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Capathan Spiritual Beliefs
Systems  (Divine/ Spirit)   (General)
Murometz's comment on 2006-04-18 12:20 AM
Interesting crew. Like Spartans meets Samurais meets the early
Gnostics (The Logos) meets the Moonhunter.

The ideas are great, just a little rough around the edges with the overall explanations and presentation. I like the ritual suicide bit a lot, and the last paragraph on spirits and ghosts. Nice! Go to Comment
NPCs  (Major)   (Combative)
Murometz's comment on 2006-04-17 04:20 PM
Thats not nice Cheka...mvcr4 is new and just actually asked for advice on how to improve.

mvcr4, you need to put some more effort into this character. Ok...lots more! The history, the personality, motivations, etc...I do like the flesh chunks missing from his arm. :D

You have something here, but its VERY little. He's a mercenary, he is an elf raised by dwarves. Thats good. Go back and fill out his whole story. If you want to PM me, I'd be glad to help.

take a look at some NPC posts by others, you'll see what I mean. And as per your request on main chat, post something in forum section, as far as what you need help with, and everyone will try to aid you. Go to Comment
The Adamant Chef
Items  (Other)   (Non-Magical)
Murometz's comment on 2006-04-15 12:47 PM

Black Vinegar is unique to the famous Dwarven chefs of Degroz-Dag. It is made under the supervision of specialized dwarves who's soul purpose is the vinegar's quality control and keeping the process a secret. Black vinegar is made when the darkest dwarven meads go sour. Large amounts of sugar and other secret ingredients are added and the final product is akin to the long-aged syrupy, viscous balsamics of our world. Made properly, it requires at least ten years of aging in treated oaken barrels, away from any light sources or heat.

Black Vinegar, or Ooxsus as the dwarves call it, is then bottled and exported, as well as used by the dwarves themselves as a flavor addition to their meaty and hearty recipes. It is never used in the cooking process due to its extremely concentrated and piquant flavor, but as a final accent in the form of several gooey drops right before the meal is served. With its sharp, pungent smell and deep, smokey, muti-layered flavor, it is a favorite at all Dwarven marriage feasts.

The humans have taken to making imitation Ooxsus, but this comes out more sour and less thick than the dwarven original. This pleases the enterprising dwarves, since it just allows them to charge even more for their Ooxsus. Go to Comment
The Adamant Chef
Items  (Other)   (Non-Magical)
Murometz's comment on 2006-04-15 12:49 PM
Great scroll idea for foodies everywhere like me, and of course Shadoweagle, Master Aussie Chef. :D Go to Comment
Epargner Daemon
Lifeforms  (Constructed)   (City/ Ruin)
Murometz's comment on 2006-04-15 07:36 PM
I was getting geared up to do a Homunculi entry of my own, and this is refreshing, because it re-confirms the beauty of this site. Same creature, VERY different approach.

All kinds of ideas assault my brains upon reading this. Go to Comment
Locations  (Country/ State)   (Any)
Murometz's comment on 2006-06-01 10:01 AM
Love subs like this! Travel guides for campaign worlds! People, Places and Things. Though I'm now familiar with most of these places from previous subs, its nice to see it all together. Gives the world overall panache! Go to Comment
Darak One-Eye
NPCs  (Mythic/ Historical)   (Knowledge/Lore)
Murometz's comment on 2006-04-14 05:43 PM
This is how MAN achieves IMMORTALITY. His deeds, his works, and his myth live on long after his inevitable demise.

Great character! A few dozen such NPCs and the world quivers and begins to BREATHE! Go to Comment
Lifeforms  (Third Kingdom)   (Swamp)
Murometz's comment on 2006-04-14 08:28 PM
This is Brilliant!!! Go to Comment
Locations  (City)   (Mountains)
Murometz's comment on 2006-04-14 05:48 PM
I cant find fault with it. It reeks of reality! And as usual I love the structure of the sub. A tidy but RICH history and vibe. Go to Comment
Locations  (City)   (Mountains)
Murometz's comment on 2006-04-22 11:26 AM
For whats its worth, I think Dreifach is a great name, and I think Threefold is a pretty cool name for a city as well, even if the translation was the same in Falhath. It fits.

This opens up a whole can of worms. Does this mean I cant name an island "Paa'lua'a'pa'o" because it means "Scratch my left nut" in Polynesian?

on a side note: no beer drinkers? I might have to deduct a full sword! Go to Comment
Nurin beads
Items  (Jewelry)   (Villanous)
Murometz's comment on 2006-04-14 07:10 PM
Great back story, well balanced, and many RP uses for the beads Go to Comment
The Supreme Order of Kren
Society/ Organizations  (Mystical)   (Regional)
Murometz's comment on 2006-04-15 08:05 PM
My favorite of the Kren entries. Well done CM! Go to Comment
The Stairs of Kienor
Plots  (Travel)   (Multi-Storyline)
Murometz's comment on 2006-04-13 10:16 PM
I find it difficult to give this anything other than a 5 for 2 reasons. One, it shows your passion for your craft and subject once again. Two, there is just TOO MUCH to take from all these details and concepts not to love it! Is it the perfect seamless plot? Maybe not. But as in Black Legion, my personal favorite Opus of yours, there is so much malleable information to steal for my campaign!

Also, unlike Cheka and Roack, I LOVE not having every last detail explained regarding Long Man Death. I can do with him what I please, and have more than enough information to do so. I think it serves wonderfully as the side plot its intended to be. The main plot is explained FULLY. A somewhat vague, minor side scenario, like Long Man Death, gives the overall presentation texture and makes it even better!

"5" vote definition says 1) "Awesome!", which it is 2) "I will find a way to use it!" which I will.

One thing I dont like is the name Ackranon for some reason. Just doesnt seem to fit this dwarven character, no matter how much I want it to. It sounds like a name from a pre-teen video game. But thats personal preference I guess. Go to Comment
The Stairs of Kienor
Plots  (Travel)   (Multi-Storyline)
Murometz's comment on 2006-04-14 01:43 AM
one last thing...the Local Legend on Long Man Death, should be identified as a children's sing-song, not unlike 'Ring around the Rosey'. Not sure if the adults would use it much. I think having the children sing this as the PCs walk by is more sinister. IMHO.

:D Go to Comment
The Stairs of Kienor
Plots  (Travel)   (Multi-Storyline)
Murometz's comment on 2006-08-10 02:05 PM
BUMP and Golden vote! Just reread this again and yep, its still Brilliant!! Go to Comment
Black Oleander
Lifeforms  (Flora)   (Swamp)
Murometz's comment on 2006-04-12 05:11 PM
Four plot hooks for a flower. Very nice :)

As usual its the details that do it!

I just read about Yellow Oleanders, and how they are the leading tool for suicide in some country or other, literally seconds before seeing this sub, so that was pretty cool! Go to Comment
Items  (Melee Weapons)   (Combat)
Murometz's comment on 2006-04-12 04:38 PM
Makes Drackler's stuff look positively AWESOME! Go to Comment
The Bosques
Society/ Organizations  (Ethnic/Cultural)   (Area)
Murometz's comment on 2006-04-12 05:05 PM
2 things make them unique. Well 3. Their strong distaste for magic is sublime! I like that they are heavy wine drinkers, but ale eludes them. Facial hair immediately makes me picture them. Thats a nice touch Nice details! Am I supposed to mention their Basqueness or not?

I have mentioned my love for LOW magic campaigns several times in previous comments, so I tend to think of Bosques as "My Peeps!" Go to Comment
Abandoned Mines
Plots  (Hired)   (Side-Quest)
Murometz's comment on 2006-04-11 09:59 AM
Monsters- the possibilities are limitless really.

Natural Hazards- Rock slides, tunnel collapses, poisonous gas vents, water-filled passages, radioactive mineral deposits, impenetrable darkness, pressurized wind tunels, bottomless crevices.

Dwarven Legacies-

"The Bleeding Door". An two-foot thick Obsidian gate, carved from the surrounding rock, leading into the ancient dust-filled dwarven crypts. Drops of blood ooze from it, coagulating on the floor beneath it. (what it does is up to you).

"The Beard Golem". A hideous creature woven from countless dwarven beards, and ensorcelled to defend the inner catacombs, shambling among the empty halls. (holy crap! I might have to write this one up into a submission!)

"Dwarven Vampire". The rare and deadly dwarven vampire is not often expected by adventurers. This creature is the last of the dwarves!

"The Curse of Hawmeggora". A curse layed on a specific area. Once entered, the trespassers begin to slowly but irrevocably turn to stone over the course of the next several weeks.

any help? Go to Comment
Galron Stones
Systems  (Mystical)   (General)
Murometz's comment on 2006-04-10 01:56 PM
VERY interesting!! Technical posts are not usually my cup of chai, but I like this one a lot! Go to Comment
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