Strolen\s Citadel content. 
Furry Tree-Zombies!?!
Articles  (Humor/ Editorial)   (Gaming - In General)
Pieh's comment on 2005-11-14 12:08 PM
uh, sorry. :)
I'll put a note about it being long. Go to Comment
Furry Tree-Zombies!?!
Articles  (Humor/ Editorial)   (Gaming - In General)
Pieh's comment on 2005-11-15 08:44 PM
Well im just going to leave it here and ignore it. I dont care enough about it to 'fix it up' I just thought I would share something I found funny. Thanks for the feedback. If you really think its not appropriate then you can delete it, Strolen. You have my permission ;) Go to Comment
The Players Cult
Society/ Organizations  (Religious)   (World Wide)
Pieh's comment on 2013-03-20 05:44 PM
Only voted Go to Comment
What kind of Moonquakes????(A tale of Mysantia)
Plots  (Crisis)   (Single-Storyline)
Pieh's comment on 2012-11-27 12:01 AM
I like it. Very weird, very awesome. The other comments are dead on. I would love to get a chance to use this some day. Go to Comment
Fox's Dragon Scale Armor
Items  (Armor)   (Magical)
Pieh's comment on 2012-11-27 12:18 AM
This is good stuff right here. It feels fresh to me, a cool new idea with great possibilities. But it also feels like it has some mileage in it, something comfortable and familiar. The writing is smooth for the most part as well as informative without using too many words. My thoughts on this may be skewed by my recent absence from The Citadel, but I think it's quite nice. Go to Comment
Non-Euclidean Architecture: Part 1
Systems  (Architectural)   (Specific)
Pieh's comment on 2012-06-08 05:45 PM
Very nice! This article does a great job making non-euclidean architecture accessible to a GM is a usable fashion. I love how well you capture the parts essential to gaming and manage to avoid a lengthy mathematics lesson. Looking forward to the next one. Go to Comment
Grinning Towers
Locations  (Fortification)   (Plains)
Pieh's comment on 2012-04-15 07:59 AM


Haven't been in touch with MJS. Took off running with this, and now it's live. Hope you enjoy it.

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Familiar Elementals
Lifeforms  (Third Kingdom)   (Any)
Pieh's comment on 2012-04-15 03:57 PM
That is a very interesting take on it. I've read the Potter books, seen the movies, I enjoyed them but I never really took it to the roleplay level. Elemental sorting is a very fun idea, and these familiar do fit in quite well with that. Great idea! Have some xp. Go to Comment
The One Beneath the Waves
NPCs  (Scenario Based)   (Natural)
Pieh's comment on 2012-04-15 06:05 AM

This is a neat little submission. A little madness, nice tragedy, bit of a hostile planet scenario. Overall: Thought-provoking. I could see using this on a smaller scale as well, in a fantasy setting. Far Ocean, God-From-Beyond-the-Stars with complete control of it. Turns out it's just lonely, wants to babble at people, and thats why no one makes it past the Edge of the World Waters. Cool.

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A slight problem with Hell
Plots  (Travel)   (Encounter)
Pieh's comment on 2012-04-15 07:46 AM

I remember this one. Time to correct that no vote or comment!

I really like this one. Very fun, lots of room for growth and change. Good stuff.

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The Chosen
Lifeforms  (Constructed)   (Any)
Pieh's comment on 2012-04-02 07:22 PM

As the others said, I agree with the others.

Hulking magi-mutants frenzied by religon. Not bad. It's been done but that's not a problem. The thought of an entire month without sleep is horrifying, especially when combined with the thoughts of what kind of stimulents, magical, physical, and chemical, these Samites would have to employ to achieve that without killing the subject. Not bad at all.

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Shay-Keded, The Cursed Kopesh
Items  (Melee Weapons)   (Cursed)
Pieh's comment on 2012-04-15 08:06 AM

Neat. I've always has a soft spot for the khopesh, and remarkably usable weapons of less suitable materials. Flavor is good, names are great, history is fun. Solid.

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Sidjir Towers
Locations  (Fortification)   (Any)
Pieh's comment on 2012-04-15 04:49 PM

This is a really cool idea. Could probably be a nice fairytale of sorts about the powers of friendship with a little work. Great tale, with useful hooks. Nice one.

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Hammer of the Dark
Items  (Melee Weapons)   (Magical)
Pieh's comment on 2011-10-30 04:21 PM

Hm. A hammer that lays down an area of darkness. Interesting item, never would have thought to use a hammer for something like this. The story is decent as well, I love the idea of a prisoner miner busting into a secret chamber. That's good stuff. Why is all the text bold? No point deduction, but it's ugly and cramped (in my opinion). You also have 3 or 4 blank lines at the top of the page, why? Do some formatting, pretty it up. But, the all important content is still nice.

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The Sword of Angradhat
Items  (Melee Weapons)   (Magical)
Pieh's comment on 2011-10-30 04:00 PM

Pretty cool. Very nice item with well-placed minor magic abilities, but much larger potential for social/diplomatic encounters. Good job.

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How To Create Great Magic Items In Just Three Minutes
Articles  (Rules and Advice)   (Game Mastering)
Pieh's comment on 2011-10-30 05:25 AM

Very nice. A simple, yet extremely effective, way of creating magic items. Me likey.

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Locations  (Area)   (Water)
Pieh's comment on 2011-08-09 02:49 AM

Interesting. I enjoyed this tale of a Garbage Hell and its disgusting hoarders. There are a few parts that beg for more detail, like the insidious, trap-laying Trash Golems. Overall, it was a good little tale and moral lesson. It seems like it would be easily placed into many settings, which is nice, and is a perfect way to get your players to relinquish their precious treasures if they happen to get too many. Seems like a lot of sacrifice for little reward, but that is Hell for you.

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My Notes on Shadow as a Component of Magic
Articles  (Fiction)   (Gaming - Genre)
Pieh's comment on 2012-04-16 03:51 PM

More information on Shabow Boxing and Masters of the Shadow-Physical Arts -

Well, it seems one of our students is a bit more interested in Shadow Boxing and, in particular, its relation to the Longstrider Technique.

You see that the Shadow-Physical Arts rely on using Shadow as an extention of yourself. With Shadow Boxing, you touch someone with your Shadow and cause then harm. With the Longstrider Technique you are extending your Shadow in a very similar way but then, and this is a very difficult Technique to master and use quickly, force your physical body to travel the legths of your Shadow. As it is being used as an extension of yourself, it is often considered related to Shadow Boxing, but in truth Shadow Boxing is only the first step towards learning Longstriding. The proper name for this area of study is Shadow-Physical Arts and I am sorry for misleading you.


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Strolenati Origins Pamphlet: Manfred
Articles  (Fiction)   (Gaming - In General)
Pieh's comment on 2011-08-07 10:35 PM

Good. That was the intent. :)

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Law of the Hammer
Articles  (Rules and Advice)   (Citadel Help)
Pieh's comment on 2011-08-07 10:23 AM

This article is scary. The name, the tone. The message, intent and application aren't, but damn. Reading this gave me a sense of impending doom, fear of the Hammer's retribution. I'm curious though, with articles such as Silv's and Mourn's and a few others about how to vote and act here, will we be allowed to discuss voting practices when the subject is so blatantly brought up or are those types of submissions now discouraged?

In any case, I'm not sure if this is a neccesary implementation. Only because it sounds harsh compared to how lax the Citadel has always been. Just remember what old Unlce Ben said, with great power comes great responsibility. 

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