Strolen\s Citadel content. 
11/30 Things to make Players Sweat
Plots  (Coincidence)   (Encounter)
MysticMoon's comment on 2012-07-22 07:11 PM
Only voted Go to Comment
11/30 Things to make Players Sweat
Plots  (Coincidence)   (Encounter)
MysticMoon's comment on 2012-07-22 09:28 PM
13. It's just a little rabbit...

Some nasty demons have taken animal form and are roaming the forest. The PCs may get a little nervous when that cute little bunny rabbit or delicate seeming doe boldly walks up to them or are standing at the entrance of the dungeon. Imagine their surprise, though, when these critters turn out to be quite tougher and deadlier than they appear to be, and attack with no known reason. Go to Comment
30 Joes
NPCs  (Extras)   (Combative)
MysticMoon's comment on 2012-07-21 09:44 PM
Only voted Go to Comment
30 Magnagogs
Items  (Other)   (Villanous)
MysticMoon's comment on 2012-07-17 09:17 AM
This is an impressive collection. At first I was a little lost without an explicit definition of what a Magnagog is, but it became clearer the more I read.

Using these creatures to tell an overarching story is brilliant. It kept me riveted through the whole thing. 30s, even well-written ones, tend to be difficult to read all the way through, simply because there is so much detail to absorb (just browsing through to pick something for a game is much simpler.) This one, however, tied it all together rather nicely. There were many details left out that didn't need to be included because they were easy to pick up on from the rest of the description.

Well done and easily a 5/5. Go to Comment
Encounter: Shadowbeast
Lifeforms  (Fauna)   (Any)
MysticMoon's comment on 2012-07-16 11:58 AM
I've been hoping to see more on The Bringers of Midnight. Go to Comment
Slow Death Cap
Lifeforms  (Flora)   (Forest/ Jungle)
MysticMoon's comment on 2012-07-16 11:28 AM
No matter the outcome, that would be a horrible way to go. Go to Comment
Amulet of Dark Valor
Items  (Jewelry)   (Heroic)
MysticMoon's comment on 2012-07-16 11:24 AM
The flavor text is a nice touch. Certainly not an item for the faint of heart. Go to Comment
Getting a party together: Beyond the bar fight
Plots  (Coincidence)   (Campaign)
MysticMoon's comment on 2012-07-16 09:16 AM
This is an important topic and a good opportunity for GMs to be creative.

The best example I have is the DM who got the entire group together *outside* the tavern while crossing the street. He used a rather annoying halfling thief (who I swear was some kind of agent of Chaos with all the trouble he caused) to draw us into an innocuous-seeming confrontation. That one moment propelled us into a storyline that involved dark gods and werewolves with silver teeth.

The most involved campaign I ran had a built in "tavern" sequence. All of the PCs had one reason or another to be on a world far from the core of civilization. Once the aliens invaded, everyone naturally drew together as part of the resistance. Go to Comment
The Qualm
Lifeforms  (Flora)   (Space)
MysticMoon's comment on 2012-07-14 02:01 PM
I love these kinds of creations. I think you really captured the feel of the genre. Go to Comment
Argillomata
Lifeforms  (Constructed)   (Any)
MysticMoon's comment on 2012-07-12 05:52 PM
New, creative, and a great way to harry PCs. Go to Comment
The Moon Hunter
Lifeforms  (Constructed)   (Space)
MysticMoon's comment on 2012-07-12 12:18 PM
Oh, my! Lucky for me it comes from the moon and does not hunt moons... Go to Comment
Fargigoth's Hoard
Items  (Jewelry)   (Magical)
MysticMoon's comment on 2012-07-12 11:21 AM
Only voted Go to Comment
Knights of the Holy Sun
Society/ Organizations  (Combative)   (Country/ State)
MysticMoon's comment on 2012-07-12 09:24 AM
Nice one, Cheka. Go to Comment
Zxtkvf, God of the Unfathomable and Unbelievable
Systems  (Divine/ Spirit)   (Defining)
MysticMoon's comment on 2012-07-11 02:50 PM
Masterfully done! I could take this in many different directions if I used UU in a game, but the core idea of who this god is and what kind of priests and petitioners he would have comes through very clearly. Even without relying on cliches or archetypes. Go to Comment
7 Things about NPCs
Articles  (Character)   (Game Mastering)
MysticMoon's comment on 2012-07-11 02:42 PM
This is a good companion to 7 Things I've Learned and some good food for thought.

#3 is a new one for me. I like it and will definitely be using it.

I would say not obeying #5 is an easy trap to fall into when opponents are viewed as nothing more than walking bags of XP and treasure. Go to Comment
Running a Zombie Apocalypse
Articles  (Campaign)   (Game Mastering)
MysticMoon's comment on 2012-07-11 11:35 AM
Only voted Go to Comment
A Tap of Luck
Items  (Tools)   (Magical)
MysticMoon's comment on 2012-07-10 09:52 PM
Creative.

I can imagine a companion item, or maybe a second use for this one, which reveals the presence of traps in a similar manner. With such a tool, a thief could do well, knowing what is worth going after and how to do so safely. Go to Comment
Sigma Blue
Society/ Organizations  (Criminal/Espionage)   (World Wide)
MysticMoon's comment on 2012-07-10 09:46 PM
Only voted Go to Comment
Jovian Ring
Items  (Jewelry)   (Magical)
MysticMoon's comment on 2012-07-09 03:41 PM
Only voted Go to Comment
Arachnoquake: The Game
Plots  (Crisis)   (Single-Storyline)
MysticMoon's comment on 2012-07-09 03:36 PM
Well done, sir! Go to Comment
Total Comments:
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