Yeah, now I can tell my players that they found a pulp magiziune in the Evil Overlords stash, most likly the Tales of the Unknown, with a special article about the super secret uber world destructo sword buried under Nt. Vesuvious Go to Comment
It's good, I like it. I think it is a better one than my first post, because it gives you something to build off of. A string of items/people linked together is good, it gives you an idea what the writer was think when they did something.
Ehhh, Yeah. a bit cliche-ish, but with vampires, what isn't? That being said, I like the idea of the vampires getting their blood withou having to tear people throats out, that just seems so out of date. the creature of the night have evolved since the old days. From insane feral hunter into cultured feral hunters. Ignore the oxymoron.
The 'performers', because thats what they are, would probably be very good at illusions? Right.
You hire them to track someone down, they do this fancy ritual with random landmarks flashing up into the air, about 3 days later the guy you wanted is gagged and bound and paced on your doorstep. What you don't see is taht that blood that you thought was human was really the blood of a cow, while you weren't lookin he switched the jug of blood you gae him with a different jug. He brings the new jug bak to his 'master' and then the master does the real magi and finds the guy they want.
I know I didn't say that right, but I can't really say it right anyway. Go to Comment
This is an idea that has been around, but you gave it a good backstory. I'd like to see more of these, because all the other times I've seen this idea it has only been the 4 basic elements. Go to Comment
Good, one thing I'd like to add though is that accidents/natural events can make just as good traps as anything else. And, if the dungeon hasn't been used by anything sentient for ages, then it's almost more likely to have these than an untriggered single-use trap. Methane leaking up though chinks in the walls/floor, a item that is magically electrical falling in a puddle, would both cause a very big boom if the PCs walk in there holding tourches. If it is known that magic enchantments will fade away over he years have a sourceror cast a "half-faded" illusion of a pit over the pit, and under that one have a good illusion of a solid floor. The more ingenious you are, the more realistic the trap becomes, the more the PCs will hate your deviousness, the more they'll understand why not every two-bit punk in the world isn't crawling around these dungeons themselves. Go to Comment
That being siad, maybe, if you are exiled from the order, due to some trangression or another, your book would be burned. The hours you spent scribing the thing wold've been wasted as you watch the well oiled parchment burn. Go to Comment
Yeah, this is basicly a single player (maybe) or an NPC institution. And beyond that 10 years is a good chunk of an advnturer's life. But the death rate isn't all that high if you compare it to the survival rate of adventurers also. Killed by traps, locked up in dungeons never to see the light of day, ect. Go to Comment