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The Strange People of Khor Kal'ah
Lifeforms  (Intelligent Species)   (Desert)
MysticMoon's comment on 2012-12-13 03:23 PM
Maybe I should revise my statement to say that I have no idea how to vote on this. Go to Comment
Lifegiver; holy sword of Linn.
Items  (Melee Weapons)   (Cursed)
MysticMoon's comment on 2012-12-12 11:28 PM
Only voted Go to Comment
Alzim
NPCs  (Major)   (Knowledge/Lore)
MysticMoon's comment on 2012-12-14 10:07 PM
This adds some nice depth to the Weilders sub. Go to Comment
The Way of Divine Wealth
Society/ Organizations  (Religious)   (Regional)
MysticMoon's comment on 2012-12-10 05:02 PM
Cool idea, described well enough that it would be easy to extrapolate any necessary details. Go to Comment
Ghorion, the Weaponmaster
Lifeforms  (Unique)   (Mountains)
MysticMoon's comment on 2012-12-10 05:00 PM
Only voted Go to Comment
The Awakened
Lifeforms  (Intelligent Species)   (City/ Ruin)
MysticMoon's comment on 2012-12-09 02:17 AM
Creepy.

I like the tone. And there are so many possibilities here.

5/5 Go to Comment
The Redheaded Corpse
Plots  (Event)   (Single-Storyline)
MysticMoon's comment on 2012-12-07 03:40 PM
Update: Forgot to add a few details. Go to Comment
The Redheaded Corpse
Plots  (Event)   (Single-Storyline)
MysticMoon's comment on 2012-12-08 11:40 PM
Every word came from Murometz in chat, except for corpse (mine) and romance (freetext friday.) He reminded me in his oh-so-subtle way that it'd been awhile since I'd submitted anything. I asked him for some words to get me started, so he started lobbing away. Then he vanished into the ether. I believe I heard cackling. Go to Comment
The Redheaded Corpse
Plots  (Event)   (Single-Storyline)
MysticMoon's comment on 2012-12-13 03:21 PM
Challenge accepted. Go to Comment
The Redheaded Corpse
Plots  (Event)   (Single-Storyline)
MysticMoon's comment on 2012-12-28 09:57 PM
Emote Cube
Items  (Other)   (Cursed)
MysticMoon's comment on 2012-12-08 07:58 AM
Cool idea. I like the creative use of a completely mundane object.

This is the most extreme addiction I can think of: no need to buy more than one and works perfectly every time. I can imagine just how devastating this device would be.

I can see some therapeutic uses of this under very tightly controlled circumstances. Go to Comment
Ariel Lorette
NPCs  (Major)   (Criminal/Espionage)
MysticMoon's comment on 2012-12-14 08:07 PM
That's helpful, although I still think NECRO comes across as a bit oafish.

The idea of Ariel being given powers by some kind of primal force for revenge is intriguing. I think there's more potential there. Go to Comment
Ariel Lorette
NPCs  (Major)   (Criminal/Espionage)
MysticMoon's comment on 2012-12-14 08:08 PM
Only voted Go to Comment
Ariel Lorette
NPCs  (Major)   (Criminal/Espionage)
MysticMoon's comment on 2012-12-14 03:57 PM
Interesting, but I think it could use some work.

This makes NECRO look really dysfunctional. Why lock up a virgin with a man after telling her that her virginity was the reason she would be a sacrifice? Why wait nearly 14 years to sacrifice Ariel rather than just find another virgin? Why did they wait 3 years to try to kill her after her escape? And why send such a small force against her when she'd already slain a demon right in front of them?

When you say she was a revenge child, does that mean she was used as revenge against her mother? Or that she takes revenge for her mother?

Where does her power come from? Simple berserker rage wouldn't explain the ability to come back to life after being drained of blood. Was it something she came across while imprisoned?

I'm withholding my vote for now. Go to Comment
The Noble Expertise of Creating the Remaining Organism
Society/ Organizations  (Knowledge/Lore)   (Regional)
MysticMoon's comment on 2012-12-14 08:14 PM
Interesting backstory and organization. The kind of group that can be a thorn in the side of heroic PCs and a resource for the less upstanding variety. Go to Comment
Art of the weilder
Systems  (Combat/ Warfare)   (Specific)
MysticMoon's comment on 2012-12-02 01:57 PM
I think I would replace the age ranges with something that fits more with character skill/class progression if I were to use this in a game. The way this is written, players would either need to start characters as children who were somehow able to adventure outside of the Waren or begin play at the height of skill and power at adulthood.

Other than that I like the idea. It reminds me a little of the physical adept from Shadowrun, just cooler. Go to Comment
Art of the weilder
Systems  (Combat/ Warfare)   (Specific)
MysticMoon's comment on 2012-12-05 03:27 PM
9 years of training still leaves quite a bit of leeway for starting age. Still, the idea of starting them so young says something about the organization. It would make it easier to mold the children mentally to a certain philosophy while they're still young and pliable.

Not sure that I'd want to face a fully trained Weilder just when hormones are doing their thing, though...

Shadowrun is a fun game (at least the first couple of editions; I can't speak to the rest) and was ahead of its time. I have a certain fondness for the physical adept.

Also, this would make a kickass video game. Go to Comment
Non-Euclidean Architecture: Part 2
Systems  (Architectural)   (Specific)
MysticMoon's comment on 2012-12-10 07:06 PM
Thank you for this. I'm getting more than a little mileage from this on my Pumpkin Scat Quest. Go to Comment
Hagula
Lifeforms  (Intelligent Species)   (Water)
MysticMoon's comment on 2012-12-01 06:55 AM
Duty Shrines
Items  (Tools)   (Magical)
MysticMoon's comment on 2012-12-01 07:22 AM
I can see a couple of variations on this.

1. More than one person can receive the skills at any given time, letting a tyrant build an army of crack soldiers out of peasants.

2. The knowledge leaves the shrine once taken up by the recipient. In order for the shrine to be used again, the knowledge must be willfully transferred back through a nonmagical ritual. Go to Comment
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