Last session we played one of the players did in fact die. They have not returned just yet but are questioning what will happen. To make things worse, they left the body were it was thinking it was all a test. Well see. Go to Comment
This is a great plot. I have no idea why I never commented or voted on this in the past. This is one I have wanted to throw my group at full force but have not found the perfect output for it. However this past weekend they ran into a possible reoccuring nemisis who could fit this plot perfectly. Go to Comment
Ok I have been waiting over a year to use this idea and I finally was able to put it into the game. So far it worked out very well. The group was split up at the time so only one of them actually got hit by the mental blast of the villan. Someone else was there but he died, unknown to the player who is stuck in this mental world. I made it to where he woke up next to his comrade, who is actually the mental image of the villian and he will have to end up killing his friend in order to survive. We will see. Go to Comment
I have been trying to get into the more unusual items myself here lately and seeing this one makes me wish I would have saw it on the original site.
One must think of the power of dreams to be true. Empires crumble and are raised in a single instant in a dreamers mind. Imagine that on the scale of the Gods. Who are we but the images fleeting in a dream of a God? Perfect. Go to Comment
I'm glad my simple post was able to bring out more, if not something better, ideas than my own. The duality of Elven and human culture is a wonderful touch. When they thrive the roses bloom, when they war, they wilt. Very interesting touch.
Thanks... guys. I was pretty much just fleshing it out in here. And I had originally figured that if I made it rare, it wouldn't matter about the ageless effect. But I may alter it a tad.
Exodus, that is the thing about the process, only a very limited number of people know how to distill it properly and therefore keep the secret close. But I will edit more on it as I change a few things. Go to Comment
In a novel type setting. The character would feel stronger, noticed they are able to think faster and are able to solve problems quicker. (Incase of their intelligence increasing) If the benefit repairs the body, then they would feel a stab or a pinch and feel something going on inside their body until the organ is repaired. In this case, it could be seen as this amazing substance that heals the sick of any illness, as long as they are not dead of course.
This wouldn't be entirely be a gradual benefit. It would take a few minutes for the effects to fully take hold, but not more than ten minutes or so. Go to Comment
Those are all great ideas Zylithan and I do llike them. Perhaps in a rewrite of the item or if I create another one of it's kind it may have a similar effect. Thanks. You are more than welcome to use it and abuse it as you will for any game you plan to run. Go to Comment
This submission alone has has always needed the AG seal of approval from me. It was the first submission I did on the site and since then you have given me loads of information and ideas. I have strived to get it as balanced as possible and it seems it has done just that. Thanks AG. Go to Comment
I see that as being the perfect reasoning behind the history of traditional rose gardens. Why are they so popular? Why are there so many? Could it be that long ago it was rummored ot have magical or healing properties? It is very possible and feasible.
Also, as manfred said, being a gift from the Gods even something as mundane as a plant could not be exploited in the manner with which you speak. Thinking of real terms trying to destroy every rose in the world would be a dauntless task that I would think, fail. Unless you flash burned the entire planet but then nothing would be there anyway.
There are always consequenses for rash actions. Being that it is still a random growth, even if there was only one bush, it is still random whether it will grow or not. Go to Comment