Over the next few days, Ill make this into a codex and add a few locations in as separate subs. The rouge gallery will be split up between these subs. It´ll be a bit messy for a while, but bear with me. /David Go to Comment
Definitely useable, although I have some problems putting this creature in its context. Perhaps this will better come into its own when the Queen of the Dark Woods stub is developed? I´m not sure, but wouldn´t this sub benefit from some of the "mythos" around the creature - you know, rumors of it happening to the fort on the other side of the mountain, that type of thing? Still, a good solid sub. The name is perfect, and the backstory´s sweet. Good job! /David Go to Comment
Yeah, I know...something with the gallery, I guess...I´ll try to fix it. The pic is drawn by my friend Johanna, who is a really talented artist. Hopefully, I´ll be able to post more of her stuff soon. /David Go to Comment
I´m throwing this one out there, not quite, but mostly complete. This is a big one, and partly more story than NPC. If any of you think that does not belong on this site, please let me know and I´ll remove it.
Plot hooks, some links to as yet unfinished stuff and some final tinkering to be done. For now I need to distance myself for a day or so before I can come back to it.
The Moon was inspired by equal parts The Lady of Pain from Planescape and Empress Laseen from The Malazan Book of the Fallen. I do think that a solid backstory is necessary to understand motivations and so on. Quirks are important, but only when you present the reason for a character having them. I LIKE quirks...:-)
One thing I´ve never learnt to create is weak female characters. Dunno why, but I just cant do it - they all turn out to be tough. My damsels in distress turn around on their own volition and kicks their kidnappers in the nuts. Sometimes I think it would be nice if they asked me first if they could do that...:-)
Not bad at all. I have three criteria for a plant in a RPG: Habitat, Reproduction and Use, and this sub adresses each of these in turn. Are you intending to add to this? In that case, I´ll withhold my vote ´til its finished. Great work! /David Go to Comment
During big fights in the arena or gladitorial ring between two well known or important warriors. When one looses and dies, the crowd throws copper coins into the arena for the slain warrior to take with them on their passage of death. This is to make their passage and afterlife richer and less troubled. It is a sign of respect.