2 things make them unique. Well 3. Their strong distaste for magic is sublime! I like that they are heavy wine drinkers, but ale eludes them. Facial hair immediately makes me picture them. Thats a nice touch Nice details! Am I supposed to mention their Basqueness or not?
I have mentioned my love for LOW magic campaigns several times in previous comments, so I tend to think of Bosques as "My Peeps!" Go to Comment
Natural Hazards- Rock slides, tunnel collapses, poisonous gas vents, water-filled passages, radioactive mineral deposits, impenetrable darkness, pressurized wind tunels, bottomless crevices.
"The Bleeding Door". An two-foot thick Obsidian gate, carved from the surrounding rock, leading into the ancient dust-filled dwarven crypts. Drops of blood ooze from it, coagulating on the floor beneath it. (what it does is up to you).
"The Beard Golem". A hideous creature woven from countless dwarven beards, and ensorcelled to defend the inner catacombs, shambling among the empty halls. (holy crap! I might have to write this one up into a submission!)
"Dwarven Vampire". The rare and deadly dwarven vampire is not often expected by adventurers. This creature is the last of the dwarves!
"The Curse of Hawmeggora". A curse layed on a specific area. Once entered, the trespassers begin to slowly but irrevocably turn to stone over the course of the next several weeks.
I like that you impart a lot of information with few words. One of your skills that I appreciate most. Not my favorite band of knights, but then again, everything about them makes sense, and comes together. I like that they are always dressed for death. Nice touch! Overall though, I've read and come across many similar groups. Go to Comment
The Hierophant of Greenmarch is a lycanthrope. Rather than seeking a cure, or hiding his condition, he considers it a blessing from the Goddess of the moon, and requires that all of the Druids and loyal Rangers of Greenmarch to share in his gift.