Strolen\s Citadel content. 
The Black Market
Locations  (Area)   (Any)
Murometz's comment on 2006-03-14 09:47 AM
It can go in comments, or right into the submission if you want me to copy/paste it, with a "-by Maggot" disclaimer of course :D. Up to you! Go to Comment
The Black Market
Locations  (Area)   (Any)
Murometz's comment on 2006-03-14 09:47 AM
yessir! Ostap Bender hehe Go to Comment
The Black Market
Locations  (Area)   (Any)
Murometz's comment on 2006-03-17 02:04 AM
"Leave the gun, take the cannolis" Go to Comment
The Black Market
Locations  (Area)   (Any)
Murometz's comment on 2006-03-17 10:52 AM
5/5!

The Man with One Thousand and One Bugs (for every occasion). Love his background and some of his cross-bred creations!! Go to Comment
The Black Market
Locations  (Area)   (Any)
Murometz's comment on 2006-07-06 03:16 PM
The Knotworker

The Knotworker is a retired guildmaster, who's true name once instilled fear in merchants and travellers far and wide. His infamous career ended when he was cursed by the priests of Tupu the Metal-Mind, after the Knotworker brazenly attempted to rob the treasury of the Smiths' god. Now, the Knotworker is a living pretzel. A man of misshapen and twisted limbs. Unable to work his trade, constantly in pain, and sadly, no longer able to command respect from subordinates, the Knotworker has found a new niche. He is the giver of advice and answerer of queries. His booth is empty and featureless. The Knotworker is the Dear Abby of the Black Market. Thieves from all walks of life, stop here to ask the Knotworker questions. Any question...from the best way to pick a particular lock, to shipping lanes schedules, to the whereabouts of some specific item, the Knotworker is well-respected and sought out often, for he has truly become a font of all information, treasured by thieves. The Knotworker will answer any question to your satisfaction, or he'll return your coin! But its a gold coin per question, so dont waste his time.

Bring him your "knot"...he'll untie it. Go to Comment
The Black Market
Locations  (Area)   (Any)
Murometz's comment on 2006-07-06 08:40 PM
Nice Ria! The Black Market welcomes your stall into its swelling ranks. Go to Comment
The Black Market
Locations  (Area)   (Any)
Murometz's comment on 2007-12-05 02:01 PM
Ah, yes! Fake jewels. How did we forget those. Nice! Go to Comment
Thick As Thieves
Plots  (Event)   (Single-Storyline)
Murometz's comment on 2006-03-16 06:02 PM
There's no "I" in team :D Go to Comment
Wind Chimes of Ocean Calm
Items  (Transports)   (Heroic)
Murometz's comment on 2006-07-22 04:00 PM
Yes.

I have a Sailmakers/Dyer's Guild idea Go to Comment
Wind Chimes of Ocean Calm
Items  (Transports)   (Heroic)
Murometz's comment on 2008-01-26 01:51 PM
Bump. Moon, a Scroll for Sailors, go! Go to Comment
Bit and Bridle of Horsemanship
Items  (Transports)   (Magical)
Murometz's comment on 2006-03-11 01:28 PM
Whats not to like. These are useful items. Love the Giant Tiger-Riders of Praxis! Deserving of their own seperate entry! Nice details (spooling knot design, different from shamanistic magic, etc) Go to Comment
Awanggis
Locations  (Area)   (Plains)
Murometz's comment on 2006-03-11 01:32 PM
Manfred- I always enjoy your reviews. You don't just comment on any given piece per se. You immediately expand the submission in your mind and start "taking it places" Bravo! It made me edit the entry in order to provide one more vague and nebulous plot hook. Go to Comment
Awanggis
Locations  (Area)   (Plains)
Murometz's comment on 2006-03-11 12:04 AM
I discovered Awanggis in one of my old, ratty campaign notebooks. Some of you may like it, others may say I should have kept it in the notebook. :) Either way, I couldn't help myself. A bit of a (hopefully subtle) nod to HP Lovecraft I guess. Go to Comment
Awanggis
Locations  (Area)   (Plains)
Murometz's comment on 2006-03-11 04:06 PM
Thanks for the added plot hooks. Especially the amphibious newborn!! Go to Comment
Awanggis
Locations  (Area)   (Plains)
Murometz's comment on 2006-03-15 11:33 PM
um..he is if you want him to be, and he's not if you don't :D Go to Comment
Awanggis
Locations  (Area)   (Plains)
Murometz's comment on 2006-04-01 07:54 PM
Awan Scribbles-With-Glee thanks you! (or was that Awan Dribbles-With-Glee?) Go to Comment
Tyren - Overview
Articles  (Resource)   (Game Mastering)
Murometz's comment on 2006-04-01 03:07 PM
Only voted Go to Comment
The Sahari
Lifeforms  (Unique)   (Underground)
Murometz's comment on 2006-03-11 10:48 PM
I was going to write a long brainy comment with lots of big words thrown in for effect, but let me just say...AWESOME!!! You take an organism and kick it up to the nth degree!! very good and very eeeevil!!

Just thought I'd include my favorite lines...

Transforming himself into a vast centipede, he fell upon Gagool and fought with great ferocity

When the agonized screams of the captive finally ceased, it would then wrap its tongue around his still vocal chords, and manipulating them, begin to speak to its supplicants in a shrieking wail so unlike the human voice that vocal chords had once made , making new demands that it expected them to fulfill.

Then, as they witnessed this morbid spectacle with hushed but enthralled joy, the Sahari would impregnate the nervous girl with its second tongue, this muscled organ depositing its thick,sludgy seed in her womb. Go to Comment
Burnbee
Lifeforms  (Fauna)   (Tundra/ Arctic)
Murometz's comment on 2006-03-11 03:38 PM
Great critter! Great detail! I have already made up an order of northern monks around the Burnbee. Bee-keepers of a sort. They sell the prized honey to southerners, and 'keep warm' during the harsh winters, by using the fifty or more bees method you describe. Fireleaf is great too btw! Go to Comment
Topal (Lake Squid)
Lifeforms  (Fauna)   (Water)
Murometz's comment on 2006-03-06 10:41 PM
I like it! Its akin to reading a slightly demented version of a National Geographic article. Go to Comment
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       By: Kassil

Magic is the lifeforce of all living creatures, and it is from it that all life is made - in areas with lots of undead, magic might actually be missing or weak, which puts a whole new spin on how dangerous the undead are. Even simple zombies can be troublesome if you're relying on mages and you hit a pocket of undead making a low-magic zone...

Ideas  ( System ) | February 27, 2003 | View | UpVote 2xp