Strolen\s Citadel content. 
Ferian Fortholén
NPCs  (Minor)   (Mercantile)
Mourngrymn's comment on 2006-07-31 02:19 PM
This has promise but I feel it needs more. I also realize this was posted back in 2003 but I followed this by a random link and while it is interesting and somewhat entertaining I feel it needs more to be spectacular. Go to Comment
The Box That Cannot Be Opened
Items  (Other)   (Magical)
Mourngrymn's comment on 2005-11-17 01:13 PM
Why is it that I seem to forget posting on all of these submissions. I read them often yet don't realize I forgot to post in them after the third time I read them.

A good bit of wonder there manfred. I like it and always have. Go to Comment
The Box That Cannot Be Opened
Items  (Other)   (Magical)
Mourngrymn's comment on 2013-05-14 12:16 AM
I don't remember if I voted on this all those years ago but I thought about it the other day and threw it at my players. It was an item left in an alchemical lab of a deceased sage. They found him dead along with a few other notable people in the city together.

The were searching his tower for information regarding a particular issue they were having when they came across his lab. Pocketing a few items, the thief of the group tossed the box in his satchel hoping it contained riches or items of magic. He has broken four of his lock picking tool kits and is attempting to find more. He swears that the fact I am not letting him, open it means there is something in it I don't want him to have. It's fun.

Thank you for creating this pleasurable tool of torture. Go to Comment
Canteen Stones
Items  (Other)   (Magical)
Mourngrymn's comment on 2007-09-16 10:29 AM
I too like this and think it's a diamond in the rough. It tells what needs to be able to be used and function. I of course want to know who/why/ and how personally. Who made the first ones, why, and how were they made. Other than that, I think this speaks volumes. Go to Comment
Cowl of False Reputation
Items  (Clothes)   (Combat)
Mourngrymn's comment on 2006-08-17 01:59 PM
I agree with Manfred, long have I missed this. It is far to simple to rate much higher than I have but I gave it a +.5 for being original, somewhat. Good job. Go to Comment
The Land of the Living
Locations  (Country/ State)   (Forest/ Jungle)
Mourngrymn's comment on 2004-12-28 03:32 PM
Wonderful. The Cloud Walkers grabbed my attention and sent images rolling in my mind of white clothed warriors leaping from the mist and shadow to end the life of a trespasser. Truely wonderful.

5/5 Go to Comment
War Cleaver
Items  (Melee Weapons)   (Combat)
Mourngrymn's comment on 2005-12-27 09:21 AM
I fail to see the real uniquness in this. I voted on it for it's humor factor of a horde of large cretures weilding huge sheets of metel for weapons. Again, I don;t care for it personally but to have a few squads of these things rush at the players would make them pause.

It is too Final Fantasy for me. Go to Comment
The Old Kingdom Plots
Plots  (Discovery)   (Encounter)
Mourngrymn's comment on 2006-06-08 12:59 PM
Think this could be so much more defined and better if there were more plots to sift through. Not just world defining but simple daily plots that could or could not affect the outcome of the players lives and daily habits. Go to Comment
Quatre O'Malen
NPCs  (Minor)   (Natural)
Mourngrymn's comment on 2005-12-09 10:21 AM
Ok, I found this to be lackluster. To many comments of, he does this like this person, he is similar to this, and so on. Please describe those similarities as if they were his personally. His lack of background is disappointing. A 90 year old man who looks 25 can be interesting as I once had an NPC who was close to 800 years old and looked 70 but was healthly and nimble like an 18 year old. It can be done. But give a reason why he is that old but looks so young. Go to Comment
NPCs  (Minor)   (Knowledge/Lore)
Mourngrymn's comment on 2005-11-07 10:49 AM
The irony to this, it is one of the most ill spoken submissions about how not to be yet it is by far the most read submission. I would only give it a 1 but the fact that perhaps people are getting an idea about what NOT to submit, this could be a helpful submission. Go to Comment
Hot Wheels
Items  (Transports)   (Magical)
Mourngrymn's comment on 2006-08-29 04:40 PM
Interesting. Go to Comment
Promises of the past
Plots  (Duty)   (Single-Storyline)
Mourngrymn's comment on 2006-05-04 01:13 PM
I like the basic ide aof the plot, but I feel it needs ot be fleshed out a little more. It all seems a bit to vague for me. But again this was originally created back in 2003.

This also aspires me to the undead army of LOTR. Go to Comment
Locations  (Water)   (City)
Mourngrymn's comment on 2006-08-17 03:11 PM
I like it. Cap can you go through there and edit in a paragraph or two? Interesting idea. I kept reminding me of the movie 5th Element with the way the city was built on top of itself and the lower portions of the city were below the cloud line. Go to Comment
Locations  (Water)   (City)
Mourngrymn's comment on 2006-08-17 03:38 PM
I know... but it popped up under random subs so I decided to read it. Go to Comment
Masque of Confusion
Plots  (Event)   (Multi-Storyline)
Mourngrymn's comment on 2006-09-18 03:33 PM
I say poison everyone attending and them yell out loud. "It must have been the salmon mousse." Go to Comment
Masque of Confusion
Plots  (Event)   (Multi-Storyline)
Mourngrymn's comment on 2006-09-18 04:21 PM
Only voted Go to Comment
Masque of Confusion
Plots  (Event)   (Multi-Storyline)
Mourngrymn's comment on 2006-09-18 04:55 PM
Actually I did have that very incident happen in one of my story lines but it wasn't to kill the group only incapacitate them. I am a very harsh DM but fair. You run amok and step on the wrong toes, and just like in the real world, they step back. Only one person died from that incident and thats because they were stupid. I just put my players into seemingly impossible situations, whether they are smart enough to escape alive is up to them. Go to Comment
Items  (Melee Weapons)   (Magical)
Mourngrymn's comment on 2006-07-13 09:44 AM
I'm conflicted on this one. It is well known my choice of magic items that have a price. The price of this item is great. Two fold actually. To sacrifice yourself and alter the world, as you know it, for the better. Great.

However, it seems way to powerful. Being able to remove an entire army or kill a god? There must be stronger repercussions to do a much larger degree.

I'm thinking to kill a person it is a 1 to 1 ration. To kill an army, the weave must be balanced and a larger loss must be incurred. To kill a god, should be a devastation. Just my opinion. Go to Comment
Derivish Blade
Items  (Melee Weapons)   (Combat)
Mourngrymn's comment on 2005-12-27 09:53 AM
While not very practical in it's description I have seen similar weapons used in martial arts. Some with small blades, some with hooks or weighted balls. All have a similar effect and are more devistating than they first appear.

While I do not see implimenting this into my world, yet, it is still a nice idea especially if you have a cinematic or swashbuckling combat rule system your using. Go to Comment
Eris's Pool
Plots  (Hired)   (Side-Quest)
Mourngrymn's comment on 2006-01-25 01:15 PM
This is a very interesting plotline that gets better as the submission progresses with everyone's help. I like. Go to Comment
Total Comments:

Join Now!!

King's Dillema

       By: valadaar

What is a king to do? A prophesy indicates that a certain person is involved with the death of the king, but the prophesy was unclear as to what role - do they cause it or prevent it.

Ideas  ( Plots ) | November 2, 2007 | View | UpVote 1xp