Strolen\s Citadel content. 
Hexakosioihexekontahexacron
Items  (Books and Scrolls)   (Villanous)
Pariah's comment on 2007-05-29 09:16 PM
I like the idea of cantrips of evil.

Good book here Scras, likes it lots. Go to Comment
Field of Silence
Items  (Clothes)   (Non-Magical)
Pariah's comment on 2007-05-22 02:54 PM
Only voted Go to Comment
Akratek's 40mm Pistol Launcher
Items  (Ranged Weapons)   (Combat)
Pariah's comment on 2007-05-04 10:59 AM
Rather, but the recoil on the Tommygun was rather bad too. One could only assume, the vaguely cyberpunk-ness of most near-future settings, that advances had been made in artifical limbs and the like to allow more tolerance in the human arm for getting kicked by a mule some ten times in half a second. Go to Comment
Adelaide "Tachyon Alice" Bostwick
NPCs  (Major)   (Technical)
Pariah's comment on 2007-11-29 12:57 PM
Only voted Go to Comment
30 Merchants
NPCs  (Extras-Horde)   (Mercantile)
Pariah's comment on 2007-07-05 08:28 PM
I met Xak the Printer the other day at Kinko's. Good job val. Go to Comment
30 Disasters!
Plots  (Event)   (Encounter)
Pariah's comment on 2007-04-15 01:19 PM
The monkeys made it worth reading. Great job Scras. Go to Comment
The Green Devil
Items  (Potion)   (Non-Magical)
Pariah's comment on 2007-04-11 10:54 PM
Is smallcaps on for a reason? Other than that, really good. Go to Comment
30 Mercenaries
NPCs  (Minor)   (Combative)
Pariah's comment on 2012-06-10 09:14 PM
Only voted Go to Comment
The Mortuary Hotline
Plots  (Discovery)   (Single-Storyline)
Pariah's comment on 2007-11-29 12:51 PM
Only voted Go to Comment
The Death Throes Bullet
Items  (Ranged Weapons)   (Combat)
Pariah's comment on 2007-03-25 03:55 PM
Nifty idea there, but manfred's right; the knowledge of such a projectile would soon become wide knowledge, and it would be a dead give-away that you have snipers deployed. Go to Comment
30 of The Horde
NPCs  (Extras-Horde)   (Combative)
Pariah's comment on 2007-03-22 10:27 PM
WOO! 30! Go to Comment
Drostan the Bard
NPCs  (Minor)   (Artistic/Performance)
Pariah's comment on 2007-03-20 10:23 PM
Only voted Go to Comment
Whistle of Big Game Summoning
Items  (Tools)   (Cursed)
Pariah's comment on 2007-03-10 11:24 AM
Only voted Go to Comment
ISL 9000
Items  (Ranged Weapons)   (Combat)
Pariah's comment on 2007-03-07 07:57 PM
+1 for uniqueness. Good job Siren. Go to Comment
Rustcaller Toxin
Items  (Potion)   (Villanous)
Pariah's comment on 2007-03-03 09:46 PM
Possession might be reasonable cause for execution, but I can see it being coated on the treasure in a Chieftan's burial chamber, or what not. Does repeated contact make the poison work faster? Go to Comment
MUL-FS550 Fire Support Robot
Lifeforms  (Constructed)   (Any)
Pariah's comment on 2007-02-27 11:33 AM
Cult of Terat
Society/ Organizations  (Combative)   (Regional)
Pariah's comment on 2007-02-28 09:11 PM
Only voted Go to Comment
Terat, the Goddess of War
NPCs  (Mythic/ Historical)   (Religious)
Pariah's comment on 2007-02-27 12:00 PM
I would have to disagree with Cheka on this, being that, of all the war god(esse)s that I've read, this is the one that I'd probably enjoy worshipping the most. Great job Scras. Go to Comment
RR80 Corpsman
Lifeforms  (Constructed)   (Any)
Pariah's comment on 2007-02-22 07:30 AM
Only voted Go to Comment
The Scene is Set...
Plots  (Coincidence)   (Side-Quest)
Pariah's comment on 2007-02-19 10:12 PM
That night the PC's dreams are rife with turmoil, dreams of death and fire.

"Burn the witch!" The mob screams, pulsing from within with a hatred rarely seen in the world. No longer composed of individuals, but as one organism devoted entirely to hatred the bound her and beat her, tossing her back into the small boat she'd been trying to hide in. Filling it up to the gunnels with tinder and wood they kicked it out into the current, tossing torches onto it as they did.

Upon waking the PC notices that the locket, which was once in their pocket, is in their hand and seemingly coated in tears. The character, if motivated to try and part with it, will find themselves unable to, having become in the short time they've owned it, emotionally attached. They might have a few nights good honest sleep after this, but eventually the dreams will resume.

A faceless man, with a dark hood drawn over his head, is crying over a stream, though you can't see his face. The willows around him seem to be in mourning as well, even more than a willow is normally, the tree seems to slouch with a feeling of defeat. The man, still crying, rises out of the crouch he was in and hold out a necklace with some sort of silver pendant on the end, and then tosses it into the water whispering to something unseen, "For you, my darling, I'll never forget."

The PCs eventually make it to a town, to restock and the like, but as they're walking in they pass by a grisled old man, shackled to the wall. He seems to be within steps of Death's Gate, but as the PCs walk by he looks up, and locking his eyes upon the locket that the PC had unconciously put on, he started.

"Child, where did you get that? The trinket you wear round your neck, and the tears it carries in its heart?"

Seeing his sudden movement the guard starts, and suddenly his crossbow is pointed at the PCs, and the trigger is all but pulled.

"Calm yerself, Crombie. Just cause I killed you dear old man, and burnt his damn house to the ground for what he did to Ansonia when we was both kids, doesn't mean everything I do around you is out for your death."

As the PCs and the chained man, who eventually names himself as Abner, talk about the locket the story comes out about how it was his girl, his lovely Ansonia was burnt to death by the locals for fear that she was a murderer, demon-worshiper, and necromancer. Fueled by his hatred Abner proceeded on a campaign against the locals, killing and raiding, and was only recently caught by a group of adventurers. All he asks for from the PCs is that they give him the locket. Go to Comment
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