I feel like I have a rubber stamp for all of these. This most GM's might actually use, but it is pretty common information. So I am a bit torn. Still useful to keep one focused on things. Go to Comment
It is hard to measure this one. My normal, will a google search give me this same information or more, was hard to judge as many of the sites came up in Arabic. This may be spot on or it may be seriously lacking. I don't know. I will need to so some more research or find some better sources.
This is more useful, in general for most gamers, than some of the lists. It is also something that characters might experience. It has a solid order. While the terms are specifically Catholic, it gives you a specific feel for a monestary and how the ranking works.
See this one has ranks and positions. Some of your other subs might be better served with this. Go to Comment
First, by what definition of "professional" are using?
Yes, The Empire existed from 1206 to 1368 which was a small segment of the "Middle Ages" in Europe. And yes, Mongols identifiable as Mongols had existed for nearly 400 years before that. However, the "Middle Ages", and in many ways "Europe", were inconsequential to China/ Asia where the Mongols and The Mongol Culture was focused. (Okay there was a leak of trade going on by this point, but ....) The Mongol expansion moved other "barbarous peoples" into Roman spaces (part of the fall). They even took the eastern edges of Eastern Europe, which is a footnote in the Mongol History really. They were never part of Europes' Middle Ages, they were just around during that 1100 year time 400-1500.
So how did they get professional? After the Romans, the next professional army (One which was paid a wage to be soldiers, did regular training, and was considered a "job") on the planet did not occur until around the late 1500s and did not formally and regularly appear until the mid 1600s.
And for those who need some additional info...
http://en.wikipedia.org/wiki/Mongol_military_tactics_and_organization Go to Comment
Another fun listing of military/ social ranks. It is something you should keep in mind when designing your "barbarian cultures". After all, some barbarians (Mongols and Celts) are really more civilized that "the Civilized People".
So other than the Catholic orientation (for example Deacon and Subdeacon meaning different things in other denomination), it is a good set of terms. It gives people something to think about rather than thinking everyone is a Cleric.
One things that does bother me however. There is no idea of ranking. This is nothing but a list of offices and position, in alpha order. There is no sense of progression or seniority in the positions. Go to Comment
I happen to like and follow the Genin-Chunin-Soke-Jonin system. That is a matter of taste.
That aside, these seem more like professions/ specialties than ranks except for a few exceptions. Perhaps a change in either title (and removal from the codex), or a restructuring to actually show something like a rank? Go to Comment
While I appreciate any interesting non magical weapon, the descriptions is confusing and the physics of such a weapon (as described) would make for an odd attack. The trade off of weight and manipulation for an inertial second attack seems unwieldy and unlikely.
Nicely done. it is a solid concept. I would of liked a little more description and explanation, but I could live wihtou it. So we have a place, some history, and a few plots. It works for me. Go to Comment
The set up is good, the delivery is a bit behind. It is vague and unmeasured in response. You get power when there is evil afoot... and evil is subjective by who's measure... and then their is a conversion. Go to Comment
Many games draw moral lines in bold colors, where the real world is not so easy to categorize. Suppose that the player characters are faced with an overwhelming foe? Even unsavory allies such as orcish barbarians may be better than no allies at all. More disturbing, these allies may be honestly friendly to the PCs when all is done, overcoming barriers of race and religion. Will the PCs remain friendly with the bloodthirsty humanoid tribesmen when their mutual foes are defeated? Some would expect the tribes to betray them, but after the characters have honestly won their respect, even orcs may not be all bad.