Solid, thought-provoking expose. So in essence, the people of the cosmic era think pretty much like the people of past and present ages. Humans are expendable. The rich and powerful strive to rise above the "menials".
These thoughts are reflected in today's newscasts...
lead story tonite: Some teen (daughter/son of someone famous or rich) has crashed the car and died.
..and in other news (brief mention between weather and sports): 900 people were were killed by a bomb somewhere. Go to Comment
This is quite clever and an interesting expose on dubious arcana....and blood.
Thanks to Moonlake for solving the puzzle. I second her thoughts on using this for non-fantasy games as well. Brings Poe to mind for some reason, which is good. Can see this book as a good dingus in an early Renaissance or Victorian-goth type game. Go to Comment
A worthy Occult Guild leader! Great progression and character arc.
"One with the devil" was fun reading, with him carving symbols into his own chest to outwit the demon.
I also really like this spell... "able to cast a crimson haze in the sky which bathes the land a bloody red in a two kilometre radius. Any abilities associated with the moon or moonlight are nullified while under this haze. This includes the Lycanthrope curse."
Powerful, yet somehow subtle, and reminds me of "old sorcery." Go to Comment
This is the kind of "weird" i like. I don't need semi-scientific explanations on why they crawl or have every question on their existence explained. The unanswered questions is what gives them that "alien" feel and makes them intriguing to use. This has a somewhat chthonic vibe to it too, as if these giants are a nod to titans cast out and entombed by the "gods" eons ago...
mangle worms are great, crawlstones is a nice detail, and this line--- "In the strange half-seconds before he is fully awake, his eyes will form within their sockets, like an activated CRT monitor that must laboriously conjure up an electric image. The pupils will be tangled skeins of ice"----is great.
the only thing that bothered me for some reason as I read this, were the humorous tidbits (three carts of casserole, pissing them off, etc...) That stuff distracted a bit from the "alienness".
Nicely done. Very much like how you used pertinent info from the Falhathian Minotaur culture to describe her current dynamic. Of course I can't help but "feel" for her, hoping she finds that fleeting love interest. And finally, at the risk of sounding overly-simplistic, Minotaur bards are fun to contemplate. Go to Comment
PoisonAlchemist said exactly what I was thinking after reading this. So, what she said!
I had a helm similar to this one in one old campaign. Angry bees would erupt from inside the helmet whenever the character wearing it was struck on the head(helm) in combat. The bees would swarm toward any adversary, while the wearer would experience migraines...
Anyway, your version is better. Quirky, silly but serious, and has that great old-fashioned magic item vibe. Go to Comment
Quite flavorful, and I would also like to see the expansion. Just wondering aloud, but wouldn't iron be more appropriate as opposed to "worked" steel? Anyhoo, these critters capture the imagination! Go to Comment
yeah, i don't know. When you have to actually crimp/squeeze sentences, leaving out words to fit a 100 words, without getting the point across, it makes me wonder whats the point of a 100-word sub. Write a stub or idea seed. Go to Comment
Love the "voice" on this piece! I almost feel as if I'm reading a treatise by some Victorian-era Darwin type, who is either about to "off himself" or be hunted down by beings-man-was-not-meant-to-interact-with.
Intriguing, esoteric and somewhat vague, which i like. To echo Gossamer, the mystery of Eath's tiring is a fascinating one. Go to Comment
Dwarven Sappers. This topic is way too interesting and full of potential for an oekaki (:p)
Really liked the exploration of sapping of the non-literal sense. I assumed this would deal with tunnels, digging, special equipment (Sapper Flies?), and castles sinking into the earth, but this is more from a pov of general sabotage and sneakiness.
Well done. Like the designations (firebug, rabble-rouser, etc) and some of the details (skinny and beardless).
Just wish there was more of "mechanics and engineering of a dwarven sappers' siege" type stuff Go to Comment