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Mourngrymn
NPCs  (Major)   (Combative)
Mourngrymn's comment on 2005-01-24 09:53 AM
Updated with Plot Hooks and information on his tattoos. Go to Comment
Mourngrymn
NPCs  (Major)   (Combative)
Mourngrymn's comment on 2005-12-05 12:20 PM
Updated: Updated with more background Information Go to Comment
Mourngrymn
NPCs  (Major)   (Combative)
Mourngrymn's comment on 2006-02-08 09:53 AM
Updated: Updated some roleplaying information and grammer. Go to Comment
Mourngrymn
NPCs  (Major)   (Combative)
Mourngrymn's comment on 2006-04-05 03:44 PM
Wow! From the depths of hell he hath been resurrected. Go to Comment
Mourngrymn
NPCs  (Major)   (Combative)
Mourngrymn's comment on 2006-04-06 05:21 PM
I can see where you came up with that thought. However, all of his abilities, tattoos... are all limited and have draw backs to them. I always place conditionals on my magic in my system. But I will look at it again. Go to Comment
The Avenging Angel
Plots  (Duty)   (Single-Storyline)
Mourngrymn's comment on 2005-01-20 10:19 AM
I like it. It is simple in the beginning yet can be as complex as the players and the Dm wish it to be. The indepth outcomes that have ben provided supply a decent amount of room for ideas on how to get the players involved.

I don't like the musket's however, and the fact that a 14 year old is as skilled as she is and still commands a comapny of men. Even though they are neanderthals, my idea of neander thals were never high on a technological level and therefore couldn't comprehend how to use delicate weapons such as crossbows and swords. But that is just me.

Even still 4/5

I see possibilities for me to use this. Go to Comment
The Avenging Angel
Plots  (Duty)   (Single-Storyline)
Mourngrymn's comment on 2005-01-20 12:22 PM
I like Moonhunter's suggestion better than mine. Go to Comment
The Avenging Angel
Plots  (Duty)   (Single-Storyline)
Mourngrymn's comment on 2005-11-08 09:40 AM
I liked this when it was on the pre v2.0 site. And I still do. Once again I like the completness of it. It leaves little to the imagination and give you plenty to work with. Go to Comment
Petra
NPCs  (Minor)   (Travelers)
Mourngrymn's comment on 2005-01-14 11:36 AM
I like it.

How long has Eliam been gone? Long enough for his workshop to get dusty, but how long was he gone? Where did he go?

How did she come to life? Was it a gift from a remorseful Goddess of Lost Love? Go to Comment
Petra
NPCs  (Minor)   (Travelers)
Mourngrymn's comment on 2005-01-17 11:50 AM
You could also use the rebirth theory in that Eliam has long since died of old age, natural causes, whatever you choose yet his spirit/ soul was given to another.

Since she has this unyielding desire and need to find him, the person that she finds to hold that love may not be Eliam but his loving soul.

That could cause problems if the person who she is claiming to be Eliam or his soul is in fact a PC who is a woman/ married/ or otherwise disinclined to have a stone statue craving for his affections. Go to Comment
Petra
NPCs  (Minor)   (Travelers)
Mourngrymn's comment on 2005-01-17 02:30 PM
That sounds completely better, I like that. Go to Comment
Rath ley Mar Ruins
Locations  (Ruins)   (Any)
Mourngrymn's comment on 2005-01-21 02:06 PM
I hate having a mid rating with no one commenting on why. Go to Comment
Rath ley Mar Ruins
Locations  (Ruins)   (Any)
Mourngrymn's comment on 2005-01-21 09:57 PM
comment well taken... I will return to my hole now. Thanks again Capt. Go to Comment
Rath ley Mar Ruins
Locations  (Ruins)   (Any)
Mourngrymn's comment on 2005-10-28 02:56 PM
Updated: update Go to Comment
Rath ley Mar Ruins
Locations  (Ruins)   (Any)
Mourngrymn's comment on 2005-12-05 12:50 PM
Updated: Updated information on the present day situation of the ruins. Go to Comment
Binding Oath Ring
Items  (Jewelry)   (Magical)
Mourngrymn's comment on 2005-11-15 05:32 PM
I like it a lot. A ring designed to keep oath breakers or your retainers from breaking their oaths. Good for knights and stewards.

I would have given it a higher rating but the one paragraph was a little harsh to read and the few mispelled word. Otherwise a decent job. Go to Comment
Robe of the Viper
Items  (Clothes)   (Magical)
Mourngrymn's comment on 2004-12-30 02:49 PM
Sorry to give it a 4/5 because the tale was wonderful.

What I docked a point for, why were the snakes magical in nature and why were there sofew of them? If they wer ehunted to near extinction, then where was that information documented at? If Crowley fought and killed the leader, did the other members get involved and if not why? Did the blood have the effect that Croawley was hoping for, to extend magic properties etc?

It seems after he killed the snake his original goal was left out or fogotten. Go to Comment
Blackrose Academy
Locations  (City)   (Water)
Mourngrymn's comment on 2004-12-29 09:08 AM
No comments but two votes, is that good or bad? Go to Comment
Blackrose Academy
Locations  (City)   (Water)
Mourngrymn's comment on 2004-12-29 10:14 AM
Thanks Moonhunter. I was getting a little worried there. Go to Comment
Blackrose Academy
Locations  (City)   (Water)
Mourngrymn's comment on 2004-12-30 08:49 AM
After the students graduate they learn what was really going on. Some kingdoms have an agreement with the academy to do this so they have a lesser need of military or local law enforcement officials. What normally occurs is a village, city, or province sends in a request to their leige because of a problem. The request is then sent to the academy where the instructors choose what class would be the better able to handle such a problem. When they go, the students are told, "This is your scenario... you are sent to this village because there have been complaints of missing people. You are being sent from the of (enter city name here) as their official."

That is how the scenarios are played out. The students are told information and they have to act on it.

The missions are generally geared toward doing deeds that are helpful or good. Inspecting a theft in the palace or a rich merchants home, assisting in the search of missing people, inspecting the murder of someone. All of the scenarios start out simple and small. You are sent to find out this... but normally end up being quite the adventure.

This comment is both for Iain and Echo. That is one of the main problem with it in the campaign I am running at the moment. Either the academy stepped on one to many toes by doing this or someone found out and wants to stop them from their meddling. Or a disgruntled student who was kicked out for some misdeed want's revenge of some sort.

In the end a confrontation with the academy and this unknown antagonist will happen. And it will happen when the party is out on one of their scenarios so they don't know what happens, and they don't return when their scenario is over.

So they have to decide whether the scenario is still going, or if something is wrong, how to get home.

Hope that helps. Go to Comment
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