Taken from a navigator, usually under torture, this finger is then dried in sea salt. The finger, is then hung on a cord, prefered to be made of human skin (better if made from the navigator).
The Finger, when asked to "point the way", will point in the best direction to reach your destination. While often this will be directly towards your desired location, but sometimes towards a more favorable band of wind or towards shelter against the upcomming storm. The directions are not that magical, but ones that a highly skilled navigator would be able to come up with, if they had access to great maps and some knowledge of the local weather.
There is an additional page stuck in the book dealing with this detailing the insertion of the finger in a large naval compass. Go to Comment
My three source materials on icebergs say they hide 7/8ths. 12% vs 10% exposed after doing the math.
Either way, the metaphor holds. Most players will not see (or notice) the majority of the prep work you will do for your world if it is a functional world. That "undiscovered world" will serve as a foundation for any development in play you will need to do. Go to Comment
As for this idea, it is really not "done" at all. It stands as a declaration without any work done on it.
It needs examples. Even if it does not have specific examples, it needs general ones to illuminated. Then it needs one to three of your spell lists.
As it is right now, it is a 1. It is not well written, it is not well defined, and there is not enough material here to raise it beyond that.
Oh yes, can you capitalize the title?
I am also wondering what system you are used to looking at? Not that you need to stat thigns that way, but to give us a point of view. Your declaration is not stunning or innovative for most of us, as we are not used to Vancian magic or Locked spell lists. Go to Comment
I liked that there were many interesting ideas and that there were links to other submissions. The creative aspects of the submission were top knotch. Some of your better pieces.
I disliked that there were links just to complete submissions (14-20). Many of these could of been expanded into full submissions without too much additional effort. I wish you had done that then linked them all together as a codex. Go to Comment
It is a nice little set of quirks. Of course, one has to wonder where this wonderous truth came from? And how are they exactly going to impliment this one?
Of course this could be made dangerous if the Church/ City has some "law" or "edict" against "mind control magics" or "non church sanctioned magics". Yes, they manage to "get their man", but they have to be careful with it. Otherwise, they could find themselves in a gallows or their own jails. Go to Comment
Ways to die Articles (Humor/ Editorial)
First you can add the 30 tag to it, you have earned that. It is an "Other 30" if you want that book keeping. Now that aside.
My well known dislike for anything worthy of the silly tag means I am going to be another lower vote and a hard sell for anything better.
I never hold short against a submission, as a submission is complete when it provides all the information needed to use it in a game. And it is a scroll, which means we can add to it. The question we ask is... why?
Maybe I am old,(Okay, I am...),but I don't see the utility or the real humor on this one. It sounds like your game takes dying in innane ways like a bakka hammer in an anime. It doesn't really happen, but it is just a gag visual. That might work for you, but for the rest of us.. we are all going "huh?".
Too many whys for me. There is not enough reasoning for it. And the real killer, it is not funny enough. Go to Comment
Ways to die Articles (Humor/ Editorial)
I do not find the +1 modifier to be that distracting. In general, most table top gamers, can translate that tiny mod into their own system of choice in their sleep. (The +3 for the warden's weapon, that might of been better explained than numbered.)
I did not find the "assasination attempt" motivation for a motivation to need any explanation. The assassin came in, the guard's weapons either broke or were ineffective in the environs of the castle (like if the guards were all using traditional great swords or pikes, which were effective in the battle field or protecting the outside of the building, but really not very useful inside the building. History is filled with these kinds of mistakes.
The Falcon explanation would be nice. And a better set of phrases revolving around the best weaponsmith of the land (at the time) would be nice.
The update is better. It is oddly hard to read in stops, as the text gets dense or awkward (alternatedly).
The Blood Beast section needs more information for me. Amended. I put in the Strolen's links to your in works Blood Beast submission. My question is how did this bow generate the magical blood beast transformation? Since The Blood Beast and its descendents exist, how did they "get into the bow" or how did this Corran bind one/ duplicate the magic.
The Blood tied bow is interesting in general though. It could use a bit more description for me and a bit more tie in to a world (a way to work it into a world). Go to Comment