This works best with a group of mid level PCs (5-7th). Make sure that the majority of the group has a good sense of humor
Ok here is the set up. The PCs have just ventured into a large city and have noticed something odd. Everyone is stangely silent, and even more odd everyone they meet is going out of thier way to not make any noise at all. Then it happens: a nail is dropped and the entire city breaks into one show tune style song. At this point have the PCs roll a Fort save (55) Upon thier failure, every time one of them speaks, it must be in song!
In order to break this curse, the PCs must venture to the Shadow Swamp and persuade the night hag/12th sor. to lift her spell. Along the way, the group will meet up with others who are under this vile curse. (an orchish raiding party coming out to Drowning Pool's "Let the Bodies hit the Floor" is a frighting thing indeed)
The reason for this curse? It seems that Markos the Dashing, a famous bard traveled through the city months ago and offended the local ruler. In return for this offense, Markos was humilated and ran out of town. Markos then ventured into the swamp and cut a deal with the night hag.
I have ran this adventure twice and both times have had hysterical results. Is there anybody out there that could help me add to it? Go to Comment
A small, enchanted chest, 2 feet on a side. It is of some dark wood with fantastical images graved upon it. Worn leather straps act as hinges and a simple toggle keeps it closed. Anything placed within it, with the lid closed, becomes accessible to anyone with one of the other 5 identical chests. Once it is taken out of any one of the 6, the chest is empty again. Perfect for passing messages or small items between widespread groups, such as ships at sea and their ports of call or generals on the field of battle.