Strolen\s Citadel content. 
Dangerous Chinese Mythical Lifeforms
Lifeforms  (Fauna)   (Any)
Moonlake's comment on 2013-06-28 01:38 AM
Update: Same as the other one, more to come. Go to Comment
Dangerous Chinese Mythical Lifeforms
Lifeforms  (Fauna)   (Any)
Moonlake's comment on 2013-06-29 10:31 PM
On the fox, I actually already expanded the Lore section a little based on my own knowledge (relative to the Wiki page, that is). As for the extra tails, I think another version has it that each extra tail represents an extra live rather than being a storage device of magical energies. I've never come across references on what exactly triggers the form shift but my interpretation is that this is an ability they develop so that they can more easily approach human men so that they could suck their life forces. Go to Comment
Dangerous Chinese Mythical Lifeforms
Lifeforms  (Fauna)   (Any)
Moonlake's comment on 2014-07-06 10:17 PM
Update: Now complete! Go to Comment
Dangerous Chinese Mythical Lifeforms
Lifeforms  (Fauna)   (Any)
Moonlake's comment on 2014-07-07 09:33 PM
Feel free to do your own adaptations. The original purpose of this compilation was precisely to act as inspiration/resources after all. The same idea did cross my mind on a few but then I was focused on actually finishing the compilation plus as per usual, I've got myself split between a dozen different writing projects. Go to Comment
Dangerous Chinese Mythical Lifeforms
Lifeforms  (Fauna)   (Any)
Moonlake's comment on 2015-02-16 06:19 PM
Absolutely, already made reply for the affirmative there. Go to Comment
Harmless Chinese Mythical Lifeforms
Lifeforms  (Unique)   (Any)
Moonlake's comment on 2013-06-27 02:58 AM
This will be an ongoing project for me so more entries are forthcoming. Locked sub to maintain consistency in formats  Go to Comment
Harmless Chinese Mythical Lifeforms
Lifeforms  (Unique)   (Any)
Moonlake's comment on 2013-06-27 06:55 PM
Actually, at one pt I did consider omitting the Special Properties and Lore section headings as well just like the Translation Quirk. But b/c I didn't label them as optional, I sort of opted for the current approach for consistency of format. But then I think you are right, omitting them wouldn't confuse anyone so I might as well get rid of empty headings. Go to Comment
Harmless Chinese Mythical Lifeforms
Lifeforms  (Unique)   (Any)
Moonlake's comment on 2013-06-30 07:57 PM
Yep, the Moon Rabbit and rice cakes is a Jap thing. Go to Comment
Harmless Chinese Mythical Lifeforms
Lifeforms  (Unique)   (Any)
Moonlake's comment on 2015-02-16 06:19 PM
Go ahead and expand any that suits your fancy, I think I told Val the same thing on a companion sub to this. You came onto the site late (or rather became active late) but before I embarked on the venture of doing this series of Chinese fabled creature subs, I actually put up a poll asking whether Strolenatis would be interested in such a 'compile and translation' exercise as I call this and all along I had the idea that this series of subs could be a gamer resource where GMs could take whatever particular creature(s) suit their fancies and adapt/expand them to their own needs.

I actually saw that you tagged this for your Stolen campaign and I was glad that you found a use for this in such a way. Go to Comment
Harmless Chinese Mythical Lifeforms
Lifeforms  (Unique)   (Any)
Moonlake's comment on 2015-02-17 06:19 PM
Glad to hear. Go to Comment
Calypso of Caspia
NPCs  (Mythic/ Historical)   (Mystical)
Moonlake's comment on 2013-06-26 08:18 PM
This is a piece that I instinctively like as a Legend/Biography of Calypso the Great Mage and it's of a solid quality. However, I personally feel that it suffers a little from missing content/logic as it currently stands. For example, how did Cal make the apprentice collapse with a mere wave of his hands? The reason could be tied up with what's written up in the summary (i..e in your setting, belief grants power) but then it's really a bit vague. Also, in the Becoming Real section, I feel that the write-up on why the East City became popular with wizards after it became a hub of innovation departed a little from practicals in my opinion. In particular, you only outlined that the entry price is relatively 'cheap' in the wizards' eyes and the fact that teaching Cal things has become some sort of 'conspicuous consumption' thing with the wizards but surely, a more practical reason (and I feel more key reason) for them is that it has become a hub of knowledge so that visiting the East City would increase their own magical expertise. Go to Comment
Calypso of Caspia
NPCs  (Mythic/ Historical)   (Mystical)
Moonlake's comment on 2013-06-26 08:18 PM
This is a piece that I instinctively like as a Legend/Biography of Calypso the Great Mage and it's of a solid quality. However, I personally feel that it suffers a little from missing content/logic as it currently stands. For example, how did Cal make the apprentice collapse with a mere wave of his hands? The reason could be tied up with what's written up in the summary (i..e in your setting, belief grants power) but then it's really a bit vague. Also, in the Becoming Real section, I feel that the write-up on why the East City became popular with wizards after it became a hub of innovation departed a little from practicals in my opinion. In particular, you only outlined that the entry price is relatively 'cheap' in the wizards' eyes and the fact that teaching Cal things has become some sort of 'conspicuous consumption' thing with the wizards but surely, a more practical reason (and I feel more key reason) for them is that it has become a hub of knowledge so that visiting the East City would increase their own magical expertise. Go to Comment
The Wu Xing Beasts
Lifeforms  (Unique)   (Any)
Moonlake's comment on 2013-06-26 07:26 PM
A high quality Weaver sub from the Leader of the Guild himself! Masterfully formatted and with great pics that add to the piece (although I did not specifically hand out bonus marks for them) despite not original work by the author. Also, as a Chinese and the author of the Fengshui sub, I think this piece captures the Chinese vibe very well at the start with the Legend on Quian Kun and the descriptions on the lifecycles of each beast.

However, I agree with Gossamer that it is easy to get lost with this sub b/c the system is such an integral part of the creatures. Despite having much greater familiarity with the system, I also had one fleeting moment of feeling lost with the sub even though I'm not technically lost and I keep getting the urge to scroll up to the cycle diagram to check the dominant, submissive and diminishing elements for each creature (Granted, I've been asked specifically to check logic etc. but if it wasn't the case i.e. if this was just released w/o my input, I feel that I would still get the same urge somehow) and I too found that a bit distracting. Go to Comment
That Which is Forgotten
Articles  (Fiction)   (Gaming - In General)
Moonlake's comment on 2010-12-22 07:57 PM


Certainly a very high quality piece. Overall, I don't think I can really suggest any useful suggestions for improvement. Oh, one minor thing, the sub mentioned in the 4th paragraph something abt his "access to the nets" was limited. I thought this referred to the Internet or some such equivalent in which case it would be better to capitalise the "nets" bit else there may be a slim chance (very slim) that the reader might wonder abt it meaning something else (as I briefly did but then again maybe it's just me)

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Raveten
Lifeforms  (Constructed)   (Any)
Moonlake's comment on 2013-05-22 07:16 PM
I was a bit torn over whether to give it a 3.5 or 4 when I first read this but I slept on it for a day and now I've decided to vote for the higher one.

Overall, I do think the piece is well-written. I really liked the intro. The idea itself- ravens that can blow up corpses, I'm sort of so-so. At one pt, it did cross my mind that it's not clear why the Raven v.10s want to blow up corpses, a pt that Dossta already mentioned. But then I came up with a reason for it myself that this is a way that makes their feeding on carrion meat easier (i.e. for a normal raven, they need to peck at the corpse but if they can blow the corpse up, their food will already be in a size that's easily consumable) so I didn't deduct any pts from this. What really lost me was the Mistake section with its description of the fight b/w the two opposing sides. What I mean is I get the gist of it but all these refs to the Merthians, Ostarians etc. sort of just got over my head a bit (could be b/c I'm down with a cold at the moment) and this made me want to stop reading this sub. But then the "no one noticed" bits did save the day b/c I found that they have some sort of poetry flair that adds to the flavour of this piece. And also, what definitely sealed in my higher vote was the the idea that the mating b/w a normal crow and a Raven v.10 gave rise to the Raventens. Personally speaking, I just really like the idea that what occurs in natures sometimes is and could be way more terrifying than what humans could construct thru science.
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The Dreaming Chamber
Locations  (City)   (Other)
Moonlake's comment on 2013-06-26 07:54 PM
It took one day to decide on my vote for this particular sub. First of all, let me say that I think this is a high quality sub that fits easily into my 4+ range and I think the whole piece is on the whole well written. The reason that it took me so long to decide on my actual vote, though, is the fact that as I read this piece, there are some sections that give me an adverse impression (I admit to being a bit nitpicky so by 'adverse impression' I don't really mean anything big, really just minor pts and actually I think they are related to you being relatively new to Citadel, I will explain below). 


This might be a personal thing with me but I found the descriptions of each of the ghostly types at the City and some of the game mechanics info. distracting. I understand they are necessary as GM notes but they disturb me from a good legend abt a lost city that I thought I was reading. I think these could be addressed by some re-formatting. For example, you could put these two warnings in a blockquote and maybe move the ghostly type descriptions somewhere else (for example insert an asterick and then submit the ghostly types as a user-submitted idea below the main sub in that white space under Write Your Idea). I understand you might not be familiar with any of the formatting things I just talked abt, a useful reference on this topic is Strolen's CSS Demonstration Sub which can be accessed from the I'm Helping tab under the Library drop-down if the link here doesn't work. Also, I would prefer it if you put that bold note on adding maps in the future either at the very bottom or the very top b/c it disrupts the flow a bit b/w the two paragraphs on what the PCs could do inside the Dreaming Tower.

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Gold Wind Weed
Items  (Potion)   (Magical)
Moonlake's comment on 2013-06-23 09:11 PM
Despite a non-smoker myself, I have quite a fondness for this item since I'm of a forgetful personality myself and tend to misplace things. Go to Comment
Weed of Illusions
Items  (Potion)   (Magical)
Moonlake's comment on 2013-06-23 10:19 PM
I like the second hand smoke effect of this weed. This is my favourite out of the recent bunch of smoke related subs that you wrote. Go to Comment
Drowsy Weed
Items  (Potion)   (Non-Magical)
Moonlake's comment on 2013-06-23 09:09 PM
A good mundane item with "double-edge sword" properties. Go to Comment
Plague of Plagues
Items  (Other)   (Non-Magical)
Moonlake's comment on 2013-06-23 09:07 PM
Out of this bunch, I like no 4 and 6 the most. The rest (except for no. 3) seems a bit too dark and nasty for me but overall this is still a sub with solid content and good write-up. Go to Comment
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