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WWMWBI - Grain Went Away
Articles  (Resource)   (Game Mastering)
MysticMoon's comment on 2012-03-26 08:19 AM


It might be interesting to take this a step further. Grains have gone away, massive animal and human die-off has occurred, and civilizations have collapsed (outside of fishing based ones.) Time has passed. Now, some other plant has begun to fill the niche once held by grains. What might it be and how might it affect the development of new civilizations? The nation that first learns to cultivate this new species may quickly become a rival to the great coastal and island nations. New land would open up for exploration. Ancient ruins and lost artifacts would abound.


Alternatively, what if a group of wizards had managed to modify some sort of mold or yeast to grow as a food crop before civilization collapsed? A single nation with the ability to weather the loss of grasses would hold much power over the starving masses surrounding it and be a cause for desperate warfare.

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WWMWBI - Someone Invented a Printing Press
Articles  (Resource)   (Game Mastering)
MysticMoon's comment on 2012-03-11 11:58 AM

Nicely informative. I did not know about the Catholic Church's attempt to require licensing in order to control what was printed. Reminds me of some of the recent efforts to hand control of the Web to media companies through draconian legislation (SOPA/PIPA.)

I agree with the sentiment expressed elsewhere that the World Wide Web is causing a shift just as great as that of the invention of the printing press. More than ever, the barrier against each person having a voice is shrinking (for good and ill.) This site alone is proof of that. And just like with the printing press of old, the power of the long-entrenched is being challenged.

Perhaps a magical equivalent to the Web rather than a printing press could be used to evoke similar upheavals in a fantasy world.

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Bat Blades
Items  (Melee Weapons)   (Non-Magical)
MysticMoon's comment on 2012-12-14 10:19 PM
I like how the symbol of luck is both sought after and feared. Go to Comment
Greenway Ward
Locations  (Neighborhoods)   (Any)
MysticMoon's comment on 2013-09-08 06:34 PM
This is generic enough that it could easily be adapted for many locations. Go to Comment
The Beast of Cragley Forest
Plots  (Crisis)   (Single-Storyline)
MysticMoon's comment on 2012-03-05 02:15 PM

This looks like a fun adventure to run. There is just enough direction given to bring all of the actors in this little drama to life.

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A Class Ring
Items  (Jewelry)   (Villanous)
MysticMoon's comment on 2012-03-02 11:13 PM

A good innocuous-seeming item for pumping up an innocuous-seeming villain who works behind the scenes.

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Salt and Herb Shoppe
Locations  (Establishment)   (Any)
MysticMoon's comment on 2010-12-16 03:57 PM

One of the things I love about this shop is how easy it would be to place it in a fantasy, modern, or even scifi setting, with very few changes needed.

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Graymilken Mill
Locations  (Establishment)   (Water)
MysticMoon's comment on 2013-09-08 06:37 PM
Only voted Go to Comment
Kandorr's Fine Perfumery
Locations  (Establishment)   (Any)
MysticMoon's comment on 2012-06-15 09:35 PM
Short but with enough information to inspire. I like it. 4/4 and have an HoH Go to Comment
Red Tiles
Locations  (Establishment)   (Any)
MysticMoon's comment on 2011-05-12 10:47 PM

That last paragraph completely changes the whole tone. Without it this would be an interesting, but not highly useful, sub. With it, there are so many possible plots that could be explored.

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BOO!!! Horror effect in a game...
Articles  (Resource)   (Gaming - Genre)
MysticMoon's comment on 2011-08-20 09:55 AM


 I've never run a horror game but I must admit that I would like to. I've just never felt confident with the genre. I think this will help.

"Monsters do not make a horror game, but they help. The monsters of a horror game are more powerful than the PCs and must be out tricked or outwitted, rather than out fought. If you could just “fight the monsters”, you might as well be crawling around a dungeon." — Reading it, that makes so much sense. And yet it never occurred to me. Doh!

"For someone to care about the scare, they first have to care about the character. Make sure the player is invested in the character via roleplaying or conception work. Only then can you get a Boo! effect" — I think this is good advice about any genre.

This is going in my favorites. So many good points are hit here that this is a definite 5/5 for me.

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Five Best Tips for Posting on Strolen's (and Other Places)
Articles  (Resource)   (Gaming - In General)
MysticMoon's comment on 2012-07-17 08:00 AM
Ah, the poor, maligned D&D novel. Where did ye go wrong?

I also like how focused this is and helpful this is. It really should be brought to the attention of new authors here. (Although I'm pretty sure I spend more than 45-60 minutes per sub.) Go to Comment
Choke Horror
Lifeforms  (Fauna)   (Other)
MysticMoon's comment on 2011-03-13 09:15 PM

Very useful, and the story in the beginning really sets the tone.

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Of Dreams
Systems  (Divine/ Spirit)   (General)
MysticMoon's comment on 2013-09-06 10:38 PM
So much potential here. Go to Comment
Articles  (Resource)   (Gaming - In General)
MysticMoon's comment on 2012-03-10 05:00 PM

Some good flavor here. I think some of this would make good ammunition (get it?) for a curse spell. Arrows changing their cast, excess dampness making it into the bow, fraying strings, etc.

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Ring of Stonekin
Items  (Jewelry)   (Magical)
MysticMoon's comment on 2011-03-21 08:29 PM

Very nice.

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Danrick's Sword
Items  (Wand/Staff/ Arcane)   (Magical)
MysticMoon's comment on 2011-03-31 10:31 PM

Sounds like a good seed for a mystery. How do you track down the source of a curse like this?

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Items  (Ranged Weapons)   (Combat)
MysticMoon's comment on 2011-08-20 09:58 AM


My first thought is that this would be perfect for a nation which despises magic on moral grounds. I liked the specifics in the history; makes it seem more grounded in reality.

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Wristbands of the Howling
Items  (Armor)   (Cursed)
MysticMoon's comment on 2010-12-31 09:49 AM

I might just use this in my own game. The PCs could be hired to investigate a string of bizarre murders that began with a seemingly unbalanced traveler.

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The Temple of the First Man
Locations  (Establishment)   (Forest/ Jungle)
MysticMoon's comment on 2011-07-18 09:37 AM

This has a wonderful old-world mythology feel to it. Makes me think of the Citadel; a haven from the cares of the outside world where we can all meet, tell stories, and have discussions.

This is also one of those subs that hints at a wider, fully fleshed world, and inspires ideas beyond the location.

(The part about stealing the scythe while the god was eating his cookies cracked me up :)

A well deserved 5/5 and an HoH.

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