Point taken... fixed and altered to add more of a moral issue.
I had assumed to throw in a seemingly pointless encounter in a city market that the players could react to or not. Obviously if they do not they may be forced into the situation if they do not leave the city. However, they will not know that unless they get involved. If they do get involved they could potentially stop the murder of the Baron and help in stopping the assault, or simply leave and let the city to it's own devices. Obviously there is a moral issue at stake.
This is one of those encounters that seems small and unimportant but can boil into a few nights of adventure or a whole campaign twist. Go to Comment
I have actually begun this in my game this past Saturday, the beginning of the plot where the introductions have been made and friendships are being established. They fell for it fairly easily and with all the rumors floating around at the taverns it should be rather easy to throw down a fight in the street with at least half the PC's getting involved. Sort of a requirement on one players part and a backup buddy system on the others. Go to Comment
This is a wonderful submission. A fresh idea, to me anyway since it began back in 05, but it can be used for so many things. The 'salting of the fields' remark is a great idea and could even be used as a plot idea.
The players are sent to an area to find out why there is an increase in problems, undead, spirits, etc and must find the beacon and get rid of it or destroy it. Great ideas. Go to Comment
This is great. I like it a lot. I actually have a plains that have turned a dusty white from all the bones that have been left there for years after a huge battle. The bones have been crushed into powder and are now called the Hills of Bone.
I love settings that are just out of the normal to be believable. Go to Comment
Ok, creepy. The thing that sticks into my mind the most is her dead daughters body. I really can not fathom that it is on display where everyone can see and smell, but.... its just odd. Adds to the creepy "Im and evil ruler." face but wow.. .definately over the top.
I can see where you came up with that thought. However, all of his abilities, tattoos... are all limited and have draw backs to them. I always place conditionals on my magic in my system. But I will look at it again. Go to Comment
I like it. It is simple in the beginning yet can be as complex as the players and the Dm wish it to be. The indepth outcomes that have ben provided supply a decent amount of room for ideas on how to get the players involved.
I don't like the musket's however, and the fact that a 14 year old is as skilled as she is and still commands a comapny of men. Even though they are neanderthals, my idea of neander thals were never high on a technological level and therefore couldn't comprehend how to use delicate weapons such as crossbows and swords. But that is just me.