Strolen\s Citadel content. 
Legendary Chinese Spears
Items  (Melee Weapons)   (Combat)
Moonlake's comment on 2015-12-02 08:40 PM
I admit that I pushed this out purely so that I could level up.... Go to Comment
Legendary Chinese Spears
Items  (Melee Weapons)   (Combat)
Moonlake's comment on 2015-12-08 05:01 PM

Actually, as I was writing this sub up, I already noticed that it's somehow all about the wielders of the various spears rather than the spears themselves. But this really came about because this bunch of subs started off as a pure research and translation exercise. My source for all these subs is really Chinese Wiki and usually the lore always overshadows the actual item so I think that's why I named the whole Codex Chinese lore But I understand how people reading single entries would have different expectations. Since I'm still transitioning to becoming an actual player, my subs do tend to gloss over usability prospects in terms of incorporation into gaming. (And looking over the Codex just now, I did say one of the intentions for the Codex was to compile Chinse themed stuff that people could plug into their games so it appears I am falling short of announced intentions.) Again, a possible solution might be to add an embellishment scroll to this.

Go to Comment
Legendary Chinese Spears
Items  (Melee Weapons)   (Combat)
Moonlake's comment on 2015-12-10 12:08 AM
Okay, I was still stuck in my Chinese mindset I guess, 'losing colour' usually refer to a diminishing in beauty but I think in this context it refers to the fact that they (the married women) lose prestige, power in terms of backup from birth family, that kind of thing. It's a very literal translation but whenever I come across archaic passages, usually that's the best I can do. Go to Comment
Managing Reputation
Articles  (At Table)   (Game Mastering)
Moonlake's comment on 2015-12-12 07:07 PM
A neat idea. Another game (a sleuth game) gave me a similar idea for reputation which would affect whether a PC could cultivate an NPC as a contact or not. Of course, I was a strict non-gamer back then and I think it was in response to request to write a utility intro for a Codex rather than having it being just a placeholder. Axle said I was a gamer at heart a while ago and apparently it was already true back then. Go to Comment
Ghost Wail Pass
Locations  (Area)   (Mountains)
Moonlake's comment on 2015-12-17 06:02 PM
Not much I can add to previously said. Welcome to the Citadel and enjoy. Go to Comment
Legendary Chinese Horses
Lifeforms  (Fauna)   (Any)
Moonlake's comment on 2015-12-01 04:56 PM
Hmmm.... to be honest, this thing with embellishing these 'translation exercises' or lack of embellishing by me has always been there and it's always hanging in the back of my mind. But somehow I haven't ever found inspiration to embellish on any of these Chinese subs and also my original intention was just to have these as an inspiration source for the Strolenati. In fact, some Strolenati had done some embellishing for me already. Aramax had done some of it via user-submitted ideas and Muro did some in his Din-bak's Bestiary but yeah.... I need to think about this aspect some more. But you two know that I write by whims. Go to Comment
Legendary Chinese Horses
Lifeforms  (Fauna)   (Any)
Moonlake's comment on 2015-12-01 07:06 PM
Update: All right, I've decided that I'm just gonna slap the Incomplete freetext on it for the moment and then insert a 'scroll' on embellishments Go to Comment
Halving Yin-Yang
Dungeons  (Any)   (Puzzles)
Moonlake's comment on 2015-11-23 08:42 PM
I like the incorporation in game section here- while my first intuition is to shove this puzzle into a Chinese type setting, I am intrigued by the way this sub suggests a way to generalise this puzzle out of a Chinese/Oriental setting. Go to Comment
Amnesia City
Locations  (World)   (Other)
Moonlake's comment on 2015-12-12 06:44 PM
To me, this is a complete but you probably had higher aspirations for it in the first place. I've said it before, I'm not a fan of sci-fi and is in fact quite adverse to it but this piece is executed well and the idea of radiation causing mass amnesia is conveyed here in a snappy, plausible and non-mind-boggling way that I like. Still, not really comfortable to vote on this piece. Go to Comment
Cryptic Language - Tolkien Hobbit Runes
Articles  (Setting Building)   (Game Mastering)
Moonlake's comment on 2015-10-26 08:53 PM
I think it's fine either as an article as is or as a puzzle like all the other puzzles you posted (although I personally prefer this as an article I think, it doesn't seem to me to have enough meats on the bone to really qualify as a good puzzle like your others) As for writing a sub that's not all original work, I think it's okay as long as you quote your sources (I do that all the time cos I've got a fantasy ancient China setting). I mean, it's not like you claim what Tolkien had done as your own, you made it all clear that this is your thoughts on how an element from Tolkien could be used in game play. Moon Hunter also tends to write articles all about bringing real life inspirations into gaming such as unconventional weapons, history etc. Go to Comment
Voodoo Reinforcement Learning
Dungeons  (Swamp)   (Puzzles)
Moonlake's comment on 2015-09-27 11:16 PM
It's good to hear that the BH challenge creates a positive outcome in helping you to think in a different way (provide you with a new lens) rather than it being a kind of obligation on you to write subs of a certain theme (I'm personally bad at that and all the BH appeasing subs I had written came from the challenge giving an impetus to idea sparks that I already had so less sweat than if you gave me a random theme and tell me to start writing).

As for interaction, I think this one has the best interaction out of all your recent puzzles. The others have nice logic to them which I like (cos I'm a logical person with leanings towards the academic side, actually I sorta work in the academic field). But I think this one is definitely the one that I see the greatest degree of interaction among PCs and between PCs and NPC. Go to Comment
Voodoo Reinforcement Learning
Dungeons  (Swamp)   (Puzzles)
Moonlake's comment on 2015-09-26 11:55 PM
Sweet, another one for the BH. I'm not much of a graphics person normally but I actually like the first two pics for setting out the atmosphere quite well. And this one is the simplest to understand puzzle out of all of the recent ones you have posted up, for me anyway. Go to Comment
29/30 Legal and Illegal uses for a scarf
Articles  (Campaign)   (Gaming - In General)
Moonlake's comment on 2015-09-26 08:45 PM
A sterling example of a 3, I personally always like subs to do with utility items Go to Comment
Guard Riddles
Dungeons  (Any)   (Puzzles)
Moonlake's comment on 2015-09-21 04:22 AM
I like this sub a lot, Mageek puzzle-master! Although I won't be using this personally cos I'm still a half-player in transition to becoming green player, I like how this clearly sets out the premise and then solutions to this type of logic puzzles. Go to Comment
Bastard Axe
Items  (Melee Weapons)   (Combat)
Moonlake's comment on 2015-09-13 12:06 AM
A good utility sub. Go to Comment
Lux Staff
Items  (Wand/Staff/ Arcane)   (Magical)
Moonlake's comment on 2015-09-13 12:02 AM
Solid +3 Go to Comment
The Last Submission About Voting and Commenting
Articles  (Humor/ Editorial)   (Citadel Help)
Moonlake's comment on 2015-08-31 07:51 PM
Longspeak, I've been meaning to tell you this but somehow didn't feel the opportunity to. I think part of the reason you were disenchanted with voting could be to do with the new system of voting you were experimenting with: the 5 criteria vote with breakdown attached. Personally, I like to be somewhat consistent in my votes and that's why I put up my own voting practice (well, not my own sub but my own voting scroll attached to Forganthus's sub titled "How I vote") but I'm never one for detailed breakdowns. I mean, if I've got some issue that I want to discuss in details then I just say it. But I don't have a personal thing for a criteria-based vote with detailed breakdown. Reminds me too much of assignment marking in uni and such and just too a 'scientific' approach for me (okay, so I'm not internally consistent given that I was the one so hung on the concept that my votes have to be 'consistent' from day to day). I don't know whether the same applies to you but I thought such an approach sapped too much energy out of you. In contrast, if you were to vote the way that you previously voted which was basically a numeric score plus whatever else you wanted to say about the sub, then voting would require less energy and 'effort'. Go to Comment
The Last Submission About Voting and Commenting
Articles  (Humor/ Editorial)   (Citadel Help)
Moonlake's comment on 2015-09-01 08:39 PM
I can empathise, I too always want to provide constructive criticism and have a discussion going on but I learnt to go with my heart also with the Strolenati Sunday. What I mean by this is that if I have little to say about a particular sub, I don't force myself to say a lot- what I would be saying in such cases would probably be rubbish anyway. But I also set a bottomline of not just voting (okay there were past incidences of me doing so) but now at the bare minimum I would put in "what a score of xx said" (a practice I took from some other Strolenati, Cheka Man I think but not sure).

Anyway, back to this sub at hand, I think #2 from Scras is what we should be keeping in mind. If a particular sub doesn't chime with us enough that we can really put in constructive criticims, we shouldn't be stressed out all over it and then refrain from voting and commenting on it. To me, this somehow feels a little like we as commenter is so stressed out over the commenting over a particular sub that we are pulling our hairs out but we force a calm down on ourselves by running away. But such behaviour would be quite ridiculous if you look it from the common logic angle i.e shouldn't the author be more stressed than us over that? And if everyone engages in such behaviour, then we get little comments (which we do quite often at the Citadel). I just think (now that I'm thinking objectively) that the culprit of such behaviour- this high expectation we place on ourselves as a commenter, is sometimes a little excessive and we should from time to time cull it back to a more reasonable level.

Anyway, I'm rambling. I say comment and comment to the best possible length and depth that you can and learn to live with no more than that. Go to Comment
The Immortal Worms
Lifeforms  (Fauna)   (Underground)
Moonlake's comment on 2015-08-30 08:27 PM
A decent utility sub. Go to Comment
The Immortal Worms
Lifeforms  (Fauna)   (Underground)
Moonlake's comment on 2015-08-31 07:43 PM
Val, on the worms passing through solid materials part, it came off as being mechancial to me as a reader. I suspect that Scras might have felt that too from his comment above. Go to Comment
Total Comments:

Join Now!!

Fatal error: Call to undefined function top_menu() in /home/strolen/public_html/lockmor/application/views/citadel/vfooter.php on line 2