Strolen\s Citadel content. 
Halving Yin-Yang
Dungeons  (Any)   (Puzzles)
Moonlake's comment on 2015-11-23 08:42 PM
I like the incorporation in game section here- while my first intuition is to shove this puzzle into a Chinese type setting, I am intrigued by the way this sub suggests a way to generalise this puzzle out of a Chinese/Oriental setting. Go to Comment
Amnesia City
Locations  (World)   (Other)
Moonlake's comment on 2015-12-12 06:44 PM
To me, this is a complete but you probably had higher aspirations for it in the first place. I've said it before, I'm not a fan of sci-fi and is in fact quite adverse to it but this piece is executed well and the idea of radiation causing mass amnesia is conveyed here in a snappy, plausible and non-mind-boggling way that I like. Still, not really comfortable to vote on this piece. Go to Comment
Cryptic Language - Tolkien Hobbit Runes
Articles  (Setting Building)   (Game Mastering)
Moonlake's comment on 2015-10-26 08:53 PM
I think it's fine either as an article as is or as a puzzle like all the other puzzles you posted (although I personally prefer this as an article I think, it doesn't seem to me to have enough meats on the bone to really qualify as a good puzzle like your others) As for writing a sub that's not all original work, I think it's okay as long as you quote your sources (I do that all the time cos I've got a fantasy ancient China setting). I mean, it's not like you claim what Tolkien had done as your own, you made it all clear that this is your thoughts on how an element from Tolkien could be used in game play. Moon Hunter also tends to write articles all about bringing real life inspirations into gaming such as unconventional weapons, history etc. Go to Comment
Voodoo Reinforcement Learning
Dungeons  (Swamp)   (Puzzles)
Moonlake's comment on 2015-09-27 11:16 PM
It's good to hear that the BH challenge creates a positive outcome in helping you to think in a different way (provide you with a new lens) rather than it being a kind of obligation on you to write subs of a certain theme (I'm personally bad at that and all the BH appeasing subs I had written came from the challenge giving an impetus to idea sparks that I already had so less sweat than if you gave me a random theme and tell me to start writing).

As for interaction, I think this one has the best interaction out of all your recent puzzles. The others have nice logic to them which I like (cos I'm a logical person with leanings towards the academic side, actually I sorta work in the academic field). But I think this one is definitely the one that I see the greatest degree of interaction among PCs and between PCs and NPC. Go to Comment
Voodoo Reinforcement Learning
Dungeons  (Swamp)   (Puzzles)
Moonlake's comment on 2015-09-26 11:55 PM
Sweet, another one for the BH. I'm not much of a graphics person normally but I actually like the first two pics for setting out the atmosphere quite well. And this one is the simplest to understand puzzle out of all of the recent ones you have posted up, for me anyway. Go to Comment
29/30 Legal and Illegal uses for a scarf
Articles  (Campaign)   (Gaming - In General)
Moonlake's comment on 2015-09-26 08:45 PM
A sterling example of a 3, I personally always like subs to do with utility items Go to Comment
Guard Riddles
Dungeons  (Any)   (Puzzles)
Moonlake's comment on 2015-09-21 04:22 AM
I like this sub a lot, Mageek puzzle-master! Although I won't be using this personally cos I'm still a half-player in transition to becoming green player, I like how this clearly sets out the premise and then solutions to this type of logic puzzles. Go to Comment
Bastard Axe
Items  (Melee Weapons)   (Combat)
Moonlake's comment on 2015-09-13 12:06 AM
A good utility sub. Go to Comment
Lux Staff
Items  (Wand/Staff/ Arcane)   (Magical)
Moonlake's comment on 2015-09-13 12:02 AM
Solid +3 Go to Comment
The Last Submission About Voting and Commenting
Articles  (Humor/ Editorial)   (Citadel Help)
Moonlake's comment on 2015-08-31 07:51 PM
Longspeak, I've been meaning to tell you this but somehow didn't feel the opportunity to. I think part of the reason you were disenchanted with voting could be to do with the new system of voting you were experimenting with: the 5 criteria vote with breakdown attached. Personally, I like to be somewhat consistent in my votes and that's why I put up my own voting practice (well, not my own sub but my own voting scroll attached to Forganthus's sub titled "How I vote") but I'm never one for detailed breakdowns. I mean, if I've got some issue that I want to discuss in details then I just say it. But I don't have a personal thing for a criteria-based vote with detailed breakdown. Reminds me too much of assignment marking in uni and such and just too a 'scientific' approach for me (okay, so I'm not internally consistent given that I was the one so hung on the concept that my votes have to be 'consistent' from day to day). I don't know whether the same applies to you but I thought such an approach sapped too much energy out of you. In contrast, if you were to vote the way that you previously voted which was basically a numeric score plus whatever else you wanted to say about the sub, then voting would require less energy and 'effort'. Go to Comment
The Last Submission About Voting and Commenting
Articles  (Humor/ Editorial)   (Citadel Help)
Moonlake's comment on 2015-09-01 08:39 PM
I can empathise, I too always want to provide constructive criticism and have a discussion going on but I learnt to go with my heart also with the Strolenati Sunday. What I mean by this is that if I have little to say about a particular sub, I don't force myself to say a lot- what I would be saying in such cases would probably be rubbish anyway. But I also set a bottomline of not just voting (okay there were past incidences of me doing so) but now at the bare minimum I would put in "what a score of xx said" (a practice I took from some other Strolenati, Cheka Man I think but not sure).

Anyway, back to this sub at hand, I think #2 from Scras is what we should be keeping in mind. If a particular sub doesn't chime with us enough that we can really put in constructive criticims, we shouldn't be stressed out all over it and then refrain from voting and commenting on it. To me, this somehow feels a little like we as commenter is so stressed out over the commenting over a particular sub that we are pulling our hairs out but we force a calm down on ourselves by running away. But such behaviour would be quite ridiculous if you look it from the common logic angle i.e shouldn't the author be more stressed than us over that? And if everyone engages in such behaviour, then we get little comments (which we do quite often at the Citadel). I just think (now that I'm thinking objectively) that the culprit of such behaviour- this high expectation we place on ourselves as a commenter, is sometimes a little excessive and we should from time to time cull it back to a more reasonable level.

Anyway, I'm rambling. I say comment and comment to the best possible length and depth that you can and learn to live with no more than that. Go to Comment
The Immortal Worms
Lifeforms  (Fauna)   (Underground)
Moonlake's comment on 2015-08-30 08:27 PM
A decent utility sub. Go to Comment
The Immortal Worms
Lifeforms  (Fauna)   (Underground)
Moonlake's comment on 2015-08-31 07:43 PM
Val, on the worms passing through solid materials part, it came off as being mechancial to me as a reader. I suspect that Scras might have felt that too from his comment above. Go to Comment
Idran Motaer
NPCs  (Major)   (Criminal/Espionage)
Moonlake's comment on 2015-08-30 08:34 PM
A solid NPC and I see him in a modern setting. Go to Comment
Idran Motaer
NPCs  (Major)   (Criminal/Espionage)
Moonlake's comment on 2015-09-05 07:11 PM

Personally, I think it's the description of a tool belt that brings to mind a handyman that could drop into your house if you ring up one on phone. That's why in my comment I said I see him in a modern setting when usually I sorta expect every sub I read off on the Citadel is a fantasy sub unless explicitly stated otherwise.

Go to Comment
Voting
Articles  (Rules and Advice)   (Citadel Help)
Moonlake's comment on 2015-08-26 07:43 PM
A very honest sub on your own voting practices and I appreciate that, thank you. Go to Comment
25 Horses
Dungeons  (Any)   (Puzzles)
Moonlake's comment on 2015-08-02 03:43 AM
Like Muro, I didn't get the solution at all upon first reading. Specifically, as the sub currently stands, it somehow read as if the dot and lines on each status should have sth to do with the distance of 10 and 15 feet requirement you talked about in the solution but they didn't so that confused me. On 2nd reading now, I get it now. Suggestion for improving readability: either put in a pic showing all the horses on the chessboard (the solution) OR put in brackets that a distance of between 10 and 15 feet corresponds to two squares distance away diagonally. This's also a slight readability issue with the sentence "To complete this puzzle they'll have to place every statue, in order, a knight's move from each other...." I completely glossed over the "in order" bit on the first read which was another reason that I didn't get the solution at all.

Go to Comment
Arachnartids, the Slaves of Felenthur
Society/ Organizations  (Unique)   (Desert)
Moonlake's comment on 2016-01-08 10:25 PM
I am also probably not ready to vote. I'm okay with the lineage (assuming that children of Arachanartids are either children of Acari or baby Splitams and Scorzems) but coupled with the bit of Arachanartid children wanting to run away, it seems to me that Arachanartid population is mainly sustained via Goddess and God turning chosen men/women into Splitams and Scorzems rather than natural birth? Don't know if this is what the author has in mind though. Go to Comment
Tangrams (or Seven Piece Puzzles)
Dungeons  (Any)   (Puzzles)
Moonlake's comment on 2015-07-10 07:06 PM


Browser is playing up over at my end so I can't upload graphics but I copied and pasted a copy up on Google docs with the pics: https://docs.google.com/document/d/1r8__KsAx45tDBk1RzvGvwbzxc2gr-3lHXXeket7vT28

Go to Comment
Urooj
NPCs  (Major)   (Political)
Moonlake's comment on 2015-07-05 04:13 AM
Notes from the author: I see Urooj as not a ‘villain’ per se but more a man ‘driven’ to committing villainous deeds by the penchant to adopt pragmatism to the extreme. In essence, that is not evil by itself. Then again, one can argue that that’s the way it is with most villains that are ‘human’. Despite an avid fan of fantasy, I’ve never had much empathy with the ‘mindless evil’ villain archetype that is rampart in this genre. Anyway, characterization has always been a weak point of mine and in creating Urooj, I’m just experimenting with a villain driven by a trait/motivation that doesn’t normally fall under a stereotype under existing fantasy novels like ambition and the like. Go to Comment
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