Strolen\s Citadel content. 
Tome of Illusions
Items  (Books and Scrolls)   (Magical)
MoonHunter's comment on 2005-02-15 11:58 PM
To be honest, it was submitted 13 days before I joined. I never saw it as a "new post", nor has it ever come up as a random item.

Things have often gotten lost in our data shuffle. Just something that did. Go to Comment
Weapon at hand
Items  (Melee Weapons)   (Combat)
MoonHunter's comment on 2004-07-25 01:25 AM
This is one of those items that are not epic, nor overly special, but a solid functional thing that someone in a game world would create (and create a couple of them). Like the generic +2 weapon, the hidden weapon, would be in mages portfolio of possible enchantments.

Actually a weapon that would work for this is a longbow. If unstrung, it can function as a walking staff. Once strung, it still can work as one, but just not as well. Go to Comment
Osno Of Nano
NPCs  (Extras)   (Combative)
MoonHunter's comment on 2005-03-20 10:53 AM
Why wasn't this entry purged a long time ago? Go to Comment
The Golem Wars
Plots  (Discovery)   (Side-Quest)
MoonHunter's comment on 2003-12-28 06:51 AM
Ah. Technomagical, mysticpunk, world background. Escoflone rocks, as does this background.

Each golem should have a "key", an item that activates and deactivates the golem (a safety device). Each adventure would follow this pattern, finding the key... following it to the golem (homing spell)... subduing the golem, inserting key... all the while dealing with the subplots heaped upon the players by the other players and GM. (A variation would be find a golem being a problem, fight it in an attempt to stop it, search for the key, retreive it, subdue golem, then insert key).

If they Key gives you control over the golem (instead of it following its own needs/ demands/ dementia), then local bad guys are either using the golem or searching for the key as well.

Or maybe the Golems have mystic powercells. You have to subdue the golem and remove its powercell (or make a spectacular aimed attack and break it).

This is more of a world setting, campaign description rather than a single plot. You could not just drop this into a world, you would have to backweave the golem war, the ramifications of the golem war, and so on. Go to Comment
NPCs  (Extras)   (Combative)
MoonHunter's comment on 2005-12-30 02:35 PM
I am not as impressed as Echo. It is incomplete. Go to Comment
Shkur-Lotan the Boiled
NPCs  (Minor)   (Combative)
MoonHunter's comment on 2005-11-05 05:41 PM
1125 views and no comments. People voted on it and didn't make a comment. What is up with that? Go to Comment
It's the little thing that kill
Plots  (Nature)   (Single-Storyline)
MoonHunter's comment on 2003-05-26 02:02 AM
Top Knotch.
Now I wonder, what happens when the festival season occurs, and the normal people get drunk.

Once the city begins to thin out, they should move into the countryside. A pity if there were vinyards out that way.

And if a travelling someone gets their body shipped home, the plaugue might appear in another city.

Bioweapons can be nasty that way. Go to Comment
The Dhole
NPCs  (Mythic/ Historical)   (Combative)
MoonHunter's comment on 2004-07-22 03:23 AM
I can. You were in an elder god's tequilla kind of phase. Go to Comment
Sword of Unattainable Glory
Items  (Melee Weapons)   (Combat)
MoonHunter's comment on 2005-11-19 01:47 PM
End of the World. Go to Comment
Plots  (Discovery)   (Single-Storyline)
MoonHunter's comment on 2005-04-29 09:35 AM
It is enough of a plot that you can work with it. It is also more of a "dungeon explanation" than anything else. It shows the PCs where all these things come from. Go to Comment
Whiffle Accelerator
Items  (Ranged Weapons)   (Combat)
MoonHunter's comment on 2005-02-18 10:31 AM
Okay... this item just needs to go away. Go to Comment
NPCs  (Minor)   (Mystical)
MoonHunter's comment on 2003-09-14 04:25 AM
Nice universal character. Go to Comment
NPCs  (Minor)   (Criminal/Espionage)
MoonHunter's comment on 2005-11-05 05:28 PM
Nearly 3 years and 1374 views and no comments? Geeze Go to Comment
Regal and Leon
NPCs  (Minor)   (Domestic/ Craft)
MoonHunter's comment on 2005-11-05 05:27 PM
Now that you are in version 2.0 you can go to town and utilize its abilities

This post should get expanded. You should make a plot or three (or a plot scroll), the two as NPCs (one or two submissions), and one location. Go to Comment
The Great Gate of Calast
NPCs  (Minor)   (Combative)
MoonHunter's comment on 2005-11-08 12:04 AM
Good posts never die, they just used to get lost in the data base. So now we can find them again, and begin to build upon them.

And now I get a chance to vote on it again. :moon: Paws up! :moon: Go to Comment
Helping the Grazuul Tribe
Plots  (Discovery)   (Single-Storyline)
MoonHunter's comment on 2004-03-01 06:39 AM
There is a nice plotline, but it really does not have a "dramatic ending". Here is one I thought of.

As the group travels, it will have its share of encounters...
Old men thinking they are being invaded, the 15 year old wannabee hero, wanting to slay them with his rusty old sword, local militia ready for attack, plus a few other strangers on the road. One thing that should occur is having ghostly or even undead humans attack the tribe. These ghosts/ undead died in the great orc wars centuries previously.

The undead occurances should happen with more and more frequency as the tribe moves on. One of the Tribal elders, who is advocating peaceful co-existance and wanting to move, is having awful dreams.

Towards the end of the Journey, the tribe reaches a wide open space. Centuries ago, there was a great battle there. As the Tribe approaches, the sky goes dark, the world gets evil, and the undead army rises. They attack as ghosts, spectres, and zombies. Eventually some undead/ ghostly orcs will come back. A great war will occur, with you and your poor tribe in the middle.

Oh, the peaceful Orc Elder is specifically being targetted by his ancestor, the blood encrusted Orc Warlord who invaded this land with his horde.

How to resolve this... it all depends on the Orc Elder really, how he responds to his ancestor and the army against them. If he opts for peace, eventually peace from the Orcs will come. If he talks to the undead humans, they might listen. If he says we must attack, then it will be a fight to the finish. Go to Comment
Helping the Grazuul Tribe
Plots  (Discovery)   (Single-Storyline)
MoonHunter's comment on 2006-11-22 02:40 PM
Obah? What is Obah? Go to Comment
The Grazuul Tribe
NPCs  (Extras-Horde)   (Natural)
MoonHunter's comment on 2005-11-05 03:48 PM
This post should be rated a bit higher than it was. It was the first "NPC of the "Extra Horde" variety on the Citadel. At the time there was no "category" for such things and it was competing against stellar single person posts. Nobody really knew what to make of it. So it has languished in the bowels of the database. Now in Strolen's V2.0 it has found a place and hopefully a better score. Go to Comment
The handy small shield
Items  (Armor)   (Cursed)
MoonHunter's comment on 2005-11-05 03:45 PM
Three years and 1800 some odd views and nobody has a comment? Geeze people. Go to Comment
NPCs  (Minor)   (Domestic/ Craft)
MoonHunter's comment on 2005-11-04 12:59 AM
A good solid post for a minor character. Two paws up. Go to Comment
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