Strolen\s Citadel content. 
Treatise on Necromancy
Society/ Organizations  (Religious)   (World Wide)
Mourngrymn's comment on 2012-09-26 07:26 AM

It was writtin with the intent of two things.


1) Showing he has researched some of what he is speaking about.


2) That he is discussing his findings.


The challanging factor in his work as he write it is not a chronological issue, but an issue as he begins to lose the stability of his senses and fall further and further into the darkness he is only trying to discover. The different voices of the piece was on purpose. It intent was to not make perfect sense and the hold on his mind slips further and further along, faster than he thought it would. In the beginning he states that he will go to whatever ends to get this knowledge and that it is more intriguing than he would like to admit.

Go to Comment
Treatise on Necromancy
Society/ Organizations  (Religious)   (World Wide)
Mourngrymn's comment on 2012-10-03 11:47 PM
It is difficult to read that huge bit of text when the formatting is screwed. Clean it up, make it readable and pm it to me. Cause right now everything is blending together. I will take you remarks under editing consideration. Go to Comment
Riddlerock
Articles  (Area)   (Water)
Mourngrymn's comment on 2012-09-22 05:25 PM
Riddles hurt my head... yet Ischta Gorbinsaw reminds me of Mikhail Gorbachev. Connection I wonder? Go to Comment
Riddlerock
Articles  (Area)   (Water)
Mourngrymn's comment on 2012-09-22 05:32 PM
Thought it was 42? Go to Comment
A Guide to Metals and Their Properties
Articles  (Resource)   (Game Mastering)
Mourngrymn's comment on 2012-09-20 07:43 PM

This is of course something I was writing for my gamers to explain some of the odd items and weapons they were finding, sure they were magical in some aspect. This of course is not an end all to all metals used and is definitely not scientific in its prose but just something I made to make mundane weapons and armor not so normal and boring without throwing magic item after magic item on the table. All numerical bonuses and actual game mechanic numbers were removed in the idea of Strolen's and the GM who uses them to alter them as they see fit.

And this of course is more for my game system as e old timers know, and is not all encompassing for every system out there use and alter as you wish.

Go to Comment
Bow of the Astormen
Items  (Ranged Weapons)   (Combat)
Mourngrymn's comment on 2012-09-20 07:55 PM
I like it. I wish there was a little more information as to why the wood is so special and what they do to make the bows continue with their unique abilities after carved from the trees.

Perhaps a long dead Goddess of Nature laid to rest in the grove of the Astor trees which gives them the benefits. Perhaps it only grants the bonuses to those of like minded hearts as the Astormen and in the hands of simple murderers they are normal bows of simple make and design. Just a thought. Go to Comment
Yethamerands Stonecloak
Items  (Clothes)   (Magical)
Mourngrymn's comment on 2012-09-20 12:46 PM
After reading Muro's comment this did it for me. It was interesting in the beginning, a small minor item of magic that could be thrown at the players at any time or even introduce a new player. The players have a battle in a treasure room and when all is done someone pops from a statue thanking them for rescuing him/her. They had to hide or be killed. Go to Comment
Bloodmaw
Locations  (Area)   (Water)
Mourngrymn's comment on 2012-09-20 12:36 PM
I had reservations about this prior to reading it, but was surprised to enjoy it. I like it. As Mystic states it is similar in vein to other stories of malicious seas in many stories, books, etc but I don't see a reason why its not interesting. I wish it was longer but I also realize it doesn't need to be longer. It is the perfect size for what it is, a myth or story overheard in a seaside tavern right before the players get shanked on a ship by being shanghaied or a simple trip across the sea. Go to Comment
Adam Smith
NPCs  (Major)   (Criminal/Espionage)
Mourngrymn's comment on 2012-09-21 11:57 PM
I agree with Muro on the similarities of the character in Se7en. The story itself intrigued me more than it probably should have I think but I still enjoy the character as a villain.

On a side note, can someone translate what axle said? I went back and read the sub three times thinking I missed something. Go to Comment
Adam Smith
NPCs  (Major)   (Criminal/Espionage)
Mourngrymn's comment on 2012-09-22 12:53 PM
Adding in more of his background and history of his fall into criminal behavior would help. Especially now that apparently he is wealthy which I didn't gather from reading it.
Go to Comment
Adam Smith
NPCs  (Major)   (Criminal/Espionage)
Mourngrymn's comment on 2012-09-22 03:32 PM
Fair enough, and having a one shot villain to throw at the players is required of having an in depth back story. However as stated by caesar himself, Smith was granted with a huge inheritance that made it possible for his crime spree to begin. I am curious as to why this big inheritance was given and if it was the push that made him a criminal or was he a murderer long before he became rich?

I get the mystery behind not knowing is one for an outside viewer but for one to run someone such as him I personally like to know why he became the way he is, his motivation for doing it, etc. Me I just like to know everything. Go to Comment
Adam Smith
NPCs  (Major)   (Criminal/Espionage)
Mourngrymn's comment on 2012-09-22 05:37 PM
Adam Smith
NPCs  (Major)   (Criminal/Espionage)
Mourngrymn's comment on 2012-09-22 05:40 PM
Ok I see this and read it and his crimes are pretty brutal. I don't see the Judges family on there, or if I did I didn't recognize the names.

One other thing I don't see is a catalyst or motive. These types of crimes don't just happen. Something leads up to it or causes it, hence my desire for the backstory. He is still a creepy guy for sure, and as a Gm I just like information so don't do it just appease me but his reason behind killing just doesn't hit me/ Go to Comment
Rune Lore
Systems  (Mystical)   (Specific)
Mourngrymn's comment on 2012-09-08 01:53 AM
Palladium uses a system very similar to this and is Extremely detailed... to much so IMHO. But just to get a better idea on how they implemented it you should look that up for what to do, and what NOT to do. Go to Comment
Catbooks
Items  (Books and Scrolls)   (Magical)
Mourngrymn's comment on 2012-09-08 01:46 AM
Only voted Go to Comment
Transportation in the Cosmic Era
Items  (Transports)   (Non-Magical)
Mourngrymn's comment on 2012-09-08 01:46 AM
Only voted Go to Comment
Holoke Carter
NPCs  (Scenario Based)   (Domestic/ Craft)
Mourngrymn's comment on 2012-09-08 01:47 AM
Only voted Go to Comment
New to Strolen's Citadel
Articles  (Rules and Advice)   (Citadel Help)
Mourngrymn's comment on 2012-08-20 09:00 PM
Dazed and Confused is a natural state of being, enjoy it. Go to Comment
New to Strolen's Citadel
Articles  (Rules and Advice)   (Citadel Help)
Mourngrymn's comment on 2012-09-20 08:10 PM
Only voted Go to Comment
Your First Submission
Articles  (Rules and Advice)   (Citadel Help)
Mourngrymn's comment on 2012-09-20 07:51 PM
This somehow needs to be sent to all new members of the site in as a link in a PM somehow so they can read it. As a matter of fact a codec of helpful subs should be sent to every new members as a sort of required reading if you will to help them along. Possibly to help stave off those thinking they need to copy and paste other works to get good votes and focus more on their own work. I likes it... yess I's doos' Go to Comment
Total Comments:
1644

Join Now!!




Fatal error: Call to undefined function top_menu() in /home/strolen/public_html/lockmor/application/views/citadel/vfooter.php on line 2