Strolen\s Citadel content. 
Maire's Monsters
Lifeforms  (Constructed)   (Any)
MysticMoon's comment on 2013-01-01 01:06 PM
I don't know what you had in mind, but with the combination of modern education and mysticism, I see this in a sort of supernatural 19th century Europe.

I like the added detail for the other sub. Go to Comment
Chromids
Society/ Organizations  (Artistic/Performance)   (Area)
MysticMoon's comment on 2013-08-25 09:32 PM
More excellent detail for the setting. This is the kind of background material that really helps set the tone. The word choices, the phrasing, etc all adds to the feel of material as well. Go to Comment
The Trapped Sea God
NPCs  (Mythic/ Historical)   (Religious)
MysticMoon's comment on 2013-01-02 03:41 PM

Plot Hooks







  • Heroic PCs have vowed to drive off or slay the sea dragons, although they are hopelessly outnumbered and overpowered. A little research, or perhaps a chance meeting of an old bard on the road, reveals the existance of Gundrak, thus sending our epic party in search of his slumbering form.

  • Whilst sailing the northern seas, the party comes across a strange iceberg emanating magic. How does Gundrak react once freed from his prison of dreams?


Go to Comment
Mother Monster
NPCs  (Major)   (Mystical)
MysticMoon's comment on 2013-01-01 01:02 PM
Great tone, excellent story on the birth of necromancy and zombies. Go to Comment
Fetting
Plots  (Event)   (Encounter)
MysticMoon's comment on 2012-12-31 07:01 PM
Down and Out in the Magic Kingdom by Cory Doctorow is an excellent example of this.

A possible plot hook: the PCs are hired by a clone who needs to know how his original self was killed. There is a blank between when the last brain dump was made and when the original was killed. Go to Comment
Bachsel
NPCs  (Extras-Horde)   (Artistic/Performance)
MysticMoon's comment on 2012-12-30 04:52 PM
What an interesting concept. This is an excellent seed for a plot. Go to Comment
AgroGnomes of Beta Arconis
Locations  (World)   (Any)
MysticMoon's comment on 2012-12-29 11:45 AM
There are a number of things I could certainly have included in this sub that would probably have made it feel more complete: Some fluff text to give a better feel for the place. More details, such as a number of prominent individuals and locations. Specific events in history. More about where space Gnomes come from and how they interact with other races and places. Ultimately, I could have spent another day or two on it but my goal for this piece was to get it out as quickly as possible as part of my personal 8-in-8 challenge.

As far as the other feedback:

Why is it believable that the Gnomes could tame an entire planet but not raise elephants? It's a large world with more arable land than they can use. They have a history of interactions with elephants and plenty of time to figure things out; maybe they played with the genes a little to make them more amenable animals.

Molten-salt batteries actually exist today, they are just not very widespread and the technology is currently immature.

The Gnomes used biotech to turn the dry land into usable soil. They bred genetically modified bacteria, mixed it with other organic matter, and introduced whatever other species it took to prepare the soil. It was a long process, taking many years, growing outward from a small area and continues on into the present day. Every Committee Chair has seen a consistent rise in productivity for many generations. Go to Comment
AgroGnomes of Beta Arconis
Locations  (World)   (Any)
MysticMoon's comment on 2012-12-29 01:01 PM
They're friggin' space Gnomes. They can tame elephants.

I see your non-fiction sources and raise you a fictional space opera universe. :P Go to Comment
AgroGnomes of Beta Arconis
Locations  (World)   (Any)
MysticMoon's comment on 2012-12-30 08:24 AM
Said much more eloquently than I.

The info about how long it takes livestock to mature is interesting and maybe something I can incorporate if I ever revisit this sub. Go to Comment
AgroGnomes of Beta Arconis
Locations  (World)   (Any)
MysticMoon's comment on 2012-12-31 10:28 PM
Update: Added more details and some fluff text to give a better sense of Gnomish society. Go to Comment
AgroGnomes of Beta Arconis
Locations  (World)   (Any)
MysticMoon's comment on 2012-12-31 10:42 PM

Plot Hooks:







  • The PCs track a known criminal with a bounty on her head to Beta Arconis. She is hiding out in one of the numerous fishing villages. Good luck getting help from the insular Gnomes or the persecuted fishermen.

  • Now that Beta Arconis is no longer the inhospitable rock it once was, numerous other races are pushing to create their own settlements. The Gnomes are doing their best to block these attempts. The PCs may be hired by outsiders to help expedite the process or they may side with the Gnomes and help them defend their world.

  • Someone from offworld has been sabotaging operations on Beta Arconis: poisoning crops, setting fire to grain silos, blowing up machinery. Is it a rival provider of food commodities seeking to break the Gnomish hold on trade? A hate group? A lone maniac?


Go to Comment
Fields of Flesh
Plots  (Hired)   (Single-Storyline)
MysticMoon's comment on 2013-08-24 09:25 PM

My first thought while reading this: Damn, I wish I had the video game. My second: If I keep reading I will already know what happens and I can never be the player who gets to explore this place. My third: Screw it, I need to know what's happening.


I was not disappointed.


I wish I had more to add to the discussion but the other comments have all said what I wanted to and more. I too would love to see a bestiary; when is this happening? ;)


Your descriptions are great and the concepts excellent. Your mind must be a twisted place!


Go to Comment
The Maritime Bank of Martinesse
Systems  (Mercantile)   (Historical)
MysticMoon's comment on 2012-12-20 08:49 AM
A case could be made that the difference between our banking system and the Maritime Bank is that the pirates are more honest about their intentions ;)

I think that would make an excellent plot hook. Perhaps an enterprising individual believes himself far too clever to get caught and tries to rope the PCs into his scheme. Go to Comment
The Maritime Bank of Martinesse
Systems  (Mercantile)   (Historical)
MysticMoon's comment on 2012-12-20 08:14 AM
This is a really excellent first sub. Congrats! I agree with what the others said. This is entertaining and creative.

My only quibble here is that these are pirates... people who make a life out of taking from others despite the risk of execution if caught. I'd expect to see numerous attempts at gaming the system. Go to Comment
The Djavarga
Society/ Organizations  (Mercantile)   (Area)
MysticMoon's comment on 2012-12-13 03:33 PM
Scras, your 100 word subs remind me of an interesting piece of art where some action is caught midmotion and the mind can't help but start filling in the details. Go to Comment
The Strange People of Khor Kal'ah
Lifeforms  (Intelligent Species)   (Desert)
MysticMoon's comment on 2012-12-13 02:09 PM
I am impressed that you can say so much with so little, although it seems to me that this is more of a stub. Go to Comment
The Strange People of Khor Kal'ah
Lifeforms  (Intelligent Species)   (Desert)
MysticMoon's comment on 2012-12-13 03:23 PM
Maybe I should revise my statement to say that I have no idea how to vote on this. Go to Comment
Lifegiver; holy sword of Linn.
Items  (Melee Weapons)   (Cursed)
MysticMoon's comment on 2012-12-12 11:28 PM
Only voted Go to Comment
Alzim
NPCs  (Major)   (Knowledge/Lore)
MysticMoon's comment on 2012-12-14 10:07 PM
This adds some nice depth to the Weilders sub. Go to Comment
The Way of Divine Wealth
Society/ Organizations  (Religious)   (Regional)
MysticMoon's comment on 2012-12-10 05:02 PM
Cool idea, described well enough that it would be easy to extrapolate any necessary details. Go to Comment
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