That would be my little world of sentient eel-men,AG.Don't be too hard on Joe.He created this character before I was done fleshing out the Lurdi,which means that he had very little material to work with Go to Comment
Ach! Those dreaded spelling mistakes! Will I never be free of them?lol. Im glad you still like the character though,and I like the plot hook you suggested. We might make a hero out of young Michael,yet. I don't understand the comparision with vanilla ice cream though. Could you explain it to me? Go to Comment
Well,removing the cloak is not gonna help. The cloak is merely a carrier for the curse.Use it just once,and the enchantment infects you. As for your second question,it dosen't matter how the demon dies.As long as he's destroyed,the curse is lifted,for they are both linked. Hope that answered your questions about the cloak. Perhaps you could give me some pointers on how to improve it. Go to Comment
Well,it's not the mutilated bodies that creep them out.It's the fact that the ment thy sent after Irad were fearsome warriors.And yet they all ended up dead.Who could have done this?Cretainly not that sentimental excuse for a shaman Irad. But then,who? It's they mystery that scares them. Go to Comment
Well,the raiders are smart enough to avoid the heavily fortified settlements.And as for building an extensive line of defensive structures,that's immpossible given the fact that no one kingdom actually controlls these wild border lands. It's a no man's land,so as to speak. Building a great wall to keep the riders out,will end with a king being decried as a land grabber by his neighbours. Remember that with these lands being so close to the Ice, no one acthually rules these lands. Go to Comment
lol.Sorry about that. I kinda forgot that evrytime I edited the post,I wasn't supposed to hit the submit button. And Im glad you liked the character. I got my idea of a primitive stone age culture clashing with a powerful,civilized one,from the colonization of Australia by the British and the subsequent genocide that followed. Go to Comment
Thanks for your input,guys. I've made all the necessary changes.And Scrasamax,my special thanks to you to point out out the impossibility of a creature with a thick tail, to walk upright.Stuff like that was never my strong point,lol Go to Comment
As the players travel along the trail, they notice a bear in the woods, following thier moves. It does not make any agressive moves, but neither does it leave. As daylight fades, the players need to decide what to do. Is it a spirit guide, or gaurdian to the forest; is it a lycanthrope, or being controlled by evil spirits; or is it just a curious bear?