind, but it was not as cheasy as that in the submission, thankfully.

As I pondered the final notes, I thought of other items that could increase physical or mental abilities. Then I thought, what if they were all gloves? I like the Gauntlets of Strength spin, but what about Agility or even Intelligence. I would like to see gloves that can do that!

Good work.

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P'Cheela - People of the Supreme Truth
Society/ Organizations  (Religious)   (Regional)
Pieh's comment on 2010-10-27 02:29 AM

I actually didn't care for the prose, tone, or voice much. To me, the writing was very dry and reeks of an elderly history teacher droning on about an uninteresting subject. However, the subject was interesting and I felt compelled to finish reading it. I got the feeling of a lot of empty words, as if there wasn't a ton of eagerness and desire to impress an idea in the words. Almost as if it was just being written to convey knowledge. And while this isn't a style of writing I enjoy reading, I was impressed at the way it was delivered.

The overall content itself felt scarce, but was nonetheless intriguing. I like it, and I like it because I want to dislike it for its wording and presentation, which didn't appeal to me yet drew me in and immersed me irregardless.

Good work.

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Lifeforms  (Intelligent Species)   (Plains)
Pieh's comment on 2010-10-20 05:22 PM

I agree with Muro's first post, and what Axle said about idea breaking points. This is a decent submission, but seems to lack anything to mark it as special. They are just the Catfolk's super horses.

I don't have a problem with the odd breeding habits, but the Catfolk monopoly on awesome horses feels strange. Might be because I don't like Catfolk to begin with, but trying to imagine a humanoid cat (maybe?) riding the best horse ever is odd to me, especially after reading the words "the only time you will ever see one is under the rump of a Catfolk archer or lancer." I can only picture a cat ass stacked on top of a horse ass. And that makes me feel unclean.

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Code 7777SOHAT
Plots  (Discovery)   (Encounter)
Pieh's comment on 2010-10-17 03:30 PM

I think this is a nice solid idea, I would have made it a Location submission, located in Cyberspace, as it is not really a plot as it is a place to find plot. It you gave us a short story about finding the web page, discovering some sort of plot, then trying to shut down the page, it could be a very nice plot. But as is, it's not bad.

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Grandfather Pestilence
NPCs  (Mythic/ Historical)   (Mystical)
Pieh's comment on 2010-10-17 09:40 PM

Overall, I enjoyed reading this piece. But, I also have the minor gripe of not knowing this God's goals. He makes for a great background piece, very well detailed in lore and past occurrences, but there is nothing to suggest he hasn't just stopped causing plague and madness or any given reason as to why he would want to do such a thing. This is a good story, it is very well written (AS Olontur says "Intelligently"), but I feel like i just ate a lot of minty chewing gum. My breath will smell good for a while, but I didn't need that much of it and my jaw hurts. Not sure if that makes sense, but I still like it.

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Glowing Idol of Gnashtooth
Items  (Wand/Staff/ Arcane)   (Magical)
Pieh's comment on 2010-09-22 07:10 AM
Set it to Advice Requested until I can sort it out.

I offer this advice to all: Do not post write/post entire submissions after taking sedatives. And... Always listen to EchoMirage.

Echo, I haven't always, but I have come to appreciate your words of wisdom. As biting at they seem at times, I have realized that you always try to speak you mind. And that is commendable.

*Salutes* Go to Comment
Glowing Idol of Gnashtooth
Items  (Wand/Staff/ Arcane)   (Magical)
Pieh's comment on 2010-09-22 04:30 PM
Remeron, actually. And I wasn't sleep-posting, I was just really zonked out and thought it sounded cool. As far as I know I don't get out of bed and shamble through the streets like my fishy-kin in the Innsmouth night. I will work on this one, I promise. Go to Comment
Glowing Idol of Gnashtooth
Items  (Wand/Staff/ Arcane)   (Magical)
Pieh's comment on 2010-09-22 04:52 PM
Update: Still requesting advice. What else does this one need? Go to Comment
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Wet Faeries

       By: Murometz

Sages and naturalists frown at the common name given to these strange creatures by the small folk, but sometimes the silliest nicknames for creatures, places and people persevere in the minds of many. “Purifiers”, “Pond Jellies”, “Breath-Stealers”, “Lung-Ticklers” and “River Butterflies” are much less commonly heard appellations for these life forms. Wet Faeries are basically (and simply) a species of fist-sized, fresh-water jellyfish. Several traits steer them toward the peculiar category however. Firstly, Wet Faeries are nearly invisible in the water, much like their marine cousins but even more so. One can swim in a river swarming with these critters and not even notice their presence. Secondly, they possess the unique ability to clean and purify whatever body of water they inhabit. They do this via some sort of biological filtration process, sucking in all toxins present in the water, and releasing it back in its purest form. Needless to say, they are both a blessing and a curse to whichever folk dwell beside the rivers and lakes Wet Faeries inhabit. On one hand, no purer water can be found anywhere than a Wet Faerie lake or pond, and yet, in “pure” water “life” tends in fact to die out, lacking the needed nutrients to prosper. Thirdly, their “sting” is (unfortunately) virulently poisonous to all mammalians. Wet Faeries are loathe to sting anyone or anything, using their barbed fronds as a last line of defense, but if stung, most swimmers will suffer respiratory arrest, and die within minutes, usually drowning before they can make it back to shore.

Alchemists, druids, and less savory characters have studied these creatures over the years, and have predictably found all the ways Wet Faeries could be exploited. Morbidly humorous, some bards find it, that the Poisoners and Assassins Guilds as well as the Healer’s Union, all prize these creatures. The assassins use the extracted venom in obvious fashion, while the priests and healers use the still-living jelly-fish to sterilize other poison potions and to cure those already poisoned on death’s door.

It is known that a certain Earl Von Trumble keeps his vast castle moat stocked with Wet Faeries, the waters so clear that every bone of every one of his past enemies can be clearly seen on the bottom, twenty two feet below.

Encounter  ( Any ) | June 20, 2014 | View | UpVote 6xp