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The Golem Wars
Plots  (Discovery)   (Side-Quest)
Mourngrymn's comment on 2010-11-23 09:11 PM


I changed my vote on this as I had hoped it would have been expanded on some, which it wasn't. This is such a good concept and needs ot be brought to life.


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Book of Cain
Items  (Books and Scrolls)   (Cursed)
Mourngrymn's comment on 2004-12-27 08:22 AM
I take offense to this item. My son's name is Cain. :) He is.

Seriously, it actually sounds intriguing. Question about the cutting the wrist part. Does it happen all in one night? For instance, a non-vampire opens it and befalls the curse and must then slake the books thirst with their blood by cutting their wrist. Now does it drain them completely that night? Or does this happen over a peiod of a few days. And if so, do they have an recollection of cutting their wrist? Wounds open, closed, heal over night?

edit - ok I see where it says over night now. I missed that part. But does the victim have any recollection of cutting their wrist? Go to Comment
Book of Cain
Items  (Books and Scrolls)   (Cursed)
Mourngrymn's comment on 2004-12-27 12:28 PM
No, I didn't name him after that Cain no. But his name is Cain, yes. And he goes to a Catholic school. Go to Comment
Book of Cain
Items  (Books and Scrolls)   (Cursed)
Mourngrymn's comment on 2006-03-22 08:04 AM
I never did vote on this apparently. Go to Comment
Whiffle Accelerator
Items  (Ranged Weapons)   (Combat)
Mourngrymn's comment on 2006-05-09 11:46 AM
I only voted on this because, albeit from being a bad post, it is rather unique... if not um bad taste. Go to Comment
Killer Business
Plots  (Duty)   (Encounter)
Mourngrymn's comment on 2006-01-30 03:55 PM
I like the premise behind this plot. It has a lot of possibilities for intrigue and puzzlement. However, it seems that there are to many ways that it is proven the assassins are not the ones who did it.

every angle has a solution to stem it. To harsh I think. Although to become an assassin one must be skilled in hiding knowledge of one self.

This metal seems the easiest thing to find the assassin, although a simple, "I sold it to a stranger a few weeks ago would stem any further investigation.


What i would like is more information. Why is there a guild war about to happen? Are the people who are dying part of the guilds? If so why are they being killed and for what reason? Did they see something? Did one of them do something to warrent death and the other murder is in retaliation for killing their man?

Is it a way for the assassins to get rich? Kill one of the guilds men, then get hired to kill the other guilds man, and back and forth until there are rih or no one is left. Since there are twoof them each can play the other side. It has promise, but i would like more info. Go to Comment
Mistaken Blackmail
Plots  (Duty)   (Single-Storyline)
Mourngrymn's comment on 2005-03-18 08:38 AM
A good twist to an easy concept.

I realise this hasn't been posted on in a while, but I just found it. I for one love confusing plot twists, it forces my players to think.

Another possible twist would be to have Gypsy actually the one behind the blackmailing. She is using someone else as a front to get the work done, but she is wanting to blackmail her father for what ever reason the youth chooses to. Perhaps the local lord only assumed it was a mutual agreement to ignore each other and forget, but Gypsy is harboring anger issues about her fathers lack of acceptance. The whole, you don't understand what I'm going through aspect. Of course she would deneigh it, but finding out she is the real culprit after blaming someone else goes for the gusto. Maybe even find the suppsoed blackmaile, have him arrested only to find out he wasn't the one behind it the day of his trial and execution.

Then it is a race against time as they have to stop the execution and race to prove that gypsy is the real blackmailer. What would her father do then once he found out she was the blackmailer?

Have her arrested? Silence the PC's? Ignore the PC's claims and execute the innocent man to cover it up? Go to Comment
Ring of Iron
Items  (Jewelry)   (Magical)
Mourngrymn's comment on 2006-10-12 07:28 AM
When I compiled all of the ring subs together I should have read them all. This one is simple yet sinister. Similar to some of my items that have bad side effects. I wonder what this would do to someone who wore the Amulet of the Damned? Go to Comment
Secret Life of the Assassin
Plots  (Hired)   (Single-Storyline)
Mourngrymn's comment on 2006-07-19 03:13 PM
Oddly enough I have a player who is portraying an assassin at night and a student by day. He has joined a guild that could easily ask him to do jobs and help the local militia. This fits well, but I agree that it is a very situational plot and has to be worked real hard into a setting. Go to Comment
Lost children...
Plots  (Discovery)   (Single-Storyline)
Mourngrymn's comment on 2006-06-15 10:28 AM
While it has been said multiple times already, I determined the whole plot before it was finished but it is evil enough to throw a few twists in to make it workable in a game. Well done.

Oh and yes I read this a year ago and it was lost to the ages, I just found it again. Go to Comment
Evil mischief with gremlins
Locations  (City)   (Any)
Mourngrymn's comment on 2005-12-05 02:53 PM
I found the one paragraphs difficult to read actually. It seems entertaining but that along with the movie comments turns me off this. It seems like a bunch of mives were slammed together to get this idea. it has potential but it needs work, to me. Go to Comment
On the House
Plots  (Duty)   (Side-Quest)
Mourngrymn's comment on 2006-02-14 03:45 PM
I am not going to vote on this just yet in the hopes that it will be visited again and be expanded. This has touched a similar instance in my game and I want as the Horde said, closure. I want to see a few possible outcomes and ways to transform this from wrong place at the wrong time, to a successful adventure. And right now with barely three paragraphs that isnt possible. Go to Comment
The bug
Items  (Other)   (Magical)
Mourngrymn's comment on 2005-12-05 10:48 AM
I actually like this idea. I don't really know why.

It is a simple idea, but because it is detailed in such a simple manner, I don't really enjoy it that much. It has so much promise as the two commetns above me has stated. This does have potential, which I gave credit for, but I also took off a lot for there not really being much background or information regarding who, what, where, why, and how. Basics to any story.

On a side note, I actually saw this in an X-Files episode where 'Aliens' had metallic roaches. They looked real, but if you crushed one it would leave metal splinters. Kinda creepy. Go to Comment
Ransom Note.....huh?
Plots  (Duty)   (Multi-Storyline)
Mourngrymn's comment on 2012-05-11 06:02 AM
Only voted Go to Comment
Death Gate
Society/ Organizations  (Religious)   (Regional)
Mourngrymn's comment on 2005-11-16 11:16 AM
Absolutely. I agree with Iain here. This is a perfect setting for many conflicts of interest. With undead/unclean aspect to the do we kill the Kihng by pushing him off a balcony and cry calling it an accident? Or will us killing him bring about the plague and desease we are so afraid of?

Perfect for someone try to take over the city/ kingdom. Murder the king and produce some kind of removable plague in the area. Those who live there wil ltake it as a sign and leave, which then the real perpetrators will just walk in through the gates and claim what is now theirs.

You can't be accused of invading a city that is deserted. Go to Comment
Winter of Discontent
Plots  (Coincidence)   (Single-Storyline)
Mourngrymn's comment on 2012-04-15 12:26 PM


Agree with those above me...


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Jiklud's Axe
Items  (Melee Weapons)   (Combat)
Mourngrymn's comment on 2006-03-22 12:15 PM
With a little more work, backstory and history and description this may just be a very nice item. Go to Comment
Beggar's Curse
Plots  (Discovery)   (Campaign)
Mourngrymn's comment on 2006-06-13 04:15 PM
Its comments such as this that make me question commenting or voting until its clerified. Go to Comment
Sword of Belwar
Items  (Melee Weapons)   (Magical)
Mourngrymn's comment on 2006-01-04 02:13 PM
I think the .5 on it is a little bit to friendly.

I do like the idea of it being easier to use for someone unskilled, but the way it was done and brought up lacks any desireable effect at all. Go to Comment
Sword of Belwar
Items  (Melee Weapons)   (Magical)
Mourngrymn's comment on 2006-06-10 01:59 PM
This sounds very similar ot a weapon I read in a book titled very similar. Go to Comment
Total Comments:
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