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School Of Banewrights
NPCs  (Mythic/ Historical)   (Mystical)
Murometz's comment on 2013-10-31 11:08 AM
Instant Dungeon: a long-lost "foundry" or "lair" of Banewrights has been discovered. The entire place is awash with ancient, cursed and bizarre magic items for the unwary to find. Go to Comment
Ratwood Tree
Lifeforms  (Fauna)   (Forest/ Jungle)
Murometz's comment on 2013-10-25 11:37 AM

Odd and flavorful piece of flora! I like the fact that it has "weed-like" properties, ravaging the terrain, to ensure its own proliferation. Perfect trait for these, "vermin of the plant world" to have.

Go to Comment
The Midwich Horror
Lifeforms  (Constructed)   (City/ Ruin)
Murometz's comment on 2013-10-24 11:20 AM
Just incredible really! I'd give a 4.5 to just the Houri (perfectly named!) alone! The whole thing is a mad-house of mind-bending horror. This was my first read of the day, and blew me away. Tagline for this as a module, should be..."Welcome to Midwich. Do NOT go to Midwich"

Full marks my friend. Go to Comment
Agency 17: It's a Diplomatic Thing
Plots  (Hired)   (Campaign)
Murometz's comment on 2013-10-21 12:22 PM
Oooh, spies--CIA, KGB, mole-lists. Fun scenario, I like it! And a nice easy-to-follow format too. Go to Comment
Drowner Lice
Lifeforms  (Fauna)   (Water)
Murometz's comment on 2013-10-17 12:18 PM
I would imagine that their "bloated bellies" are only bloated after feeding? Just a thought...

I despise ticks, mites, and lice with a hatred bordering on lunacy. So therefore, I naturally approve of a sea-borne 10 lb version of these disgusting things for game-play.

Not sure what to suggest as far as what else to add here. They work. If using these, I would probably enjoy the sinking ship infested with lice plothook.

I also get vague visions of a mighty, lice-ridden sperm whale carcass floating in the sea... Go to Comment
Oh Give Me Wings To Fly
Items  (Other)   (Magical)
Murometz's comment on 2013-10-17 10:45 AM
How can I not love this! It takes on a single focused game aspect (Wings) and tells you everything you need to know about them for game purposes. This is the type of article I'd immediately throw into me' olde gm binder, if I was still doing that these days :)

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The Esgol Dwarves
Society/ Organizations  (Ethnic/Cultural)   (Regional)
Murometz's comment on 2013-10-17 10:23 AM
They feel Dwarven to me. I can kind of understand Gossamer's "Dwarven values" point, as you seem to switch the roles of orcs and dwarves here (Dwarves afraid of Orcs? lord have mercy! :)), but to me that seems kind of refreshing actually. I like the fact that the Orcs have taken over the underground, leaving these poor bearded souls to eke out their lives in icy tundra.

These are dwarves plopped into a new and harsh environment. And so their lifestyles, habits, and even values, evolve over time based on this. It works for me.

I really like the "breathing in of herb-infused steam" idea, as this rings true. You will often find eucalyptus and other pungent herbs infused into the steam in many Eastern European saunas.

I can clearly see the images in my mind of these rhyme-encrusted dwarves, inhaling their steam, drinking their spirits, and hauling their meager goods in sleds of walrus tusks, lashed together...its a nice visual. Hey wait, these are Russians! :P

One question I have is...Where do they get all this tobacco from? I would imagine the frozen tundra isn't a great spot for growing the crop. Is this one of the few commodities they trade for? Go to Comment
The Esgol Dwarves
Society/ Organizations  (Ethnic/Cultural)   (Regional)
Murometz's comment on 2013-10-17 10:23 AM
Only voted Go to Comment
Lifeforms  (Fauna)   (Swamp)
Murometz's comment on 2013-10-17 10:33 AM
Ah, the State Bird of Maine :P

Suitably repugnant, and as they all said, a short and pleasant sub to read, yet chock full of info. Go to Comment
Spiritskin Drum
Items  (Art and Music)   (Magical)
Murometz's comment on 2013-10-14 11:12 AM
Love it! A macabre new tool for shamans and uncivilized bards. Its fun to think up creatures, and figure out what effects their skins would have!!

I like the goat drowning, that stood out in the tale.

Would also be interested in hearing The Bull's ideas on how it can be used in other, non-combative ways.

Will add ideas to this as I further ponder, if i may! Go to Comment
The Burning Cult
Society/ Organizations  (Religious)   (Local)
Murometz's comment on 2013-10-14 11:03 AM
The Carcer bit, being burned inside his wooden effigy monthly, and slowly going insane, did it for me! Go to Comment
Maw of the Daemons
Locations  (Other)   (Underground)
Murometz's comment on 2013-10-09 10:29 AM
Start with an interesting image and real-life phenomenon, add demons and cultists and weave in Clathrates to fantasize it, sprinkle in a die rolling table, pinch of spirit-trapping, and voila, we have a winner!

My favorite line is the one about cultists trapping themselves in the crystals to avoid a long and slow starvation. Go to Comment
Alicia 'Mad Alice' Napier
NPCs  (Minor)   (Criminal/Espionage)
Murometz's comment on 2013-10-08 12:00 PM

A very well written and "powerful" character!! If you were going for "disturbing", you have succeeded! True madness revealed.

In a movie, she would be played by Sheri Moon Zombie!!!!

ok, i'll ask. What in the world is that rectangle in the middle of the sub?

another Plothook: Against all the odds, Mad Alice is somehow capture by authorities. The clowns go ballistic, and plan on springing her via an all-out assault on the precinct (she has not been incarcerated quite yet). The PCs are guarding the precinct. One of the other officers on duty is really one of the clowns, or on their payroll. Goal: Survive the night, do NOT let Mad Alice escape.

Go to Comment
Alicia 'Mad Alice' Napier
NPCs  (Minor)   (Criminal/Espionage)
Murometz's comment on 2013-10-08 12:29 PM
I refreshed a few times. Still rectangle :( Go to Comment
Alicia 'Mad Alice' Napier
NPCs  (Minor)   (Criminal/Espionage)
Murometz's comment on 2013-10-10 11:50 AM
Am i the only one who sees that little rectangle?? In the middle of "The Fall"?

Right after..."its value was completely and totally ruined". Right before..."No one ever said Alicia Napier was anything but shallow." Go to Comment
The City of Efeterthorp
Locations  (City)   (Mountains)
Murometz's comment on 2015-03-06 10:49 PM
Only voted Go to Comment
Luck Points
Systems  (Technical/ Mechanical)   (General)
Murometz's comment on 2013-10-03 01:22 PM
Good read, Nobody! Found myself nodding many times (6 and 7 especially), and have used a similar approach over the years. The only way I would be pissed off with this, is if i happened to be playing a redundant PC cleric/priest of a Luck god/goddess :P Go to Comment
The Children of Ssstakhana
Items  (Other)   (Magical)
Murometz's comment on 2013-10-03 12:56 PM
I like this item in a high-fantasy sort of way, from the detailed description of the coffer down to the unhelpful answers. I guess i have the same question as Sunwolfe, is it a one-shot thing? (the eggs) Go to Comment
Quarantine of Light
Plots  (Mystical)   (Multi-Storyline)
Murometz's comment on 2013-10-03 01:14 PM
I love the stages format presented here! Makes it really easy for a GM to utilize the series of events. Also, well done on making "The Event" change the city permanently afterwards. Many scenarios leave out the, what happens after part. The bit about some demons remaining and 'hiding away' after the portal is closed is also a nice touch for an ending, and another beginning (follow-up visits/adventures) Go to Comment
The Guilds of Efeterthrop
Society/ Organizations  (Political)   (Country/ State)
Murometz's comment on 2013-10-04 12:56 PM

The Hanseatic League on steroids :)

Some really interesting and original names for the guilds too, which is cool. I like this, there is some originality here, despite the familiar refrains. Could use another edit, as it is slightly rough around the edges as Gossamer mentions.

The first plothook of course is quite fitting. The PCs become in essence campaign managers, bodyguards, civic-planners, etc...and have to deal with the countless machinations of the guilds. Nice city-campaign scenario! And who knows, if the PCs manage the impossible, it would be an interesting follow-up campaign with one of the PCs becoming the True Saviour what? :-)

"Here, no one yells; “Thief!” with any expectation of action." That line made me pause to chuckle.

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