Strolen\s Citadel content. 
Bisayan Pantheon
Systems  (Divine/ Spirit)   (Defining)
Pariah's comment on 2012-10-16 01:05 AM

Walker in the Darkness, the Stranger, the Handmaiden of Twilight (Black)

"Some say she hid the sun herself, a desperate act to save it from its ultimate extinction."

"She walks among us unseen, learning from our imperfections."

"What she saw crawling upon this world repulsed her. Yet she could not tear her gaze away."

"Pick not the rotten fruit, but neither touch the best. Leave those as an offering for our unseen guests."

Hers is an ancient form of necromancy, steeped in shamanic trance and ritual that few skaberen or ghoulcallers comprehend.

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Bisayan Pantheon
Systems  (Divine/ Spirit)   (Defining)
Pariah's comment on 2012-10-16 01:06 AM

the One Who Forbear, the Unborn, Lifegiver (White/Green)

"She walks among us unseen, learning from our imperfections."

"He is a ghost that has never known life."

"You pray to Freyalise, but she cannot hear your pleas. It is Tevesh Szat who will claim your soul."

"Freyalise has cleansed our bodies and minds of the plagues of Kjeldor; all she asks in return is that we keep pure our newly given home in Fyndhorn."

"Faith in Freyalise has given me the gift, not the curse, of unprecedented longevity."

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Dwarven proverbs, sayings, quotes, anecdotes and euphemisms
Articles  (Resource)   (Gaming - In General)
Pariah's comment on 2012-09-26 03:30 PM
45. Better to walk a dark tunnel. (Approximately "I wouldn't touch it with a 10 foot pole," though the Dwarven phrase carries heavy connotations fell magics.)
46. He's got no dust in his beard. (Said of someone who is a layabout and worthless to society at large.)
47. You're burning your beard. (The equivalent in English would be telling someone their pants are on fire or that their nose has grown a couple inches.)
48 He could steal the braids from your beard. (Used to describe an extremely cunning dwarf.)
49. We've gone down the shaft. (Equal parts "point of no return" and "out of the frying pan and into the fire") Go to Comment
Dwarven proverbs, sayings, quotes, anecdotes and euphemisms
Articles  (Resource)   (Gaming - In General)
Pariah's comment on 2012-09-26 03:31 PM
Silly dwarves, language is for tall people :P Go to Comment
30 Cosmic Era Locations
Locations  (World)   (Any)
Pariah's comment on 2014-10-19 08:35 AM
Only voted Go to Comment
Non-Euclidean Architecture: Part 1
Systems  (Architectural)   (Specific)
Pariah's comment on 2013-12-03 07:01 PM
I only have one word for this: beautiful. Go to Comment
Robes of the Heartmender
Items  (Armor)   (Magical)
Pariah's comment on 2012-05-09 05:58 PM

Cheka, that's because no one wants to play the cloth wearing healer.  RPGs are about killing people and taking their stuff, not being nice. :p

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The Chosen
Lifeforms  (Constructed)   (Any)
Pariah's comment on 2012-03-30 11:03 AM
Update: Well, after 4 years sitting on it, I decided that I wasn't going to get anything else so I kinda prettified it and now it's getting the boot out of In Work... Go to Comment
The Chosen
Lifeforms  (Constructed)   (Any)
Pariah's comment on 2012-03-31 12:02 PM
They provide a rather large target, and after the first time you see one of them pick up a friend and use him as a rather floppy club, you're going to direct your efforts towards killing it. It's still a man, a rather large man, granted, but still a man and its size does make its hamstrings easier to see. Go to Comment
The Chosen
Lifeforms  (Constructed)   (Any)
Pariah's comment on 2012-04-05 04:20 PM
The Samahen themselves have never been explained, but facets of their society are explained in Samahen Armor and Samahhi; Sama's Word Go to Comment
The Devoted Children of Midnight
Society/ Organizations  (Religious)   (Local)
Pariah's comment on 2012-03-28 10:14 PM
The Hell of Primal Shadows
Locations  (World)   (Any)
Pariah's comment on 2012-03-22 02:50 PM

Alright, other than a certain non-standard contraction that distracted me for a bit, I like this.  The imagery is suitably dark and grotesque, though I do have a problem with one of the monsters; namely, the creatures are composed of shadow, yes?  Or at least that's what I got out of the intro, but the Wild Ones can survive the light because they're blind?  How does whether a creature made of shadow can see or not affect how well it can stand the light?  Now, the grasping arms of the octoshadow didn't really bother me, because I kinda figured they were being held together by the cephelapodian will of the beast, but the Wild Ones are just that, wild, untamed, without any real /will/ other than the will to eat...  

But that's just me, anyway, great sub :D

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Shay-Keded, The Cursed Kopesh
Items  (Melee Weapons)   (Cursed)
Pariah's comment on 2012-03-18 11:14 PM

And it's stuff like this that remind me of why I love the flavor of the WH settings, it's a well crafted sub with a very good backstory.

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30 Genies
Lifeforms  (Ethereal)   (Any)
Pariah's comment on 2012-03-18 11:04 PM
NPCs  (Minor)   (Domestic/ Craft)
Pariah's comment on 2012-03-07 06:16 PM

I like it!

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Articles  (Setting Building)   (Gaming - In General)
Pariah's comment on 2012-03-07 01:56 PM
Update: Figured out how to get blockquotes to work right! :) Go to Comment
Articles  (Setting Building)   (Gaming - In General)
Pariah's comment on 2012-03-18 11:03 PM
Yeah, I needed something that most English speakers would understand, I could've used basically any English dialect that carried with it some stigma, but Ebonics is one of the more studied due to race relations and what not. Also, it's nice having someone that's actually studied linguistics tell me that this is solid, I was just building off my experiences as an interpreter/language learner/philomath. Go to Comment
Paravella, The Builder
NPCs  (Mythic/ Historical)   (Domestic/ Craft)
Pariah's comment on 2012-03-06 10:46 PM

I'm going to start this out by saying that this is a solid sub, it checks off all of the right boxes: the humble origin, the call, the regret, the weird past adventure and potential enemy, and all that jazz; however, on finishing it I didn't really feel anything but "Meh" about her.  Unfortunately for the constructive criticism department I can't actually pinpoint exactly why I feel this way about it, so I'm leaving you with some plot hooks instead... :/

Potential Plot Hooks:

Haukagaron survived his jaunt to the nether realms, and succeeded in clawing his way out, now he's hunting for Paravella and she hires the PC's to either protect her from Undead Ninja Assassins, or she heard about his escape and hires the PC's to pre-emptively end him.

An old enemy of hers resurfaces, her dyes drove the Elven Artiste Laffsleafpink out of business and he's spent the past decades working on a dye that would put her to shame.  You can imagine how angry he was when he found that she had the gall to switch job fields before he could show her her rightful place.  So, like any logical humanoid, he hires a group of overpowered hitmen.

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A Treatise on the Styles of Casting
Systems  (Mystical)   (General)
Pariah's comment on 2012-03-06 11:36 PM

Only voted, yo.

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A Treatise on the Styles of Casting
Systems  (Mystical)   (General)
Pariah's comment on 2012-03-07 12:14 AM

Ritual Magic

Oftentimes found in tomes of forbidden magic, rituals (1) are the magic most favored by cultist the world over.  Long, complex, often requiring numerous participants and a sacrifice or two their effects can vary widely, from things as mundane as causing your neighbors crops to fail (2), to summoning Elder Evils from their slumber (3).  Of course magic like this, ancient spells out of books that have been copied by hand dozens, if not hundreds, of times are extremly dangerous to the casters and anyone in the immediate vicinity.  If the spell fails because the cultists were interrupted by a gaggle of adventurers, the spell will backfire, releasing all the pent up magical energies in a burst, the effect of this release is unpredictable (4).

1 Often called Incantations or Circle Magic

2 Rituals of this nature are best cast near midnight on the night of the new moon

3 Determing the best day to cast spells of this nature regularly involves long and complex math, and there's often only one opportunity to summon any particular Elder Evil during the average mortal's lifetime, the next time the stars are likely to be aligned correctly to attempt such a casting is actually Dec 21, 2012.  Luckily enough for evil cultist, there are a plethora of Elder Evils.

4 Possible side effect include but are not limited to: Drymouth, dizzy spells, periodic tunnel vision, sudden adult death syndrom, wandering elbow, reddening of the hair, sudden urge to leave the room, heart attack, nostalgia, waxy build-up, sprocketing of the clavicle, sudden onset psychosis, and muscle cramps. A sudden fear of everything may occur, rarely resulting in fainting. Symptoms of grapheme-color synaesthesia have been reported.  Other side effects include severe aging, liver failure, skin failure, facial cancer, arthritis of the fingers, knees and jaw, the growth of additional eyes, male pregnancy, anal bleeding, the sudden loss of all bone tissue, extra-oral tooth growth, retina detachment, DNA detachment, tentacles, and leg stiffness.  Do not take part in Ritual Castings if you are or may become pregnant.

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Costume of the Southern Folk

       By: Wulfhere

According to the Journals of Lord Goidol, the people of the Southern Cities wear heavy coats all the year round, despite the stifling tropical heat. They claim that to do otherwise angers the gods, and it is true that visitors who refuse to don the local garb are often struck down with a paralytic fever.

Ideas  ( Society/ Organization ) | May 16, 2007 | View | UpVote 0xp